Unknown W. Brackets
7377bd7202
Add a specific format for 1/0 flags.
2013-10-06 22:17:55 -07:00
Unknown W. Brackets
3af88b1e4e
Show the stencil buffer properlyish in ge debugger.
2013-10-06 22:17:55 -07:00
Unknown W. Brackets
3e7f7e9abd
Add tabs for depth/stencil to ge debugger.
2013-10-06 22:17:54 -07:00
Unknown W. Brackets
77047b5ee4
Show captions on frame and texture previews.
2013-10-06 22:17:53 -07:00
Unknown W. Brackets
6e3c741d83
Capture the cursor while dragging, oops.
2013-10-06 22:17:52 -07:00
Unknown W. Brackets
0c03dc2dec
Handle it better when viewing an invalid addr.
2013-10-06 22:17:52 -07:00
Unknown W. Brackets
1cd9f01358
Add a quick way to go to a particular address.
2013-10-06 22:17:51 -07:00
Unknown W. Brackets
d5513c3b58
Delete SimpleGLWindow near where it's new'd.
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This makes it clearer and more foolproof.
2013-10-06 22:17:51 -07:00
Unknown W. Brackets
83548041e2
Handle WM_PAINT in ge debugger, cleanup.
2013-10-06 22:17:50 -07:00
Henrik Rydgård
5dc2cc23b1
Merge pull request #4052 from unknownbrackets/debugger
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GE debugger - fix depth/stencil, pan/zoom the texture
2013-10-05 23:02:44 -07:00
Lioncash
0f093a3328
Remove redundant parentheses from a ternary statement in WndMainWindow.cpp.
2013-10-05 22:59:40 -04:00
Lioncash
40797e0d5c
Turns out there were three other expressions with this precedence problem in it within WndMainWindow.cpp.
2013-10-05 22:00:19 -04:00
Lioncash
2b84520e89
Fix precedence of operations in a boolean expression in function UpdateMenus in WndMainWindow.cpp.
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Bitwise OR has higher precedence than the ternary expression operators. This is likely unintended, since the main goal here is to either check or un-check the items.
2013-10-05 21:49:58 -04:00
Unknown W. Brackets
ff0ac74154
Make it possible to pan the texture while zoomed.
2013-10-05 18:30:31 -07:00
Unknown W. Brackets
f4b657d3e9
Double click in ge dbg to toggle shrink-to-fit.
2013-10-05 18:14:29 -07:00
Unknown W. Brackets
1183c41ed0
In ge debugger, ignore tex alpha based on texfunc.
2013-10-05 17:32:41 -07:00
Unknown W. Brackets
c104c6dee8
Add plumbing to show depth/stencil in ge debugger.
2013-10-05 17:27:28 -07:00
Unknown W. Brackets
c55cdad7fe
Merge pull request #4037 from Kingcom/Debugger
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Fix right click->edit breakpoint
2013-10-05 11:10:58 -07:00
Kingcom
49a4f9e73d
Fix right click->edit breakpoint
2013-10-04 23:21:44 +02:00
Unknown W. Brackets
da56ef24cb
Format a few more state values in ge debugger.
2013-10-03 01:27:54 -07:00
Unknown W. Brackets
2a2b9fa4cc
Add addresses and missing cmds to ge debugger.
2013-10-03 01:11:24 -07:00
Unknown W. Brackets
67b1a03f90
Only break on a changed texture, not every level.
2013-10-03 00:49:16 -07:00
Kingcom
524fd29716
Add range selection
2013-10-02 08:51:21 +02:00
Kingcom
f388697f88
Right click menu for CtrlDisplayListView
2013-10-02 00:41:37 +02:00
Henrik Rydgård
a176fb85d3
Merge pull request #4013 from unknownbrackets/debugger
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Add basic plumbing for texture breakpoints
2013-10-01 14:40:45 -07:00
Kingcom
1d0ff8809b
Dump memory dialog
2013-10-01 21:11:41 +02:00
Peter Tissen
edfec927f4
included <algorithm> to make sure all compilers find std::max with no errors
2013-10-01 17:00:51 +02:00
Unknown W. Brackets
444784d3cc
Add basic plumbing for texture breakpoints.
2013-10-01 07:53:00 -07:00
Peter Tissen
c76d9afa1b
unfortunately disfigured typo
2013-10-01 13:21:53 +02:00
Peter Tissen
5d752d3084
Merge branch 'master' of https://github.com/Bigpet/ppsspp
2013-10-01 13:19:53 +02:00
Peter Tissen
73138f4ea1
check if ram.dump is writable before writing to it in blind faith
2013-10-01 13:19:11 +02:00
Kingcom
6c3a0643ca
Toggle with space
2013-10-01 12:08:48 +02:00
Kingcom
5effea670a
Toggle display list breakpoints
2013-10-01 12:05:19 +02:00
Kingcom
ba91a8fe54
Merge branch 'master' of https://github.com/hrydgard/ppsspp into GEDebugger
2013-10-01 09:34:53 +02:00
Unknown W. Brackets
930621b7a9
Fix typos.
2013-10-01 00:29:19 -07:00
Unknown W. Brackets
a8774f0695
Add special formats for most tests.
2013-09-30 23:49:44 -07:00
Unknown W. Brackets
10e446d225
Notify of shutdown *after* setting coreState.
2013-09-30 23:36:57 -07:00
Unknown W. Brackets
4ae41d4206
Format texture types in the GE debugger.
2013-09-30 23:28:07 -07:00
Unknown W. Brackets
689b437b8f
Show disabled in a less obscure way.
2013-09-30 23:22:47 -07:00
Unknown W. Brackets
540243b1f9
Add a bunch more state values to GE dbg.
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This is basically all of them, I think.
2013-09-30 23:20:15 -07:00
Kingcom
0601f88b6d
Don't change border when the tab uses the buttons style
2013-09-30 21:49:17 +02:00
Kingcom
2dfa63bb1c
Add config setting
2013-09-30 21:42:05 +02:00
Kingcom
54f5405b4f
-remember/restore focus when switching tabs
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-if a tab has a border, display if when titles are disabled, and don't display it when they are enabled
2013-09-30 21:38:46 +02:00
Unknown W. Brackets
45b08bc6af
Clean up float formatting, oops.
2013-09-30 08:30:30 -07:00
Unknown W. Brackets
97de7a6fbd
Add a tab for texture-related settings to GE dbg.
2013-09-30 08:18:28 -07:00
Unknown W. Brackets
99b449661c
Improve state value formatting in GE debugger.
2013-09-30 08:13:05 -07:00
Unknown W. Brackets
d0abc03be4
Add a few more tabs (not complete.)
2013-09-30 07:48:54 -07:00
Unknown W. Brackets
37d94b041e
Add a tab for flags to the ge debugger.
2013-09-30 07:48:54 -07:00
Kingcom
a5ae03cae1
-use tab control class for left tabs
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-add a way to hide tab titles
-accelerator for GEDebugger
2013-09-30 15:56:08 +02:00
Kingcom
f41e5a3867
-use TabControl for bottom tabs
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-show/hide bottom tabs with ctrl+x
2013-09-30 10:40:15 +02:00