raven02
78742a0ddb
Match transition in save dialog as real PSP does
2013-07-01 07:39:27 +08:00
raven02
0c22bcf2e4
Fix wrong YES/NO color of save dialog
2013-06-29 04:58:44 +08:00
raven02
1ecde43163
Match the font size of save dialog with real PSP
2013-06-29 04:28:50 +08:00
raven02
5b920e1d86
Add square icon to LOAD/SAVE/DELETE
2013-06-29 03:37:30 +08:00
Unknown W. Brackets
f1659a228c
Dumb typo.
2013-06-24 08:38:06 -07:00
Unknown W. Brackets
ab353a4624
Compare with the old savedata params, not current.
...
Some savedata modes make changes that aren't flushed to memory right away.
Although, maybe/probably they shouldn't...
Fixes #2440 , fixes #2439 (which is a duplicate.)
2013-06-24 07:59:23 -07:00
Unknown W. Brackets
9032fc274f
Reload the savedata request if it changes.
...
This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
2013-06-23 22:30:23 -07:00
Unknown W. Brackets
73acbe556d
Use the specified game/save name for SIZES.
...
It doesn't use the global one (not sure why...)
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
3672b591bb
Return error codes from SavedataParam::GetSizes().
...
Rather than true/false, makes things simpler.
2013-06-23 22:22:23 -07:00
Unknown W. Brackets
63ceec35ac
For AUTOSAVE/MAKEDATA type modes, "" is valid.
...
Don't try to use the saveNameList in this case, use "".
2013-06-23 22:22:22 -07:00
Unknown W. Brackets
eb1f39f0eb
Use the saveName by default in MAKE/WRITE/READDATA.
...
Suspected this, but wasn't sure. Tests confirm it works like AUTOLOAD.
2013-06-22 14:48:09 -07:00
raven02
de4d970ab6
Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference
2013-06-19 15:09:01 +08:00
aquanull
96f9bfd792
Now the icon is missing.
2013-06-11 16:37:50 +08:00
aquanull
b5440ecb65
Unify some common elements of dialogs.
2013-06-10 21:24:49 +08:00
aquanull
3c140106be
Auto-height the "borders" of the message text area.
...
More dialog tweaks.
2013-06-10 21:24:48 +08:00
aquanull
ddc85988ab
Improve PSP system dialogs' looks.
...
Format date according to configurations.
Swap positions of button tips.
Fix text wrapping with non-top-left text alignment.
2013-06-10 21:24:48 +08:00
Unknown W. Brackets
7d17ed8a8e
Correctly shutdown dialogs on game reset.
2013-05-31 01:41:04 -07:00
Unknown W. Brackets
1d2476f28e
Add error handling to the FILES savedata mode.
...
Not actually changed yet.
2013-05-31 01:40:36 -07:00
Unknown W. Brackets
2bc5deb659
Skip <> in MAKEDATA/etc. savedata modes.
2013-05-31 01:33:24 -07:00
aquanull
c316bc9a33
Support more list focus settings.
2013-05-20 23:54:01 +08:00
aquanull
dc25e6d223
Always pick up the saveID by latest file time instead of the previously used one.
...
This fixes SRWAP & SRWMXP.
2013-05-20 23:54:00 +08:00
aquanull
ae486f8e02
Make the default choice in all save dialogs except for overwrite/delete confirmation be "Yes".
2013-05-20 23:53:59 +08:00
aquanull
3c486c5dc5
Swap positions of "Back" and "Enter" buttons in PSPSaveDialog.
2013-05-20 23:53:58 +08:00
raven02
08e108a1e3
Better positiong for Save dialog
2013-05-20 20:00:41 +08:00
raven02
0ed391e5e0
If-else fFormatting
2013-05-19 06:07:00 +08:00
Unknown W. Brackets
eb308d03e8
Don't preserve the selected save for DATA types.
...
Fixes #1825 .
2013-05-16 22:33:10 -07:00
Unknown W. Brackets
27572e3a36
Default to saveName for AUTO LOAD/SAVE modes.
...
Maybe should for others, but at least these for sure.
Fixes #1017 .
2013-05-11 21:01:20 -07:00
Unknown W. Brackets
203abe6f7f
In TYPE_SAVE/TYPE_LOAD, show a confirmation.
...
AUTOSAVE/AUTOLOAD don't, SAVE/LOAD do.
2013-05-11 19:10:01 -07:00
Unknown W. Brackets
b2a118ef9d
Enable MAKEDATA/READDATA/WRITEDATA.
...
Not sure if there's more to them, but LBP saves work between the PSP
and PPSSPP with this.
2013-04-21 14:18:12 -07:00
ufdada
1d520e79ac
shorter keys for language-ini
...
Every dialog with linefeed included (\n) is now shorter and replaced in the second parameter.
2013-04-21 15:08:18 +03:00
Yaroslav
a0b722a9b6
D for Dialog
2013-04-21 14:16:01 +07:00
raven02
f56df7ef6f
Add a missing m->T("Back") in PSPSaveDialog
2013-04-21 07:23:05 +08:00
mgaver
f269a0b9bb
Update PSPSaveDialog.cpp
...
Restore spcaing to center it.
2013-04-21 05:11:18 +09:00
Mgaver
d09a69906d
update MsgDialog, OskDialog, SaveDialog translatable
...
Make a new section "Dialog" into language ini files.
2013-04-21 04:36:50 +09:00
raven02
a301560fd7
lO
2013-04-18 08:36:39 +08:00
raven02
250a714e2b
combine PPGeDrawRect()/PPGeDrawImage()
2013-04-16 20:55:27 +08:00
Henrik Rydgard
ce9cf6e081
Revert parts of pull request 1291
2013-04-15 21:00:55 +02:00
raven02
2d6f762f87
Comment out MAKE/READ/WRITEDATA
2013-04-15 23:31:17 +08:00
raven02
5fd3a36534
Bind MAKE/READ/WRITE to corresponding MAKE/READ/WRITESECURE
2013-04-15 21:44:12 +08:00
Unknown W. Brackets
74302a9ecf
Savedata doesn't always resched, add some errcodes.
2013-03-30 22:48:29 -07:00
Unknown W. Brackets
8aeaedc597
Don't allow sceUtility dialogs to overlap.
...
PSP doesn't allow this, and apparently some games depend on it
or else they start getting confused.
2013-03-30 22:48:17 -07:00
Unknown W. Brackets
e4223dbcb0
Simplify adding report messages, add a bunch more.
2013-03-26 00:54:00 -07:00
Unknown W. Brackets
746c95f1c8
Basic initial implementation of GETSIZE/DELETEDATA.
...
LittleBigPlanet uses these. It seems happier with these working,
although it goes on to call MAKEDATA.
Also seems to make some other games happier.
GETSIZE not heavily tested yet.
2013-03-17 17:47:37 -07:00
Unknown W. Brackets
6f22d6960e
Add some reporting for not yet done dialogs.
2013-03-04 00:01:42 -08:00
lioncash
a88a7214bf
Fix parentheses placement in case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE.
2013-02-14 07:57:00 -05:00
Xele02
aa01751589
Save encryption. Load/Save encrypted/decrypted save
...
RE of Chnnlsv lib
Correct size bug in kirk
2013-01-29 00:11:02 +01:00
raven02
4d1903f50c
Set time format in config
2013-01-21 21:35:31 +08:00
raven02
79d9f25e92
Display AM/PM and 12 hour format
2013-01-19 23:49:42 +08:00
raven02
7961197dac
Cosmetic fix PSPSaveDialog::DisplayConfirmationYesNo
2013-01-19 23:05:05 +08:00
Xele02
1f4f5eaf9a
Add fade in / out on dialog to allow time for the user to release
...
button.
2013-01-19 00:46:05 +01:00