Commit graph

10509 commits

Author SHA1 Message Date
shenweip
7832cebacd CleanUp. 2013-11-26 18:20:33 +01:00
shenweip
4c6005545b Bugfix. 2013-11-26 18:20:33 +01:00
shenweip
f6f81eca93 Add comments. 2013-11-26 18:20:33 +01:00
shenweip
8d692f26e0 Update screen. 2013-11-26 18:20:33 +01:00
shenweip
9814b1d6d2 Add support for multiple disc. 2013-11-26 18:20:33 +01:00
Henrik Rydgård
326287a52e Merge pull request #4643 from shenweip/patch-9
minor fix:Avoid a dangerous zero.
2013-11-26 09:12:04 -08:00
Sacha
d6cb23e77d Buildfix for gcc (GNU) and Qt. 2013-11-27 03:02:29 +10:00
Sacha
f1d234e2a7 Qt Desktop: Use the existing mobile GL widget instead of duplicating the work. 2013-11-27 01:46:06 +10:00
shenweip
dfad2ba845 Avoid a dangerous zero. 2013-11-26 23:45:45 +08:00
Henrik Rydgard
be9c4b14c4 Game list: Scroll game titles that are too long. 2013-11-26 14:45:36 +01:00
Henrik Rydgard
17c9e0d172 x86 vtxjit: Use MOVZX to avoid loading too many bits when loading 16-bit colors.
Probably doesn't fix anything but more correct.
2013-11-26 14:30:32 +01:00
Henrik Rydgard
603c880f54 Merge branch 'patch-22' of https://github.com/raven02/ppsspp into raven02-patch-22 2013-11-26 14:14:32 +01:00
Henrik Rydgard
4363d31ec2 Fix GeDescribeVertexType 2013-11-26 14:12:14 +01:00
Henrik Rydgard
c53b32d154 Show a dismissable notification if PPSSPP is behind the latest official release 2013-11-26 14:04:29 +01:00
Henrik Rydgard
7410f6fd44 Add run counter, which will be used for periodic stuff like checking for new version 2013-11-26 10:24:31 +01:00
Sacha
64ba644734 Qt: Use more cross-platform key sequences in menu where possible. 2013-11-26 17:03:31 +10:00
raven02
4d14f88455 Alternative consistent fix 2013-11-26 11:34:33 +08:00
Sacha
8fc0531c13 Blackberry: Simulator build script. 2013-11-26 12:23:47 +10:00
Sacha
95881bdaac Blackberry: Add simulator support. 2013-11-26 12:18:34 +10:00
Henrik Rydgård
41343ac538 Merge pull request #4636 from Kingcom/Debugger
Disassembler overhaul
2013-11-25 14:00:16 -08:00
Kingcom
b71bfe5a62 -Get branch lines for opcodes outside of a function
-fix labels causing analyzing issues
2013-11-25 21:53:01 +01:00
Kingcom
8146e7bfb0 Fix stepping 2013-11-25 19:51:16 +01:00
Kingcom
ea38eb4318 Correctly rescan visible data 2013-11-25 17:31:39 +01:00
Kingcom
945dc48ea7 Don't recompute number of lines of a function every time 2013-11-25 16:52:42 +01:00
Kingcom
9a29e8b0bf More efficient "loose" opcode detection, clear entries when symbols were loaded 2013-11-25 16:18:29 +01:00
Kingcom
60987d9217 Minor optimization 2013-11-25 14:19:45 +01:00
raven02
a8d9796010 Fix texture cord in HW T&L 2013-11-25 21:07:30 +08:00
Kingcom
42c5fe0164 Massive speed optimizations 2013-11-25 13:56:43 +01:00
Henrik Rydgård
2739e4a962 Merge pull request #4634 from unknownbrackets/gpu-minor
Allow block transfer stride of 1024
2013-11-25 02:08:22 -08:00
Unknown W. Brackets
7a86ca2890 Mask block transfer stride correctly per tests.
1024 is valid, but nothing higher.

May help graphics in some games.
2013-11-25 01:53:33 -08:00
Unknown W. Brackets
5ff589a0d9 Minor logging improvements in sceAudio. 2013-11-25 01:02:59 -08:00
Sacha
a4eb862c19 Qt: Fix version strings (some platforms need this) 2013-11-25 16:06:51 +10:00
Sacha
12bfcd0599 Qt: Some platforms don't like letters in version number. 2013-11-25 14:17:50 +10:00
Henrik Rydgard
866ed28f64 Use VFMA in the one place where it's convenient. Some more optimization. 2013-11-24 19:50:56 +01:00
Henrik Rydgard
aaab7e32d2 ARM emitter: Fix VDUP 2013-11-24 19:30:25 +01:00
Sacha
2b6e029f0c Qt buildfix (split vertexdecoder arm/x86). 2013-11-25 03:25:11 +10:00
Sacha
f6cc234393 Qt: Detect version in qmake instead. 2013-11-25 03:25:11 +10:00
Henrik Rydgard
e5e23f3ce1 ARM: Fix vsgn. Some vertex decoder tweaks. 2013-11-24 18:21:47 +01:00
Henrik Rydgard
030e6460cc ARM: NEON-optimize software skinning 2013-11-24 18:03:42 +01:00
Henrik Rydgård
87e81f05b4 Merge pull request #4629 from xekarfwtos/master
Fix paths in CMakeLists.txt, after VertexDecoder file split
2013-11-24 08:57:27 -08:00
Yannis Damigos
f08f5abb6b Fix paths in CMakeLists.txt, after VertexDecoder file split 2013-11-24 18:25:10 +02:00
Henrik Rydgard
acb3994172 Split VertexDecoder into files for ARM and x86, got too large. 2013-11-24 15:58:15 +01:00
Henrik Rydgard
f33dce54e0 Oops, turned off x86 and armeabi on Android by accident 2013-11-24 15:10:29 +01:00
Henrik Rydgard
dfea160491 ARM: Use PLD (cache preload) in vertex decoder loop. 2013-11-24 15:08:47 +01:00
Kingcom
aab6f588f1 Fix branch lines 2013-11-24 14:46:53 +01:00
Kingcom
0672458a33 Fix follow branch, display symbols 2013-11-24 13:53:50 +01:00
Kingcom
9ea00b2761 Fix copy disasm 2013-11-24 13:53:50 +01:00
Kingcom
63e2f34beb Correctly identify the start of a line when changing the address 2013-11-24 13:53:50 +01:00
Kingcom
a928c62ad1 Basic implementation and integration of DisassemblyManager 2013-11-24 13:53:50 +01:00
Henrik Rydgard
f650b23c90 ARM: Add NEON widening and narrowing moves, and float/int convert.
Experiment a little in the vertex decoder.
2013-11-24 13:30:28 +01:00