..
Debugger
Switch strncpy to truncate_cpy in a bunch of places.
2017-05-26 19:04:08 +02:00
Dialog
Buildfix, oops
2017-05-26 19:05:18 +02:00
ELF
Core: Refactor repeating disc id homebrew code.
2017-06-03 15:29:08 -07:00
FileLoaders
Fix some type narrowing warnings and typos.
2017-03-19 07:44:31 -07:00
FileSystems
GE Debugger: Simple framework to load dumps.
2017-06-03 15:29:11 -07:00
Font
Font: Draw nothing for chars before first glyph.
2016-08-27 09:41:01 -07:00
HLE
GE Debugger: Simple framework to load dumps.
2017-06-03 15:29:11 -07:00
HW
UI: Skip game bg lookup without game.
2017-03-24 22:15:22 -07:00
MIPS
Corrections, some %i->%d around other code as well.
2017-05-30 13:52:29 +02:00
Util
Typo fix
2017-05-19 11:23:22 +02:00
AVIDump.cpp
Fix typo, preprocessor warning
2017-03-10 18:02:41 +01:00
AVIDump.h
Fix Symbian Builds
2016-09-04 12:52:14 -04:00
Compatibility.cpp
Add warning simulate block transfer , setting info
2017-03-21 14:23:31 +07:00
Compatibility.h
Add warning simulate block transfer , setting info
2017-03-21 14:23:31 +07:00
Config.cpp
Merge pull request #9726 from hrydgard/remove-always-depth-write
2017-05-26 11:17:40 -04:00
Config.h
Merge pull request #9726 from hrydgard/remove-always-depth-write
2017-05-26 11:17:40 -04:00
Core.cpp
Windows: Update dpiScale of fonts before recreating them on resize. Fixes #9437
2017-03-17 13:29:22 +01:00
Core.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
Core.vcxproj
GE Debugger: Simple framework to load dumps.
2017-06-03 15:29:11 -07:00
Core.vcxproj.filters
GE Debugger: Simple framework to load dumps.
2017-06-03 15:29:11 -07:00
CoreParameter.h
Switch another enum to enum class
2017-03-02 12:36:54 +01:00
CoreTiming.cpp
More log cleanup. Fix resize issue: Fixes #9392
2017-03-06 13:50:22 +01:00
CoreTiming.h
Clean up various files
2016-09-03 19:23:17 -04:00
CwCheat.cpp
Simplify some cwc detection code, respect _C2 as activation.
2017-05-31 11:58:24 +02:00
CwCheat.h
Ooops;3, remove leftover
2016-06-21 06:29:26 +02:00
HDRemaster.cpp
Enable extra ram for The Elder Scrolls Travels Oblivion USA Beta and Melodie - alpha
2016-06-14 15:42:54 +08:00
HDRemaster.h
Host.cpp
Windows: Initialize WindowsHost in EmuThread.
2017-05-05 06:53:48 -07:00
Host.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
Loaders.cpp
GE Debugger: Simple framework to load dumps.
2017-06-03 15:29:11 -07:00
Loaders.h
GE Debugger: Simple framework to load dumps.
2017-06-03 15:29:11 -07:00
MemMap.cpp
UWP: Save memory by only committing the ranges we need, instead of doing a giant allocation.
2017-03-23 10:02:29 +01:00
MemMap.h
Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.
2017-03-23 10:02:28 +01:00
MemMapFunctions.cpp
Switch another enum to enum class
2017-03-02 12:36:54 +01:00
MemMapHelpers.h
Opcode.h
PSPLoaders.cpp
GE Debugger: Simple framework to load dumps.
2017-06-03 15:29:11 -07:00
PSPLoaders.h
GE Debugger: Simple framework to load dumps.
2017-06-03 15:29:11 -07:00
Reporting.cpp
Detect when the game is running slow, and warn.
2017-03-11 19:24:00 -08:00
Reporting.h
Show feedback when the compatibility is submitted.
2016-07-04 12:12:40 -07:00
SaveState.cpp
Corrections, some %i->%d around other code as well.
2017-05-30 13:52:29 +02:00
SaveState.h
c++11: Remove compat header base/functional.h
2016-10-12 11:32:45 +02:00
Screenshot.cpp
Clean up among the logs. Remove MASTER_LOG.
2017-03-06 13:10:23 +01:00
Screenshot.h
Minor typo fixes.
2017-03-18 11:51:05 -07:00
System.cpp
Core: Refactor repeating disc id homebrew code.
2017-06-03 15:29:08 -07:00
System.h
Windows: Avoid restarting completely on GPU change.
2017-04-15 16:33:30 -07:00
TextureReplacer.cpp
Core: Refactor repeating disc id homebrew code.
2017-06-03 15:29:08 -07:00
TextureReplacer.h
symbian: Remove!
2016-10-11 18:49:08 +02:00
ThreadEventQueue.h
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
WaveFile.cpp
Fix Symbian Builds
2016-09-04 12:52:14 -04:00
WaveFile.h
Fix Symbian Builds
2016-09-04 12:52:14 -04:00
x360_compat.h