Commit graph

134 commits

Author SHA1 Message Date
raven02
78742a0ddb Match transition in save dialog as real PSP does 2013-07-01 07:39:27 +08:00
raven02
0c22bcf2e4 Fix wrong YES/NO color of save dialog 2013-06-29 04:58:44 +08:00
raven02
1ecde43163 Match the font size of save dialog with real PSP 2013-06-29 04:28:50 +08:00
raven02
5b920e1d86 Add square icon to LOAD/SAVE/DELETE 2013-06-29 03:37:30 +08:00
Unknown W. Brackets
f1659a228c Dumb typo. 2013-06-24 08:38:06 -07:00
Unknown W. Brackets
ab353a4624 Compare with the old savedata params, not current.
Some savedata modes make changes that aren't flushed to memory right away.
Although, maybe/probably they shouldn't...

Fixes #2440, fixes #2439 (which is a duplicate.)
2013-06-24 07:59:23 -07:00
Unknown W. Brackets
9032fc274f Reload the savedata request if it changes.
This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
2013-06-23 22:30:23 -07:00
Unknown W. Brackets
73acbe556d Use the specified game/save name for SIZES.
It doesn't use the global one (not sure why...)
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
3672b591bb Return error codes from SavedataParam::GetSizes().
Rather than true/false, makes things simpler.
2013-06-23 22:22:23 -07:00
Unknown W. Brackets
63ceec35ac For AUTOSAVE/MAKEDATA type modes, "" is valid.
Don't try to use the saveNameList in this case, use "".
2013-06-23 22:22:22 -07:00
Unknown W. Brackets
eb1f39f0eb Use the saveName by default in MAKE/WRITE/READDATA.
Suspected this, but wasn't sure.  Tests confirm it works like AUTOLOAD.
2013-06-22 14:48:09 -07:00
raven02
de4d970ab6 Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference 2013-06-19 15:09:01 +08:00
aquanull
96f9bfd792 Now the icon is missing. 2013-06-11 16:37:50 +08:00
aquanull
b5440ecb65 Unify some common elements of dialogs. 2013-06-10 21:24:49 +08:00
aquanull
3c140106be Auto-height the "borders" of the message text area.
More dialog tweaks.
2013-06-10 21:24:48 +08:00
aquanull
ddc85988ab Improve PSP system dialogs' looks.
Format date according to configurations.
Swap positions of button tips.
Fix text wrapping with non-top-left text alignment.
2013-06-10 21:24:48 +08:00
Unknown W. Brackets
7d17ed8a8e Correctly shutdown dialogs on game reset. 2013-05-31 01:41:04 -07:00
Unknown W. Brackets
1d2476f28e Add error handling to the FILES savedata mode.
Not actually changed yet.
2013-05-31 01:40:36 -07:00
Unknown W. Brackets
2bc5deb659 Skip <> in MAKEDATA/etc. savedata modes. 2013-05-31 01:33:24 -07:00
aquanull
c316bc9a33 Support more list focus settings. 2013-05-20 23:54:01 +08:00
aquanull
dc25e6d223 Always pick up the saveID by latest file time instead of the previously used one.
This fixes SRWAP & SRWMXP.
2013-05-20 23:54:00 +08:00
aquanull
ae486f8e02 Make the default choice in all save dialogs except for overwrite/delete confirmation be "Yes". 2013-05-20 23:53:59 +08:00
aquanull
3c486c5dc5 Swap positions of "Back" and "Enter" buttons in PSPSaveDialog. 2013-05-20 23:53:58 +08:00
raven02
08e108a1e3 Better positiong for Save dialog 2013-05-20 20:00:41 +08:00
raven02
0ed391e5e0 If-else fFormatting 2013-05-19 06:07:00 +08:00
Unknown W. Brackets
eb308d03e8 Don't preserve the selected save for DATA types.
Fixes #1825.
2013-05-16 22:33:10 -07:00
Unknown W. Brackets
27572e3a36 Default to saveName for AUTO LOAD/SAVE modes.
Maybe should for others, but at least these for sure.

Fixes #1017.
2013-05-11 21:01:20 -07:00
Unknown W. Brackets
203abe6f7f In TYPE_SAVE/TYPE_LOAD, show a confirmation.
AUTOSAVE/AUTOLOAD don't, SAVE/LOAD do.
2013-05-11 19:10:01 -07:00
Unknown W. Brackets
b2a118ef9d Enable MAKEDATA/READDATA/WRITEDATA.
Not sure if there's more to them, but LBP saves work between the PSP
and PPSSPP with this.
2013-04-21 14:18:12 -07:00
ufdada
1d520e79ac shorter keys for language-ini
Every dialog with linefeed included (\n) is now shorter and replaced in the second parameter.
2013-04-21 15:08:18 +03:00
Yaroslav
a0b722a9b6 D for Dialog 2013-04-21 14:16:01 +07:00
raven02
f56df7ef6f Add a missing m->T("Back") in PSPSaveDialog 2013-04-21 07:23:05 +08:00
mgaver
f269a0b9bb Update PSPSaveDialog.cpp
Restore spcaing to center it.
2013-04-21 05:11:18 +09:00
Mgaver
d09a69906d update MsgDialog, OskDialog, SaveDialog translatable
Make a new section "Dialog" into language ini files.
2013-04-21 04:36:50 +09:00
raven02
a301560fd7 lO 2013-04-18 08:36:39 +08:00
raven02
250a714e2b combine PPGeDrawRect()/PPGeDrawImage() 2013-04-16 20:55:27 +08:00
Henrik Rydgard
ce9cf6e081 Revert parts of pull request 1291 2013-04-15 21:00:55 +02:00
raven02
2d6f762f87 Comment out MAKE/READ/WRITEDATA 2013-04-15 23:31:17 +08:00
raven02
5fd3a36534 Bind MAKE/READ/WRITE to corresponding MAKE/READ/WRITESECURE 2013-04-15 21:44:12 +08:00
Unknown W. Brackets
74302a9ecf Savedata doesn't always resched, add some errcodes. 2013-03-30 22:48:29 -07:00
Unknown W. Brackets
8aeaedc597 Don't allow sceUtility dialogs to overlap.
PSP doesn't allow this, and apparently some games depend on it
or else they start getting confused.
2013-03-30 22:48:17 -07:00
Unknown W. Brackets
e4223dbcb0 Simplify adding report messages, add a bunch more. 2013-03-26 00:54:00 -07:00
Unknown W. Brackets
746c95f1c8 Basic initial implementation of GETSIZE/DELETEDATA.
LittleBigPlanet uses these.  It seems happier with these working,
although it goes on to call MAKEDATA.

Also seems to make some other games happier.

GETSIZE not heavily tested yet.
2013-03-17 17:47:37 -07:00
Unknown W. Brackets
6f22d6960e Add some reporting for not yet done dialogs. 2013-03-04 00:01:42 -08:00
lioncash
a88a7214bf Fix parentheses placement in case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE. 2013-02-14 07:57:00 -05:00
Xele02
aa01751589 Save encryption. Load/Save encrypted/decrypted save
RE of Chnnlsv lib
Correct size bug in kirk
2013-01-29 00:11:02 +01:00
raven02
4d1903f50c Set time format in config 2013-01-21 21:35:31 +08:00
raven02
79d9f25e92 Display AM/PM and 12 hour format 2013-01-19 23:49:42 +08:00
raven02
7961197dac Cosmetic fix PSPSaveDialog::DisplayConfirmationYesNo 2013-01-19 23:05:05 +08:00
Xele02
1f4f5eaf9a Add fade in / out on dialog to allow time for the user to release
button.
2013-01-19 00:46:05 +01:00