Commit graph

6718 commits

Author SHA1 Message Date
Unknown W. Brackets
4dde7276c6 Don't use PspDisplayPixelFormat at all. 2013-07-29 22:58:37 -07:00
Unknown W. Brackets
619ee80f38 Buildfix (MSVC 2010.) 2013-07-29 22:58:22 -07:00
Unknown W. Brackets
2f94977efe Don't include gfx/gl* outside the OpenGL GE. 2013-07-29 22:47:38 -07:00
Unknown W. Brackets
9e94f9a896 Specify memory layout endianness in sceGe. 2013-07-29 22:47:37 -07:00
Unknown W. Brackets
9ec3152a8c Remove unused GLES dependency. 2013-07-29 22:47:37 -07:00
Unknown W. Brackets
df34291461 Remove GLES dependency in sceDisplay.cpp. 2013-07-29 22:47:36 -07:00
Henrik Rydgård
e65876a2d7 Merge pull request #2988 from thedax/windowsBuildFix
Fix Windows 2010/2012 builds
2013-07-29 16:38:32 -07:00
The Dax
0ce45848b5 These funcs are already defined in math_util.h, so why are they redefined in this file? In any case, it seems to break 2010/2012 compilation to have those in there.. 2013-07-29 19:31:31 -04:00
Henrik Rydgård
ac53228d52 Update native 2013-07-30 01:09:52 +02:00
Henrik Rydgård
6580d238e6 Merge pull request #2987 from thedax/win32UICleanup
Win32 UI: More cleanups.
2013-07-29 15:53:40 -07:00
Henrik Rydgård
d8cdf37815 Merge pull request #2986 from neobrain/math3d-extensions2
Math3d extensions2
2013-07-29 15:16:16 -07:00
The Dax
396c51510a More cleanup, remove old CONTROLS dialog info. 2013-07-29 18:05:08 -04:00
Henrik Rydgård
0988516e00 Merge pull request #2977 from thedax/win32UICleanup
Win32 UI: Major code cleanups.
2013-07-29 13:49:23 -07:00
neobrain
2228ff1cd0 GPU/Math3D: Add a 4x4 matrix class. 2013-07-29 22:49:19 +02:00
neobrain
9f73789c22 GPU/Math3D: Add a 3x3 matrix class. 2013-07-29 22:26:42 +02:00
neobrain
d3e33c527e GPU/Math3D: Replace VecX::Lerp methods with more general and clearer Lerp and LerpInt template functions. 2013-07-29 22:26:42 +02:00
neobrain
f080abc9e9 GPU/Math3D: Add methods for casting vectors. 2013-07-29 22:26:42 +02:00
neobrain
4ab080d083 GPU/Math3D: Support converting Vec3 and Vec4 objects to u32 color values. 2013-07-29 22:26:42 +02:00
neobrain
97f4318ce5 GPU/Math3D: Rename VecXRef::Mul to the star operator. 2013-07-29 22:26:42 +02:00
neobrain
878550ec68 GPU/Math3D: Add component swizzlers for Vec2, Vec3 and Vec4. 2013-07-29 22:26:42 +02:00
neobrain
45d1645c6a GPU/Math3D: Add a Vec2 class. 2013-07-29 22:26:42 +02:00
neobrain
9a5958d353 GPU/Math3D: Add a Vec4 class. 2013-07-29 22:26:41 +02:00
neobrain
6926926267 GPU/Math3D: Change Vec3 to allow for arbitrary component base types. 2013-07-29 22:26:41 +02:00
neobrain
0ed6e93b22 GPU/Math3D: Replace ambiguous Vec3 constructors with static methods returning a new Vec3 object.
Possibly fixes a bug or two because the old code was using the constructors incorrectly.
2013-07-29 22:26:41 +02:00
neobrain
c502429c8f GPU/Math3D: Add some getter functions to allow indexing Vec3 objects like colors or texture coordinates.
GPU/Math3D: Replace Vec3::v array with a method called "AsArray".
2013-07-29 22:26:41 +02:00
neobrain
17759082dc GPU/Math3D: Replace * and % operators with the less ambiguous function names Dot and Cross. 2013-07-29 22:26:41 +02:00
The Dax
e2e5e8674c More cleanups. 2013-07-29 15:34:52 -04:00
The Dax
0f0ab8c61a Add license info to WndMainWindow.cpp. 2013-07-29 15:34:52 -04:00
The Dax
9a1b87f36b Correct the 4XXXX menu IDs. 2013-07-29 15:34:51 -04:00
The Dax
21f0bf2079 Put TextureFiltering enumerator name back. It was deleted by accident. 2013-07-29 15:34:51 -04:00
The Dax
83a255d413 Remove BufferedRendering enumerator name. 2013-07-29 15:34:51 -04:00
The Dax
5ef3a558ff Remove more magic numbers and remove enumerator names. 2013-07-29 15:34:51 -04:00
The Dax
fefab90a42 Improve skip frame onscreen messages by removing switch, fix some typos, remove qualifier(generates a non-standard warning for some reason). 2013-07-29 15:34:50 -04:00
The Dax
b2dfdf6401 Perform some Windows UI cleanups. Dozens of unused IDs were leftover from Dolphin, and I doubt they'll ever be used again. Also remove several magic numbers, instead using enumerators to clarify code. 2013-07-29 15:34:50 -04:00
Henrik Rydgard
f70e8a2fe0 Android buildfix & retab 2013-07-29 21:24:24 +02:00
Sacha
663f888a54 Sonic: Fix encoding in VADD (cross-project merge). 2013-07-30 04:37:47 +10:00
Sacha
b0c5906c2b Linux Desktop buildfix. 2013-07-30 04:31:35 +10:00
Sacha
3fb76106fd Merge Sonic's ArmCpuDetect changes (cross-project merge). 2013-07-30 04:31:35 +10:00
Henrik Rydgård
c9dd922fa0 Merge pull request #2983 from Kingcom/DisassemblySpeedup
Disassembly view speedup in debug builds
2013-07-29 10:47:59 -07:00
Kingcom
584c20a84e Slightly more efficient implementation of getDirectSymbol 2013-07-29 19:38:20 +02:00
Henrik Rydgård
c68f5f78fb Merge pull request #2970 from raven02/patch-5
Assign HW select button on X360 to "SELECT" button
2013-07-29 09:32:05 -07:00
Henrik Rydgård
27d1f81805 Merge pull request #2971 from unknownbrackets/virtfs
Fix VirtualDiscFileSystem handlers on Linux/Mac
2013-07-29 09:30:58 -07:00
Henrik Rydgård
e2468dbec8 Merge pull request #2978 from Kingcom/Sym
Basic .sym support
2013-07-29 04:20:03 -07:00
Kingcom
862cf047da Basic .sym support 2013-07-29 13:06:01 +02:00
Sacha
a046448596 Buildfix. 2013-07-29 19:46:22 +10:00
Henrik Rydgård
79ae085f88 Merge pull request #2976 from raven02/patch-7
GPUState code cleanup
2013-07-29 02:45:57 -07:00
raven02
adf0680897 gstate code cleanup 2013-07-29 17:25:07 +08:00
Henrik Rydgård
832fd53393 Merge pull request #2975 from raven02/patch-6
VertexDecoder: Fix a typo and default case
2013-07-29 02:22:55 -07:00
raven02
9cfe48dd33 Float code cleanup 2013-07-29 17:12:02 +08:00
raven02
3ff54b53a1 TransformPipeline : Set case 3 as default #1 2013-07-29 16:54:09 +08:00