Commit graph

22493 commits

Author SHA1 Message Date
Unknown W. Brackets
7e753ed24a GLES: Set target w/h in buffered rendering.
Otherwise, the flipped scissors don't update on window resize.

Example: when toggling fullscreen.
2017-07-30 14:44:38 -07:00
Henrik Rydgård
f8213a914a Update lang submodule 2017-07-24 16:05:35 +02:00
Henrik Rydgård
033676ca4d Vulkan debug mode: In case of missing validation layers, warn, don't error out. 2017-07-13 23:36:53 +02:00
Henrik Rydgård
2d5e7c834c Merge pull request #9839 from wodencafe/nyko_core_controller
Add support for NYKO CORE Gamepad
2017-07-10 00:25:06 +02:00
wodencafe
b9ed5827a5 Update gamecontrollerdb.txt
Add support for NYKO CORE Gamepad
2017-07-09 17:11:47 -05:00
Henrik Rydgård
fbe06c5a24 Merge pull request #9837 from unknownbrackets/jit-rip
x64: Avoid clobbering jr dest in cases
2017-07-09 10:58:40 +02:00
Unknown W. Brackets
3dacd323c8 x64: Avoid clobbering jr dest in cases. 2017-07-08 16:40:06 -07:00
Unknown W. Brackets
79a6690a30 x64: Fix coreState rip checks. 2017-07-08 16:39:26 -07:00
Henrik Rydgård
a9f70d1c5a Merge pull request #9834 from hrydgard/remove-rip-addressing
x86-64: Add ability to run without RIP addressing between generated code and global data
2017-07-07 16:52:43 +02:00
Henrik Rydgård
8d86463b1a More RIP fixes 2017-07-07 15:46:14 +02:00
Henrik Rydgård
f7fea57bb6 More RIP addressing in software skinning.. 2017-07-07 15:12:57 +02:00
Henrik Rydgård
837118d230 More RIP elimination 2017-07-07 15:07:56 +02:00
Henrik Rydgård
86396ba39b Turning off the "close memory finder" lets us find more RIP addressing... 2017-07-07 15:07:53 +02:00
Henrik Rydgard
8872057a2d x86-64: Linux ABI fix 2017-07-07 14:22:35 +02:00
Henrik Rydgård
dad5ca45f2 Delete some unnecessary loads. These loads are done properly inside trigCallHelper. 2017-07-07 14:15:10 +02:00
Henrik Rydgård
d312086a61 32-bit fixes 2017-07-07 13:57:37 +02:00
Henrik Rydgård
e5a7d0df95 Buildfix for platforms with standards-compliant offsetof (no dynamic indexing allowed)k 2017-07-07 12:59:23 +02:00
Henrik Rydgård
f5e110018b Fix software skinning 2017-07-07 12:57:39 +02:00
Henrik Rydgård
087c118003 Workaround 2017-07-07 12:48:17 +02:00
Henrik Rydgård
ecbeee5225 RegCacheFPU 2017-07-07 11:33:07 +02:00
Henrik Rydgård
758cbd748e Replace vminmax_sreg with mips->temp 2017-07-07 11:33:07 +02:00
Henrik Rydgård
270001e651 vminmax_sreg only needs a single element 2017-07-07 11:33:07 +02:00
Henrik Rydgård
567937fa4d x64: Enable non-RIP addressing for FPU registers 2017-07-07 11:33:07 +02:00
Henrik Rydgård
381c4ca4b2 X64: Fix bug in a case in the MOVQ emitter : rex byte should be after the 0x66 prefix 2017-07-07 11:33:07 +02:00
Henrik Rydgård
cf7939d3e4 Get rid of remaining RIP addressing in vertex decoder 2017-07-07 11:33:06 +02:00
Henrik Rydgård
442a7012a6 Remove some rip addressing in vertex decoder 2017-07-07 11:33:06 +02:00
Henrik Rydgård
077fafba64 Get rid of sincostemp global. Solution not tested on linux yet. 2017-07-07 11:33:06 +02:00
Henrik Rydgård
cfa7c61651 More RIP removal. Also add some comments to make it easy to just search for "M(&" to find remaining offenders. 2017-07-07 11:33:06 +02:00
Henrik Rydgård
0645677fea Access FPU temps through CTXREG 2017-07-07 11:33:06 +02:00
Henrik Rydgård
752254d404 Surprise! More. Making many commits for easier bisects. 2017-07-07 11:33:06 +02:00
Henrik Rydgård
0743334946 Guess what? More RIP elimination (but keep the fast path too) 2017-07-07 11:33:05 +02:00
Henrik Rydgård
7c3b37c561 More RIP elimination 2017-07-07 11:33:05 +02:00
Henrik Rydgård
7c1ae5b3e6 Move tempValues into MIPSState 2017-07-07 11:33:05 +02:00
Henrik Rydgård
f08c278fd5 Move another couple of temps into MIPSState 2017-07-07 11:33:05 +02:00
Henrik Rydgård
102be8654f Remove RIP access from some matrix ops, SafeMem 2017-07-07 11:33:05 +02:00
Henrik Rydgård
2e9a9f2d7c Move mscxr_temp to MIPSState 2017-07-07 11:33:05 +02:00
Henrik Rydgård
d82f90f1b2 More RIP removal 2017-07-07 11:33:05 +02:00
Henrik Rydgård
78538ff61e Some code cleanup. More work towards removing RIP addressing 2017-07-07 11:33:04 +02:00
Henrik Rydgård
80b82ecd81 Buildfix attempt 2017-07-07 11:33:02 +02:00
Henrik Rydgård
f44f7472e5 Remove more RIP addressing 2017-07-05 13:27:38 +02:00
Henrik Rydgård
99d23fb021 X64/X86: Even more use of the context register 2017-07-05 13:21:35 +02:00
Henrik Rydgård
730e9ced6c X86/X64: We have the context register loaded, let's use it more. 2017-07-05 13:12:42 +02:00
Henrik Rydgård
385204bec6 X64 vertex decoder: Use relative memory accesses when loading matrices. 2017-07-05 12:51:41 +02:00
Henrik Rydgård
c4db0a2311 x64: Use context register to access saved_flags 2017-07-05 12:45:56 +02:00
Henrik Rydgård
e6e96c0d89 Fix build with NDK 15. This does force us to make do with 32-bit file sizes... 2017-07-03 16:25:12 +02:00
Henrik Rydgård
7da5dfcdd7 Don't use stat64 unless we need to 2017-07-03 16:14:41 +02:00
Henrik Rydgård
7939cb5024 Minor debugging feature: Show vertex normals in GE debugger 2017-07-02 22:51:52 +02:00
Henrik Rydgård
0d49bc9835 Merge pull request #9824 from unknownbrackets/ui-slow
UI: Show slow message based on refresh rate
2017-07-02 11:15:48 +02:00
Henrik Rydgård
ca12ffb656 Merge pull request #9823 from unknownbrackets/texscaling
D3D11: Fix texture scaling with blank first half
2017-07-02 11:15:21 +02:00
Unknown W. Brackets
79cb51aa91 UI: Show slow message based on refresh rate.
It was always showing because it wasn't divided by 1000.
2017-07-01 16:21:47 -07:00