shenweip
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7832cebacd
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CleanUp.
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2013-11-26 18:20:33 +01:00 |
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shenweip
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4c6005545b
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Bugfix.
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2013-11-26 18:20:33 +01:00 |
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shenweip
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f6f81eca93
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Add comments.
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2013-11-26 18:20:33 +01:00 |
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shenweip
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8d692f26e0
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Update screen.
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2013-11-26 18:20:33 +01:00 |
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shenweip
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9814b1d6d2
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Add support for multiple disc.
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2013-11-26 18:20:33 +01:00 |
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Henrik Rydgård
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326287a52e
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Merge pull request #4643 from shenweip/patch-9
minor fix:Avoid a dangerous zero.
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2013-11-26 09:12:04 -08:00 |
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Sacha
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d6cb23e77d
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Buildfix for gcc (GNU) and Qt.
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2013-11-27 03:02:29 +10:00 |
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Sacha
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f1d234e2a7
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Qt Desktop: Use the existing mobile GL widget instead of duplicating the work.
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2013-11-27 01:46:06 +10:00 |
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shenweip
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dfad2ba845
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Avoid a dangerous zero.
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2013-11-26 23:45:45 +08:00 |
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Henrik Rydgard
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be9c4b14c4
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Game list: Scroll game titles that are too long.
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2013-11-26 14:45:36 +01:00 |
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Henrik Rydgard
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17c9e0d172
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x86 vtxjit: Use MOVZX to avoid loading too many bits when loading 16-bit colors.
Probably doesn't fix anything but more correct.
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2013-11-26 14:30:32 +01:00 |
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Henrik Rydgard
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603c880f54
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Merge branch 'patch-22' of https://github.com/raven02/ppsspp into raven02-patch-22
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2013-11-26 14:14:32 +01:00 |
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Henrik Rydgard
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4363d31ec2
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Fix GeDescribeVertexType
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2013-11-26 14:12:14 +01:00 |
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Henrik Rydgard
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c53b32d154
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Show a dismissable notification if PPSSPP is behind the latest official release
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2013-11-26 14:04:29 +01:00 |
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Henrik Rydgard
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7410f6fd44
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Add run counter, which will be used for periodic stuff like checking for new version
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2013-11-26 10:24:31 +01:00 |
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Sacha
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64ba644734
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Qt: Use more cross-platform key sequences in menu where possible.
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2013-11-26 17:03:31 +10:00 |
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raven02
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4d14f88455
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Alternative consistent fix
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2013-11-26 11:34:33 +08:00 |
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Sacha
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8fc0531c13
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Blackberry: Simulator build script.
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2013-11-26 12:23:47 +10:00 |
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Sacha
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95881bdaac
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Blackberry: Add simulator support.
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2013-11-26 12:18:34 +10:00 |
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Henrik Rydgård
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41343ac538
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Merge pull request #4636 from Kingcom/Debugger
Disassembler overhaul
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2013-11-25 14:00:16 -08:00 |
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Kingcom
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b71bfe5a62
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-Get branch lines for opcodes outside of a function
-fix labels causing analyzing issues
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2013-11-25 21:53:01 +01:00 |
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Kingcom
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8146e7bfb0
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Fix stepping
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2013-11-25 19:51:16 +01:00 |
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Kingcom
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ea38eb4318
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Correctly rescan visible data
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2013-11-25 17:31:39 +01:00 |
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Kingcom
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945dc48ea7
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Don't recompute number of lines of a function every time
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2013-11-25 16:52:42 +01:00 |
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Kingcom
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9a29e8b0bf
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More efficient "loose" opcode detection, clear entries when symbols were loaded
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2013-11-25 16:18:29 +01:00 |
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Kingcom
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60987d9217
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Minor optimization
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2013-11-25 14:19:45 +01:00 |
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raven02
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a8d9796010
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Fix texture cord in HW T&L
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2013-11-25 21:07:30 +08:00 |
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Kingcom
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42c5fe0164
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Massive speed optimizations
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2013-11-25 13:56:43 +01:00 |
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Henrik Rydgård
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2739e4a962
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Merge pull request #4634 from unknownbrackets/gpu-minor
Allow block transfer stride of 1024
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2013-11-25 02:08:22 -08:00 |
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Unknown W. Brackets
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7a86ca2890
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Mask block transfer stride correctly per tests.
1024 is valid, but nothing higher.
May help graphics in some games.
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2013-11-25 01:53:33 -08:00 |
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Unknown W. Brackets
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5ff589a0d9
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Minor logging improvements in sceAudio.
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2013-11-25 01:02:59 -08:00 |
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Sacha
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a4eb862c19
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Qt: Fix version strings (some platforms need this)
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2013-11-25 16:06:51 +10:00 |
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Sacha
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12bfcd0599
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Qt: Some platforms don't like letters in version number.
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2013-11-25 14:17:50 +10:00 |
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Henrik Rydgard
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866ed28f64
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Use VFMA in the one place where it's convenient. Some more optimization.
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2013-11-24 19:50:56 +01:00 |
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Henrik Rydgard
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aaab7e32d2
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ARM emitter: Fix VDUP
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2013-11-24 19:30:25 +01:00 |
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Sacha
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2b6e029f0c
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Qt buildfix (split vertexdecoder arm/x86).
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2013-11-25 03:25:11 +10:00 |
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Sacha
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f6cc234393
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Qt: Detect version in qmake instead.
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2013-11-25 03:25:11 +10:00 |
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Henrik Rydgard
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e5e23f3ce1
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ARM: Fix vsgn. Some vertex decoder tweaks.
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2013-11-24 18:21:47 +01:00 |
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Henrik Rydgard
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030e6460cc
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ARM: NEON-optimize software skinning
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2013-11-24 18:03:42 +01:00 |
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Henrik Rydgård
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87e81f05b4
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Merge pull request #4629 from xekarfwtos/master
Fix paths in CMakeLists.txt, after VertexDecoder file split
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2013-11-24 08:57:27 -08:00 |
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Yannis Damigos
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f08f5abb6b
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Fix paths in CMakeLists.txt, after VertexDecoder file split
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2013-11-24 18:25:10 +02:00 |
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Henrik Rydgard
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acb3994172
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Split VertexDecoder into files for ARM and x86, got too large.
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2013-11-24 15:58:15 +01:00 |
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Henrik Rydgard
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f33dce54e0
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Oops, turned off x86 and armeabi on Android by accident
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2013-11-24 15:10:29 +01:00 |
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Henrik Rydgard
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dfea160491
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ARM: Use PLD (cache preload) in vertex decoder loop.
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2013-11-24 15:08:47 +01:00 |
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Kingcom
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aab6f588f1
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Fix branch lines
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2013-11-24 14:46:53 +01:00 |
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Kingcom
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0672458a33
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Fix follow branch, display symbols
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2013-11-24 13:53:50 +01:00 |
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Kingcom
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9ea00b2761
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Fix copy disasm
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2013-11-24 13:53:50 +01:00 |
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Kingcom
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63e2f34beb
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Correctly identify the start of a line when changing the address
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2013-11-24 13:53:50 +01:00 |
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Kingcom
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a928c62ad1
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Basic implementation and integration of DisassemblyManager
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2013-11-24 13:53:50 +01:00 |
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Henrik Rydgard
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f650b23c90
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ARM: Add NEON widening and narrowing moves, and float/int convert.
Experiment a little in the vertex decoder.
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2013-11-24 13:30:28 +01:00 |
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