Henrik Rydgård
af1801af54
Merge pull request #9668 from LunaMoo/featureTR
...
Add "ignoreAddress" to texture replacement.
2017-06-04 12:01:23 +02:00
Unknown W. Brackets
60bf4ff99b
GE Debugger: Start a module/thread for dump runs.
...
Otherwise some things might get confused.
2017-06-03 15:29:12 -07:00
Unknown W. Brackets
36069d1446
GE Debugger: Simple framework to load dumps.
...
This tries to execute them within the context of the emulator as much as
possible, so we don't have weird bugs. Going with a file type so we can
easily load the dump by opening the file directly.
2017-06-03 15:29:11 -07:00
Unknown W. Brackets
41b485aa0a
Core: Refactor repeating disc id homebrew code.
2017-06-03 15:29:08 -07:00
LunaMoo
f10c9dfd8c
Initialize pspWidth and increase the max size.
2017-06-01 16:52:36 +02:00
LunaMoo
7cee37c4e8
Needs to be square! O.o
2017-06-01 13:46:33 +02:00
LunaMoo
17d8eb19c5
Fix jpeg's with width not matching psp buffer size.
2017-06-01 13:31:25 +02:00
LunaMoo
0cdd55f450
Implement sceJpegDecodeMJpeg & sceJpegDecodeMJpegSuccessively
2017-05-31 18:46:19 +02:00
Henrik Rydgård
82df6af4c6
Merge pull request #9746 from LunaMoo/minorCWC
...
CWC: Respect _C2 as an activation.
2017-05-31 13:17:56 +02:00
LunaMoo
3aae24aea5
Remove unnecessary \ / conversion.
2017-05-31 12:44:05 +02:00
LunaMoo
ce74423381
Simplify some cwc detection code, respect _C2 as activation.
2017-05-31 11:58:24 +02:00
LunaMoo
5e0f8141d2
Corrections, some %i->%d around other code as well.
2017-05-30 13:52:29 +02:00
LunaMoo
2674ea07ba
Add matching title for savestates. Cosmetic ~ for savestate manager.
2017-05-30 12:20:34 +02:00
LunaMoo
12dc7163f6
Add savestates to the list(with automatic rename)
2017-05-30 12:20:32 +02:00
LunaMoo
939b26475d
Fix a bunch of emu features for Homebrew by better identification.
2017-05-30 12:20:29 +02:00
Unknown W. Brackets
9b7f43db04
Add additional button defines.
...
Not yet functional (overlap with virtkeys.)
2017-05-27 10:25:04 -07:00
Henrik Rydgård
8c1d352184
Merge pull request #9729 from hrydgard/truncate-cpy
...
Switch from strncpy to truncate_cpy
2017-05-26 20:36:54 +02:00
Henrik Rydgård
3d1ea531e6
Should probably stick to the old way here.
2017-05-26 19:55:52 +02:00
Henrik Rydgård
867a1d8bb2
Buildfix, oops
2017-05-26 19:05:18 +02:00
Henrik Rydgård
21fe73c8e7
Switch strncpy to truncate_cpy in a bunch of places.
2017-05-26 19:04:08 +02:00
Henrik Rydgård
083f7ff280
Strncpy doesn't terminate correctly, switch to truncate_cpy.
2017-05-26 18:26:26 +02:00
Unknown W. Brackets
708a54d60b
Merge pull request #9726 from hrydgard/remove-always-depth-write
...
Remove "Always Depth Write" setting. One step forward for #8171
2017-05-26 11:17:40 -04:00
Unknown W. Brackets
ba483853c5
Merge pull request #9725 from hrydgard/remove-mipmap-setting
...
Remove the Mipmap setting. One step forward for #8171
2017-05-26 11:16:37 -04:00
Henrik Rydgård
0ec1e5e3b2
Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708
2017-05-26 15:48:03 +02:00
Henrik Rydgård
1d96ead852
Remove "Always Depth Write" setting. One step forward for #8171
2017-05-26 10:23:45 +02:00
Henrik Rydgård
1b05a54800
Remove the Mipmap setting. One step forward for #8171
2017-05-26 10:21:20 +02:00
Unknown W. Brackets
32b2331efc
Merge pull request #9722 from hrydgard/softgpu-rescue
...
SoftGPU Android rescue operation
2017-05-24 19:44:45 -04:00
Henrik Rydgård
9ce874d2cf
Typo fix, MOBILE_DEVICE
2017-05-25 00:31:00 +02:00
Henrik Rydgård
6bccc06628
Reset (through renaming) and hide the software rendering setting on Android. Only show it if it's already enabled.
2017-05-24 20:53:00 +02:00
Henrik Rydgård
875e7f0372
Throw in a few more checks in ElfReader
2017-05-24 20:45:29 +02:00
Henrik Rydgård
5a7d245c31
Merge pull request #9721 from LunaMoo/MEMSIZEforHomebrew
...
Use InitMemoryForGamePBP also for homebrew(PSP_PBP_DIRECTORY).
2017-05-24 18:32:41 +02:00
LunaMoo
a67e5bc8db
Use InitMemoryForGamePBP also for homebrew(PSP_PBP_DIRECTORY).
2017-05-24 18:12:35 +02:00
Henrik Rydgård
e981139e71
Some constification in ElfReader, sanity checks in sceKernelMutex. Might help #9718 a little bit, though probably not the Elf issue (and if the workarea pointer is bad, it's not likely the game will limp along for much longer)
2017-05-24 10:52:19 +02:00
Unknown W. Brackets
1bf3885048
Merge pull request #9716 from LunaMoo/TimeStuff
...
Init rtcBaseTime.tv_usec to 0 to return matching time in some syscalls
2017-05-23 22:47:41 -04:00
LunaMoo
ea725e3b19
Init rtcBaseTime.tv_usec to 0
2017-05-24 02:43:32 +02:00
Unknown W. Brackets
505941908a
Merge pull request #9709 from hrydgard/selective-partial-restart
...
Don't use partial-restart unless debugger is present.
2017-05-21 12:40:29 -04:00
Henrik Rydgard
a1e3be445a
Don't use partial-restart unless debugger is present.
...
Works around #9666 for most practical purposes.
2017-05-21 17:25:00 +02:00
LunaMoo
00585e70ea
Add sceKernelLoadExec_28D0D249.
2017-05-21 17:17:31 +02:00
Unknown W. Brackets
984060a85f
Merge pull request #9677 from hrydgard/joystick-sensitivity
...
Quick hack to enable analog stick sensitivity on non-windows platforms.
2017-05-20 13:41:27 -04:00
Henrik Rydgård
66dc0ea62f
Typo fix
2017-05-19 11:23:22 +02:00
Henrik Rydgård
85654aafce
Merge pull request #9698 from hrydgard/managedtexture-reliability
...
General crash and hang fixes
2017-05-18 17:15:19 +02:00
Henrik Rydgård
b286283ced
Since we know from #9601 that e9d5eb694b
is wrong, at least make it more specific.
2017-05-18 15:30:12 +02:00
Henrik Rydgård
75fa53e63b
Make sure the analog sensitivity defaults correctly on non-Windows
2017-05-18 15:16:32 +02:00
Henrik Rydgård
4491c7e2ca
Quick hack to enable analog stick sensitivity on non-windows platforms.
...
See #8028
2017-05-18 15:15:10 +02:00
Henrik Rydgård
6d58a8d8f6
Move up Software Rendering to Rendering where it belongs. Makes it easier to turn it off if enabled by accident. Also warn if used and it runs slow.
2017-05-18 14:56:10 +02:00
Henrik Rydgård
d0613511b2
Many reported ANRs were from homebrew installs. Make sure installs run on the background thread.
2017-05-18 14:21:13 +02:00
Henrik Rydgård
70b000bba7
Remove slowness warning if software renderer is enabled, it'll show on almost everything.
2017-05-16 12:27:40 +02:00
LunaMoo
0e44c3b9fe
Add reduceHash option, to hash 50% of texture when it's otherwise unreliable.
2017-05-07 21:12:26 +02:00
Unknown W. Brackets
6b3944d329
UnitTest: Correct vertex and jit tests.
...
We now convert texcoords to floats.
2017-05-06 18:45:04 -07:00
LunaMoo
36d7933c24
Disable ignoreAddress on quick hash and inform the user about it.
2017-05-07 00:12:20 +02:00