raven02
d822be8ac9
Bitrate calculation based on uofw implementation.
2013-05-12 17:00:21 +08:00
Henrik Rydgård
d1eca34d05
Merge pull request #1745 from oioitff/atrac-fix
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Improve sceAtracAddStreamData
2013-05-11 00:56:28 -07:00
raven02
be4f1a00b6
Show the log in yellow color
2013-05-10 23:47:05 +08:00
raven02
7ae62fc0d6
Add INFO_LOG for atrac3+ audio
2013-05-10 23:42:10 +08:00
oioitff
b1ec715d2f
sceAtracAddStreamData is only available after
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sceAtracGetStreamDataInfo called.
2013-05-10 19:56:53 +08:00
oioitff
3555d656a4
Revert #1731 for sceAtrac
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It's not working correctly.
2013-05-10 16:38:06 +08:00
oioitff
7cc0cdd346
Only add stream data when it need more atrac data.
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Tested with Djmax Portable.
2013-05-09 19:59:13 +08:00
oioitff
529e2f5d52
Build fix, sorry.
2013-05-09 00:19:40 +08:00
oioitff
f86bc2f3da
Improve remainFrame.
2013-05-08 23:50:26 +08:00
Henrik Rydgård
d8f9790abc
Some Mac build fixes from vit9696 and some more. Update submodules.
2013-05-07 00:08:57 +02:00
oioitff
0d2fbeff9c
Improve remainFrame in sceAtrac
2013-05-06 04:02:16 +08:00
Unknown W. Brackets
0d7863138b
Don't just say 0 for remainFrame in sceAtrac.
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Fixes LittleBigPlanet.
2013-05-05 09:28:36 -07:00
Unknown W. Brackets
0613e4b20d
Correct savestate logic in atrac.
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Not 100% sure it works though, it doesn't crash and games run.
USE_FFMPEG builds with this change.
2013-05-04 09:30:06 -07:00
Henrik Rydgard
34b1c24daf
Buildfix for some new compiler
2013-05-04 17:46:44 +02:00
raven02
4373c1170d
Basic Atrac3 Support in sceAtrac using ffmpeg
2013-05-04 16:00:00 +08:00
nachume
c95c85ea8d
I'm sorry. Comment was unnecessary
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and sceAtrac too.
2013-05-02 01:05:22 +09:00
nachume
eac08a496c
FIX unintelligible sequence of decimal characters on savedialog.
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ppge_atlas JPN font define ShiftJIS -> UTF8 is all ok.
but, cannot use all of chinese character. bacause blockAlloc failed.
So no change drawing Kanji.
you can try to change native/tools/atlastool.cpp USE_LEVEL for all of chinese character.
FIX savedialog XXXGetStatus() loop. for daungeon traveler 2.
Can now be saved it.
FIX sceAtrac getCodec InvalidMemory
2013-05-02 00:14:41 +09:00
sum2012
2d937584e0
Fix Fix Sengoku Musou 3 Z Special crash in sceAtracGetChannel
2013-04-30 02:01:17 +08:00
Unknown W. Brackets
993554e873
Revert sceAtracGetSecondBufferInfo().
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I don't know if those changes fixed any games, but they look wrong.
Reverting fixes Holy Invasion of Privacy and Valkyrie Profile.
2013-04-28 12:43:17 -07:00
raven02
9bd8531110
Add Memory::IsValidAddress to sceAtracGetSoundSample()
2013-04-16 15:19:07 +08:00
raven02
fd1bc40c07
Few more updates to sceAtracGetSoundSample() & sceAtracGetSecondBufferInfo
2013-04-16 15:12:19 +08:00
raven02
b9b01cc05a
More update to sceAtrac
2013-04-16 14:03:24 +08:00
Henrik Rydgård
8fd5328cc0
Merge pull request #1263 from raven02/patch-10
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Improve bunch of functions in sceAtrac
2013-04-15 05:39:47 -07:00
Henrik Rydgård
724f84ce6d
Merge pull request #1271 from raven02/patch-12
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Suppress static noise from PCM output
2013-04-13 13:14:49 -07:00
Unknown W. Brackets
e5c4894bce
Set the buffer values in sceAtracSetHalfwayBuffer.
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We set them in the GetID() one, so ought to here as well.
2013-04-13 09:24:55 -07:00
raven02
0691871125
Suppress static noise from PCM output
2013-04-13 20:27:16 +08:00
raven02
da738957c2
Improve Analyze()/ GetNextSample() / GetSoundSample() / SetLoopNum() in sceAtrac
2013-04-13 00:49:22 +08:00
raven02
746b866129
Add readSize > halfBufferSize for sceAtracSetHalfwayBufferAndGetID
2013-04-12 09:54:10 +08:00
Unknown W. Brackets
901fa960ab
Fix params for sceAtracSetHalfwayBufferAndGetID().
2013-04-09 08:22:01 -07:00
Unknown W. Brackets
ed599375bf
Handle fragmented atrac IDs better.
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This avoids conflicts when ids are deleted.
2013-03-22 08:25:14 -07:00
Unknown W. Brackets
9dddd0d90d
Validate addresses when analyzing atrac.
2013-03-13 22:59:07 -07:00
Unknown W. Brackets
e3aaf8284b
Always say the second buffer isn't needed.
2013-03-11 08:36:47 -07:00
raven02
9f127fcf0d
Turn down level sceAtracDecodeData log level
2013-03-06 07:02:40 +08:00
Unknown W. Brackets
64c42ffaf2
Fix some warnings generated by clang.
2013-02-24 10:23:31 -08:00
Unknown W. Brackets
51d5b84108
Fix some misc HLE warnings.
2013-02-18 09:04:43 -08:00
Unknown W. Brackets
112c1e9e23
Automatically delete pointers when savestating.
2013-02-04 08:28:22 -08:00
Unknown W. Brackets
a4032c5170
Simplify savestate code so it's all automagical.
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If you can't beat 'em, join 'em?
2013-02-04 08:27:01 -08:00
Unknown W. Brackets
2a6457b6ab
Cut down on h files including PointerWrap.
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This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
Unknown W. Brackets
ee62c807ee
Attempt to read the atrac size from the file.
2013-02-03 16:54:52 -08:00
raven02
8a520faf5d
Build fix
2013-02-04 05:25:12 +08:00
Henrik Rydgård
7d6c113a97
Merge pull request #582 from raven02/master
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Add few new stubs seen from Dragon Ball Z Tenkaichi Tag Team
2013-02-03 13:15:32 -08:00
raven02
24c720892c
Add few stubs seen from Dragon Ball Z Tenkaichi Tag Team
2013-02-04 03:19:55 +08:00
Unknown W. Brackets
5b9721772a
Properly set the finish flag at the end.
2013-02-03 10:58:18 -08:00
Unknown W. Brackets
048142d8b1
Approximate atrac as compressing to 1/3 the size.
2013-02-03 10:44:20 -08:00
Unknown W. Brackets
5b6f97955b
Always return <= max samples for atrac.
2013-02-03 10:37:47 -08:00
Unknown W. Brackets
160c59cf9b
Fix atrac looping, oops.
2013-02-03 10:34:13 -08:00
Unknown W. Brackets
ddedd7c39a
This atrac logging hack isn't needed now.
2013-02-03 09:57:02 -08:00
raven02
3e319d5975
Add stubs for _sceAtracGetContextAddress
2013-02-03 08:08:44 +08:00
raven02
eb639d18b4
Init first and second buffer struct
2013-02-03 04:53:43 +08:00
Unknown W. Brackets
56e051a9c4
Attempt at sceAtracResetPlayPosition().
2013-02-01 23:16:18 -08:00