Commit graph

143 commits

Author SHA1 Message Date
Henrik Rydgård
0b3f1e4a5b Merge pull request #5621 from chinhodado/patch-2
Avoid using an invalidated iterator
2014-03-22 16:17:13 +01:00
Unknown W. Brackets
06b9e731e8 Linux buildfix.
Arg, stupid memcmp/sprintf...
2014-03-15 11:56:52 -07:00
Unknown W. Brackets
996fa39684 Reduce some unnecessary includes in Core/. 2014-03-15 10:41:07 -07:00
Henrik Rydgard
c80510fb3b MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
chinhodado
481250931c Avoid using an invalidated iterator 2014-03-07 16:43:02 -05:00
Henrik Rydgård
374e12afc3 Merge pull request #5590 from unknownbrackets/xbox
Merge more parts of #4716
2014-03-03 13:37:21 +07:00
Ced2911
d82911de58 [Xbox] fixes 2014-03-02 11:27:20 -08:00
Ced2911
cc9f238d36 [xbox] 360 support for Core 2014-03-02 11:22:02 -08:00
Unknown W. Brackets
e3506ead69 Clear the symbol map between each test.
This way we could, for example, test function replacement properly.

Actually slows down tests because it spends more time correctly
determining the function boundaries.
2014-03-02 10:20:40 -08:00
Unknown W. Brackets
d22793e257 Avoid a dangerous cast in LoadSymbolMap().
Not sure if we can have any safety with an int cast like that...
2014-02-15 16:23:18 -08:00
Unknown W. Brackets
8948990871 Optimize searching for existing symbols.
Checking every time is slow, we should just skip by the address.  Some is
just the locking overhead.
2014-02-14 22:26:35 -08:00
Unknown W. Brackets
04776c8125 Small optimization: avoid fallback if possible.
Speeds up symbol map loading a little bit (when inserting new items.)
2014-02-14 22:07:39 -08:00
Unknown W. Brackets
26b4335637 Optimize symbol map in debug mode a bit more.
Avoid UpdateActiveSymbols().
2014-02-14 21:49:20 -08:00
Unknown W. Brackets
d279dcd454 Fix renaming a function from disassembly. 2014-02-11 07:45:13 -08:00
Henrik Rydgård
0f4ccf52f4 Update README. Avoid recursing the symbolmap lock when we don't need to. 2014-02-11 14:21:40 +01:00
Henrik Rydgård
b1d6eefb8a Call UpdateActiveSymbols only once from MIPSAnalyst instead of for every recognized function.
Reduces startup slowdown when using a function signature file drastically.
2014-02-11 11:21:56 +01:00
Henrik Rydgard
aae787168e Did not mean to commit this line. 2014-02-09 23:48:31 +01:00
Henrik Rydgard
ca500b0bf4 Add setting for Kitkat Immersive Mode on Android. 2014-02-09 23:16:08 +01:00
Kingcom
880be6d41d Module list in Windows debugger 2014-01-27 00:35:16 +01:00
Unknown W. Brackets
199552bc1b Small merge fix. 2014-01-26 14:13:43 -08:00
Henrik Rydgård
efd44a6933 Merge branch 'debugger2' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-debugger2
Conflicts:
	Core/Debugger/Breakpoints.cpp
2014-01-26 23:10:37 +01:00
Unknown W. Brackets
fe2b62c27d Make the "on change" checkbox for memchecks work.
But, for now, only on sw and similar instructions, the rest don't work
yet and just always break.
2014-01-26 11:57:39 -08:00
Unknown W. Brackets
6b06494940 Oops, missed a c_str() conversion. 2014-01-26 01:56:28 -08:00
Unknown W. Brackets
983e195dd2 Fix possible module index overlap. 2014-01-26 00:02:01 -08:00
Unknown W. Brackets
76afb2a8d5 Avoid returning points from the symbol map.
Now that it uses a lookup, this is even more dangerous.  But, the maps
could be reordered while it's trying to print the pointer and cause that
data to become invalid.

This should be safe from race conditions.
2014-01-25 21:40:23 -08:00
Unknown W. Brackets
b1af4f4911 Write symbol maps as ".ppmap" instead.
This has some benefits:
 * They are smaller, but zgrep/zcat etc. still work.
 * Since the format is slightly different, bisecting won't overwrite.
 * It avoids conflicts with .map file associations.
2014-01-25 21:12:16 -08:00
Unknown W. Brackets
a2fa53d5c4 Track modules in the symbol map.
This makes it so things don't overlap confusingly, and also so that we can
replace funcs more correctly and sanely.

This is unfortunately a bunch more complicated...
2014-01-25 20:59:53 -08:00
Unknown W. Brackets
4de20258eb Don't bother writing an empty symbol map.
For example, when accidentally opening an invalid file.
2014-01-19 21:34:16 -08:00
Henrik Rydgård
e5e17fbc6e More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Henrik Rydgård
00c32ddadb Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Unknown W. Brackets
db77dcd149 Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Henrik Rydgård
be74da8f3c More include cleanup, hopefully buildfix Symbian 2013-12-30 00:23:04 +01:00
Henrik Rydgård
ce378b231f Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
Henrik Rydgard
2140892074 Initial preparations for ability to replace game functions with custom implementations.
Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.

Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00
Unknown W. Brackets
12713a44a1 Attempt to prevent shutdown crash in debugger. 2013-12-14 14:56:04 -08:00
Henrik Rydgård
cfbd1b07e8 Some code reformatting in SymbolMap 2013-12-02 15:30:03 +01:00
Henrik Rydgård
16369dde47 Protect against a buffer overflow in symbolmap 2013-12-02 15:29:35 +01:00
pal1000
cfcfb20622 Warning fix in DisassemblyManager.cpp (Visual Studio 2013) 2013-12-02 12:39:01 +02:00
Henrik Rydgård
1c04e923f6 Merge pull request #4706 from Kingcom/Debugger
Automatically pause core when changing breakpoints
2013-12-02 01:51:15 -08:00
Kingcom
df40850617 Automatically pause core when changing breakpoints 2013-12-02 10:42:20 +01:00
Unknown W. Brackets
7de0b28961 Fix an unhandled case value warning. 2013-12-01 11:21:17 -08:00
Unknown W. Brackets
dd2e996838 Fix some type comparison warnings. 2013-12-01 11:21:16 -08:00
Henrik Rydgård
1296aad6c7 Merge pull request #4675 from Kingcom/Debugger
Small debugger fixes and enhancements
2013-11-29 08:30:08 -08:00
Kingcom
85abd37ed1 Small debugger fixes and enhancements 2013-11-29 17:21:48 +01:00
Unknown W. Brackets
79322103f2 Optimize DisassemblyFunction::getLineNum() a bit.
Improves scrolling performance in some cases in the debugger.
2013-11-28 23:48:12 -08:00
Henrik Rydgård
620bb14d6b Merge pull request #4662 from Kingcom/Debugger
Disassembler fix
2013-11-28 02:04:13 -08:00
Kingcom
cca750aab5 Fix invalid memory access on start, remove combo box code from symbol map 2013-11-28 10:49:02 +01:00
Henrik Rydgård
f8227132f9 Merge pull request #4657 from Kingcom/Debugger
Create data directives in disassembler
2013-11-28 01:20:21 -08:00
Unknown W. Brackets
bb41e015b9 Truncate func names when reading symbol maps.
Otherwise they'll get trashed.
2013-11-27 22:11:18 -08:00
Kingcom
577a46be09 Remove useless comment 2013-11-28 00:48:05 +01:00