Commit graph

12 commits

Author SHA1 Message Date
Henrik Rydgard
0b42530fd8 Use low-level I/O on Android for 64-bit offset support
Fixes videos in FF Type-0 on Android. See #6268
2014-06-10 01:00:34 +02:00
Unknown W. Brackets
6bdfa5a13a Support larger iso files (more than 2GB.)
No actual PSP games are this big (a UMD can only go up to 1.8 GB), but it
can be convenient for combined multi-game discs.  Fixes #5169.
2014-01-23 22:00:15 -08:00
Henrik Rydgård
00c32ddadb Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Henrik Rydgard
61b510b753 Open ISOs very slightly faster by not reopening 2013-06-19 20:47:42 +02:00
Sacha
b39a572043 Buildfixes.
Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
2013-06-02 13:26:39 +10:00
tpu
c9af16e332 add NPUMDIMG support 2013-05-08 23:36:57 +08:00
Henrik Rydgard
b9f45e4530 Add stub framework for .pbp demos (nowhere near working). Fix an OSK crash. 2013-04-27 23:16:51 +02:00
Henrik Rydgard
7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Unknown W. Brackets
140fd171ef Fix some 64-bit type conversion warnings. 2013-01-19 13:48:20 -08:00
Henrik Rydgard
883f61e3dd Savestates: Add quicksave/quickload. Add Android UI for savestates. All single slot for now. 2013-01-02 21:05:02 +01:00
Henrik Rydgard
64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00