Henrik Rydgård
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4938ab786e
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Fix possible crash when loading GL shader caches. Should help #9930.
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2017-08-25 22:49:51 +02:00 |
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Henrik Rydgård
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2180b1d557
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Another couple of control mappings, see #9825
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2017-08-25 16:22:14 +02:00 |
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Henrik Rydgård
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91a0331f99
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Bump the GL shader cache version
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2017-08-24 14:58:13 +02:00 |
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Henrik Rydgård
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393b3697cd
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This might not always be 16-byte aligned.
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2017-08-21 00:50:24 +02:00 |
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Henrik Rydgård
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97b82100b8
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Merge pull request #9919 from unknownbrackets/dlist-align
GPU: Fix alignment on signal jump/call
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2017-08-20 22:43:12 +02:00 |
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Unknown W. Brackets
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b035be6367
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GPU: Fix alignment on signal jump/call.
It shouldn't be possible to make the pc unaligned, and this may have been
causing it previously.
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2017-08-20 13:30:39 -07:00 |
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Unknown W. Brackets
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d6506b3d59
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GPU: Consider bbox failed with zero verts.
This seems to match behavior in tests.
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2017-08-20 13:30:10 -07:00 |
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Henrik Rydgård
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e1f991a096
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Linux buildfix
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2017-08-20 21:51:48 +02:00 |
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Henrik Rydgård
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81a18dc4df
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Keeping descriptorsets around between frames can cause problems if we run out.. Try to prevent that. Need a better method than this though.
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2017-08-20 21:35:03 +02:00 |
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Henrik Rydgård
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dd1399e982
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Fix some missing dirty flags (affects FS_BIT_LMODE)
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2017-08-20 20:14:41 +02:00 |
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Henrik Rydgård
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9b6aece6fc
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Buildfix
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2017-08-20 19:40:50 +02:00 |
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Henrik Rydgård
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b21ed852ce
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Switch over the GL shader manager to the new hashmaps.
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2017-08-20 19:29:43 +02:00 |
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Henrik Rydgård
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9c3549f0be
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... And also for the vertex decoder (DenseHashMap)
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2017-08-20 19:18:50 +02:00 |
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Henrik Rydgård
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2f85e6516e
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Minor optimizations (use the new hashmap in a few more places)
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2017-08-20 19:18:46 +02:00 |
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Henrik Rydgård
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9bce767b73
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Merge pull request #9916 from hrydgard/faster-hashmaps
Replace the most critical unordered_maps and maps with faster maps.
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2017-08-20 17:56:31 +02:00 |
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Henrik Rydgård
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a4b97f00b6
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And yet another buildfix.
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2017-08-20 15:52:12 +02:00 |
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Henrik Rydgård
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10cebb4195
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32-bit buildfix
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2017-08-20 15:33:53 +02:00 |
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Henrik Rydgård
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6ffb3d6b53
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Buildfix
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2017-08-20 14:58:10 +02:00 |
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Henrik Rydgård
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c2bd739b49
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Optimize uniform uploads for D3D9 and GL as well.
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2017-08-20 13:53:39 +02:00 |
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Henrik Rydgård
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73a94f4b11
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Merge pull request #9917 from hrydgard/dataconv-simd
SIMD-optimize some data conv routines used in uniform updates.
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2017-08-20 13:39:10 +02:00 |
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Henrik Rydgård
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237cca683b
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Maintain the hashmap from time to time. Fix a bug in count reset on grow.
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2017-08-20 13:34:11 +02:00 |
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Henrik Rydgård
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ceb76bd89a
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Include Hashmaps.h in CMakeLists.txt.
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2017-08-20 11:44:43 +02:00 |
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Henrik Rydgård
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91783a3281
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SIMD-optimize some data conv routines used in uniform updates.
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2017-08-20 11:43:35 +02:00 |
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Henrik Rydgård
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e0e13e191f
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Replace the most critical unordered_maps and maps with two new maps: FastHashMap and PrehashMap.
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2017-08-20 11:30:19 +02:00 |
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Unknown W. Brackets
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cbd107b03d
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Merge pull request #9898 from vnctdj/master
Make more strings translatable
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2017-08-19 17:28:33 -04:00 |
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Henrik Rydgård
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641c5f36f9
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Merge pull request #9915 from unknownbrackets/marvel-copy
Add hooks for Marvel video copy func
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2017-08-19 21:30:43 +02:00 |
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Unknown W. Brackets
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1cf5e30bd6
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Add hooks for Marvel video copy func.
Not tested - but should make videos visible in Marvel Ultimate Alliance 1.
See #9852.
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2017-08-19 11:47:42 -07:00 |
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Henrik Rydgård
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7ddf704804
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Vulkan: Fix bug sometimes causing the wrong renderpass to be ended at exit, causing crashes.
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2017-08-18 17:24:03 +02:00 |
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Henrik Rydgård
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750c124c33
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Vulkan: Fix some inefficient command pool usage, might also fix a race condition
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2017-08-18 17:09:48 +02:00 |
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Henrik Rydgård
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b9b2656e93
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More vulkan microoptimizations. Add more profiler scopes.
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2017-08-18 13:48:11 +02:00 |
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Henrik Rydgård
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ed776d8c0b
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ARM: Delete obsolete comments and check
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2017-08-18 13:48:11 +02:00 |
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Henrik Rydgård
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4e2726f540
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Merge pull request #9913 from thesourcehim/master
Fixed invalid preprocessor directive
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2017-08-18 13:19:47 +02:00 |
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thesource
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76dd5d380e
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Fixed invalid preprocessor directive
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2017-08-18 11:53:47 +03:00 |
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Henrik Rydgård
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d1685954c5
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Merge pull request #9909 from vnctdj/hFileStringI18n
Make some strings in .h files translatable
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2017-08-18 10:51:15 +02:00 |
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vnctdj
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7f37c40382
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Make dev menu pop-up title translatable
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2017-08-17 23:10:12 +02:00 |
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vnctdj
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b31b76c536
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Make control mapping pop-up title translatable
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2017-08-17 23:10:12 +02:00 |
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Henrik Rydgård
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e8a81df8d8
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FRAGMENT_SHADER needs to be marked dirty if shademode changes. Fixes #9904.
No clue why the problem only happened on GL though...
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2017-08-17 21:02:09 +02:00 |
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Henrik Rydgård
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560eaa5390
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Vulkan: Add code (disabled) to be able to run with more in-flight frames. Only improves performance marginally and needs more testing.
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2017-08-17 17:57:37 +02:00 |
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Henrik Rydgård
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d65547edb5
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Crashfix on older devices
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2017-08-17 17:49:36 +02:00 |
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Henrik Rydgård
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d60bb27cd9
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Merge pull request #9906 from hrydgard/fastrunloop-optimize
GPU FastRunLoop optimizations
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2017-08-17 16:25:15 +02:00 |
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Henrik Rydgård
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e50cb4f395
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Merge pull request #9905 from hrydgard/vulkan-vertex-cache
Implement vertex caching for Vulkan.
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2017-08-17 15:53:55 +02:00 |
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Henrik Rydgård
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319df97bc7
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Buildfix for X86 Android
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2017-08-17 15:48:52 +02:00 |
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Henrik Rydgård
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5680332343
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Minor cleanups
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2017-08-17 15:20:21 +02:00 |
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Henrik Rydgård
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2c4e5e2303
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Fastpath in fastrunloop when diff=0. Remove need for Execute for UV scale/offset.
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2017-08-17 15:20:16 +02:00 |
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Henrik Rydgård
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71baecabd6
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Make FLAG_FLUSHBEFORE a no-op, move flushes into the execution functions.
It would only be necessary if we needed the previous value, which we
don't do in any of these.
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2017-08-17 15:20:10 +02:00 |
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Henrik Rydgård
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45737466e2
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Vulkan vertex cache: Fix bug with "pure prim" draws (where we avoid the index buffer)
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2017-08-17 12:00:20 +02:00 |
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Henrik Rydgård
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5e788ffadf
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Implement vertex caching for Vulkan.
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2017-08-17 11:22:45 +02:00 |
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vnctdj
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ee87c08e79
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Oops, forgot this one
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2017-08-17 00:21:00 +02:00 |
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vnctdj
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15c983a382
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Add a new translation category for the remote ISO feature
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2017-08-16 23:39:30 +02:00 |
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Unknown W. Brackets
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cd43049788
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Merge pull request #9901 from hrydgard/sustained-perf-mode
Initial work on supporting sustained perf mode
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2017-08-16 11:05:11 -04:00 |
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