kaienfr
4de5e1b72f
Update MediaEngine.cpp
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auto s = p.Section("MediaEngine", 1, 3);
if (s >= 3){
p.Do(m_audioType);
}
else{
m_audioType = PSP_CODEC_AT3PLUS;
}
2014-03-23 20:28:39 +01:00
kaienfr
0238258129
Update MediaEngine.cpp
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Support both old and new savestate for mediaengin.cpp
2014-03-23 20:18:27 +01:00
kaienfr
88f6f0e4af
Update MediaEngine.cpp
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fix new feature in MediaEngine.cpp
2014-03-23 20:07:21 +01:00
kaienfr
b18252b2b5
Support audio playing (AT3, AT3+, Mp3, AAC)
2014-03-23 19:45:08 +01:00
raven02
84bbbc3e51
Use GE_CMODE instead of TPSM_PIXEL_STORAGE_MODE
2014-02-16 23:15:17 +08:00
raven02
4f744436bb
Return -1 when no atrac inited
2014-02-12 21:55:36 +08:00
raven02
7dcf355cd6
MediaEngine : getAudioTimeStamp() returns m_audiopts
2014-02-11 19:24:51 +08:00
Henrik Rydgård
169844cc8c
MediaEngine/atrac: Initialize some variables, remove use of some deprecated functions
2014-01-27 14:08:05 +01:00
Henrik Rydgård
cc4882267a
Merge pull request #5231 from unknownbrackets/swap
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Merge just some endian / swap related fixes
2014-01-26 14:44:52 -08:00
Ced2911
451e80c5c8
[core/MediaEndigne] endian fix for video
2014-01-26 14:27:05 -08:00
Henrik Rydgård
8fa6105472
Initialize m_audiopts
2014-01-26 23:21:39 +01:00
Unknown W. Brackets
af411e6b1e
Check for AV_NOPTS_VALUE from ffmpeg pts values.
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Apparently it's returning this now. If we don't have it, just increment.
Fixes #5217 .
2014-01-25 14:59:28 -08:00
Unknown W. Brackets
f19d8d2eae
Handle alternating video streams a lot better.
2014-01-21 01:16:16 -08:00
Unknown W. Brackets
2a9e674045
Reset "no audio data" flag when adding more data.
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It might have audio data. Although, probably, we should detect this when
sceMpegGetAtracAu() is called.
2014-01-10 16:15:03 -08:00
Unknown W. Brackets
936f34a6b7
Check the audio buffer size just in case.
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This way we definitely won't overfill it.
2014-01-04 01:25:42 -08:00
Unknown W. Brackets
4e929764c8
Set the audio/video streams per sceMpegGet*Au().
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This fixes #2226 , thanks to @raven02 for finding the issue. Could also
help e.g. Xyanide: Resurrection and a few other games.
The video codec change path is not super well tested, because I couldn't
find a game that triggered it, but it should work.
2014-01-03 09:29:37 -08:00
Unknown W. Brackets
82a7680bab
Remove the 5 packet min for openContext.
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Should be safer, and with retrying, it's no longer necessary.
2014-01-01 21:00:29 -08:00
Unknown W. Brackets
2c38805791
Retry opening the context if it fails at first.
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This fixes #4550 , the hang on the crash video in FF4.
2014-01-01 20:47:10 -08:00
Unknown W. Brackets
c1dcebce07
Fix savestates when videos are playing.
2014-01-01 20:44:51 -08:00
Unknown W. Brackets
ce7c5e0cf9
Initialize m_decodingsize to 0.
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Fixes #4609 , intermittent video issues in Lunar.
_PsmfPlayerFillRingbuffer() expects getRemainSize() to return something
useful even before the context is opened.
2014-01-01 15:14:22 -08:00
Unknown W. Brackets
8e797796e5
Wait for only 5 frames before seeking mpegs.
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Workaround for Mana Khemia, ugh... must be more complex logic. Valkyrie
Profile still works.
2013-12-17 02:00:57 -08:00
Unknown W. Brackets
3204ec94fb
Forget video end when more packets are added.
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Good for looping videos, for example Burnout.
2013-12-14 11:33:32 -08:00
Unknown W. Brackets
20b81ef552
Don't try to seek the video with too few packets.
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Conservatively we seem to need approximately 6, which any video ought to
be longer than.
2013-12-14 11:18:08 -08:00
Unknown W. Brackets
ae0560a1db
Ignore bad video decode addresses.
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Instead of crashing, even if that's more fun.
2013-12-11 08:21:01 -08:00
Sacha
3e762f2864
Make !USE_FFMPEG savestates compatible.
2013-11-12 18:06:43 +10:00
Sacha
efad755ccc
Buildfix !USE_FFMPEG
2013-11-12 17:52:43 +10:00
Henrik Rydgård
0e54e24b24
Revert "Use swap code from native instead. Remove all other versions of it."
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Broke movie playback.
This reverts commit 9fcb08a326
.
Conflicts:
native
2013-10-28 17:24:03 +01:00
Sacha
9fcb08a326
Use swap code from native instead. Remove all other versions of it.
2013-10-28 03:07:32 +10:00
Unknown W. Brackets
ad8c4af936
Respect the bgm vol setting for at3, mp3, video.
2013-10-26 19:33:25 -07:00
Henrik Rydgard
f5a63d7d41
Better fix for the UINT_64 define issue on android
2013-10-20 13:52:31 +02:00
Henrik Rydgård
be40289d6c
Use ffmpeg for Atrac3+ decoding during video playback as well.
2013-10-19 23:09:26 +02:00
Henrik Rydgård
ac2334386a
Move BufferQueue out of the at3 plugin header
2013-10-17 12:31:22 +02:00
Unknown W. Brackets
8fb2cb5bf6
Check log level from ffmpeg, use levels.
2013-09-21 17:19:57 -07:00
shenweip
a62e9f15e9
Implemented sceMpegAvcConvertToYuv420.
2013-09-18 14:05:09 +08:00
The Dax
d102baacd0
Prep PPSSPP for Visual Studio 2013.
2013-09-17 10:27:06 -04:00
Unknown W. Brackets
0c6fbb461d
Tweak ffmpeg logging in mp3/atrac as well.
2013-09-16 08:40:38 -07:00
Unknown W. Brackets
d13d8ad946
Avoid writing to stdout/stderr from ffmpeg.
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This will log some errors in the log even in release.
2013-09-16 08:35:32 -07:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
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They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
8c88dff5a4
More log categories, use them (and existing ones). Improve log config.
2013-09-07 22:02:55 +02:00
Unknown W. Brackets
bbe13f1d74
Avoid a crash when a bad video stream is specified.
2013-08-29 00:41:22 -07:00
Unknown W. Brackets
8d00ab61e3
Remove the gpu->Resized() on video play.
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Doesn't seem necessary anymore, can cause blinking.
2013-08-22 23:55:02 -07:00
Henrik Rydgård
171e202019
Warning fixes
2013-08-20 19:20:03 +02:00
Ced2911
7f6dd0d58b
endian for media engine
2013-08-16 09:18:45 +02:00
The Dax
489748ffc0
Change nullptr to NULL to avoid possible issues with platforms that don't support C++11.
2013-07-27 02:16:06 -04:00
The Dax
349d4eba2b
64-bit PPSSPP(Windows): Attempt to fix games that crash with Atrac3plusdecoder64.dll. It seems to be caused by m_audiocontext being null..
2013-07-27 00:38:42 -04:00
oioitff
97c6b96408
Remove IsAudioEnd(), use IsNoAudioData() instead.
2013-07-02 17:20:46 +08:00
oioitff
dc04584ca1
Add a new option to enable
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Linear Filtering only for CGs.
2013-06-30 03:35:28 +08:00
oioitff
2b9f9283c2
Improve getRemainSize for MediaEngine.
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It's more accurate now.
2013-06-25 00:17:04 +08:00
oioitff
7f7e7adfe2
Free loaded data in Ringbuffer only while
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ffmpeg is requiring more data. Clean up some codes.
2013-06-25 00:16:59 +08:00
oioitff
b1cc94b9bf
Bug fix for mpeg.
2013-06-25 00:16:46 +08:00