Commit graph

1556 commits

Author SHA1 Message Date
sum2012
14ef415225 Forget else 2014-10-27 19:14:39 +08:00
sum2012
37cd643f83 Remove a blank line 2014-10-27 18:50:53 +08:00
sum2012
7852e5e941 Add prompt a text box 2014-10-27 18:48:48 +08:00
sum2012
8088071e00 delete one more 2014-10-26 14:59:25 +08:00
sum2012
b9e50e8563 delete useless 2014-10-26 14:56:47 +08:00
sum2012
b23d4d6e60 Delete one more "File::Delete" 2014-10-26 14:53:31 +08:00
sum2012
034efbdd64 Fix "Save in My Documents " bug 2014-10-26 14:50:21 +08:00
sum2012
bb94b7515f Use File::CreateEmptyFile 2014-10-26 09:03:57 +08:00
sum2012
39ac44c868 oop 2014-10-26 08:39:44 +08:00
sum2012
95a4173658 Simplify 2014-10-26 08:35:11 +08:00
sum2012
67e2b57e0f Add a result != S_OK check 2014-10-24 22:21:49 +08:00
sum2012
044bd4b43d No need these include 2014-10-24 06:24:11 +08:00
sum2012
59bfe2bc03 No need this installedtxtPath 2014-10-24 06:08:54 +08:00
sum2012
3b38e8c107 oop 2014-10-23 22:45:50 +08:00
sum2012
5570070b37 Forget update g_Config.memStickDirectory 2014-10-23 22:44:41 +08:00
sum2012
407e520fd4 oop 2014-10-23 22:27:41 +08:00
sum2012
9b5a4294c1 Win32:Add choice of save location
part of #7017
2014-10-23 22:22:11 +08:00
Henrik Rydgard
e6334dd9d8 Display .7z files in file listings. Can't decompress them though. 2014-10-21 00:09:24 +02:00
Henrik Rydgard
d24abb3af0 More GetPointer cleanup. memCardDirectory->memStickDirectory. 2014-10-19 23:20:51 +02:00
beaumanvienna
ce5edeb589 merged with upstream / amended SDL2 multi monitor support 2014-10-15 22:33:38 +02:00
beaumanvienna
fadedee75f amendments for: global variable 'fullscreenCLI'/move on top timer/Qt fullscreen code 2014-09-24 23:24:23 +02:00
Henrik Rydgard
dda3ca3d5f D3D9 init error reporting improved. Use "override" properly in Host. 2014-09-20 21:55:58 +02:00
The Dax
24c75c96be Add a menubar option to change the backend.
It restarts without warning.
Also, disable software rendering when switching, similar to the command-line.
Fix some spacing and tab issues in the resource files.
2014-09-14 07:34:18 -04:00
The Dax
436f39d3f6 Win32: Add an UI option to change the GPU backend.
It requires an application restart to work.
2014-09-14 06:59:27 -04:00
Henrik Rydgard
f84ebf6bff sprintf->snprintf, fix some too short buffers 2014-09-14 00:14:11 +02:00
Henrik Rydgard
02a89306d1 Warning fixes, sprintf->snprintf 2014-09-13 23:51:07 +02:00
Henrik Rydgard
9734fd1c1a Turn off scissor when rendering controls overlay 2014-09-13 21:52:10 +02:00
Henrik Rydgard
db486f41e8 Only show the graphics API on the title screen in Windows 2014-09-13 20:56:25 +02:00
Henrik Rydgard
422ae62b63 D3D9: Add support for D3D9Ex, which has faster flipping and an option for lower latency, and some other stuff.
MANAGED textures are not allowed though so compensate for that by making them dynamic for now.
2014-09-09 22:28:35 +02:00
Unknown W. Brackets
796bfb1160 Fix a crash when icon data fails to decode. 2014-09-08 07:50:01 -07:00
Henrik Rydgard
0264ff62f0 Update native with GL-lost-management (UI comes back on Android after switching away) 2014-09-06 13:50:50 +02:00
Henrik Rydgard
215abfb951 Some cleanup in /Common 2014-09-06 10:47:25 +02:00
Henrik Rydgard
ab0b999010 Add really basic test screen for mapped analog sticks. Only works with the first mapped axis if several. 2014-09-05 23:21:07 +02:00
Unknown W. Brackets
de0a914d3b Fix a type conversion warning. 2014-08-30 22:06:38 -07:00
Henrik Rydgard
ae03a855f5 d3d: Apply a half-pixel offset to make 2D ui graphics sharper (d3d texturing...) 2014-08-25 21:33:24 +02:00
Henrik Rydgård
ba8fe92d71 Revert accidental change 2014-08-24 01:18:13 +02:00
Henrik Rydgård
dae07e9f28 Mac buildfix 2014-08-23 14:24:24 +02:00
Unknown W. Brackets
0702861df7 Qt buildfix. 2014-08-23 02:09:23 -07:00
Henrik Rydgård
5d836bfa5a Merge pull request #6765 from hrydgard/thin3d
Switch UI drawing from GL to Thin3D. This activates the D3D9 path as well.
2014-08-23 10:52:21 +02:00
Henrik Rydgard
308b13fdf0 Set the right ortho matrix for the backend (although doesn't seem to matter too much for 2D) 2014-08-23 10:49:40 +02:00
Henrik Rydgard
0f973a3276 Get it running on Android again 2014-08-23 09:48:08 +02:00
Henrik Rydgard
1556234825 Bit more d3d stuff. Can't get depth right, pretty sure it's the projection matrix calc. 2014-08-23 01:52:46 +02:00
Henrik Rydgard
e2ecbb7a4d Convert more UI code to Thin3D 2014-08-22 20:55:18 +02:00
Henrik Rydgard
e539c7009f Hook up DX9 backend. Not really working though, it seems. 2014-08-22 20:55:12 +02:00
Henrik Rydgard
92c3775d95 Start hooking up D3D 2014-08-22 20:55:04 +02:00
Henrik Rydgard
808f05da89 (Partially) slip thin3d underneath DrawBuffer. 2014-08-22 20:54:53 +02:00
Unknown W. Brackets
fb6b3f94bb Add a frontend option for GEB saves.
May also affect performance, so can be disabled for that.
2014-08-22 00:35:02 -07:00
Henrik Rydgård
5f8f3633a8 Merge pull request #6685 from unknownbrackets/kill-volume
Remove bgm and sfx volume settings
2014-08-19 07:56:01 +02:00
Henrik Rydgård
d234ab03c6 Merge pull request #6696 from LunaMoo/master
Add Buffer Scalling Filter option
2014-08-19 07:55:45 +02:00
vnctdj
8305d24fce Make "Analog Limiter" translatable 2014-08-18 14:50:34 +02:00