Commit graph

149 commits

Author SHA1 Message Date
Florent Castelli
373db56a16 blackberry: Remove! 2016-10-11 17:40:32 +02:00
Unknown W. Brackets
e989e5f44c Allow Windows UI options to work in most places.
This makes it so you can change language from the pause screen, etc.
2016-09-28 22:37:36 -07:00
Unknown W. Brackets
f0a8e931ff Remove UTF-8 BOMs from a few files.
And note the only ones that do need them in editorconfig.
2016-08-07 17:59:35 -07:00
Unknown W. Brackets
5479f10102 UI: Allow longer load errors to wrap.
This should make translations easier.
2016-07-04 16:03:23 -07:00
Henrik Rydgard
ce8aae5ed1 Make the IRJit core selectable in developer tools 2016-05-08 01:43:27 +02:00
Henrik Rydgard
8b450c8034 Merge NativeJit.cpp/h with JitCommon.cpp/h 2016-05-01 11:39:59 +02:00
Unknown W. Brackets
955b0fb9db UI: Minor header cleanup. 2016-03-06 14:49:14 -08:00
Henrik Rydgard
438c7c1344 Only show GL extensions in the GL backend. 2016-03-06 11:06:49 -08:00
Henrik Rydgard
da1a04be8d Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
2016-02-28 12:39:47 +01:00
latot
53ac6d98d8 Little things
back 1

other little change, join 2 in 1
2016-01-09 20:44:02 -03:00
Henrik Rydgård
8c2ade07a1 Minor fix on splash screen 2015-10-04 13:25:57 +02:00
Henrik Rydgard
3c499fdb61 PromptScreen: Disable clipping for text view. Fixes #8009 , although the dialog really need redesign. 2015-09-27 13:51:16 +02:00
Henrik Rydgard
72ae497350 Remove glstate usage except in the GPU implementation. Prepare for moving it into PPSSPP. 2015-09-06 12:42:15 +02:00
Henrik Rydgard
db528c2aaa ARM64: Remove "EXPERIMENTAL" warning text on the title screen, it pretty much works 2015-07-16 00:33:38 +02:00
Unknown W. Brackets
40dcd585a0 Update "Back" buttons to match a bit better. 2015-07-04 08:41:23 -07:00
vnctdj
21158335af Consistently use *cr for the PSPCredits i18n category 2015-07-02 00:19:38 +02:00
vnctdj
d7eba2061e Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
Unknown W. Brackets
5918cad4b2 Consistently use *dev for the Developer i18n cat. 2015-06-29 20:30:30 -07:00
Henrik Rydgard
084aad74c3 Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen. 2015-06-11 20:22:16 +02:00
zhyk
a06f599320 Use UIContext::DrawTextShadow instead of DrawBuffer::DrawTextShadow for drawing text correctly in Qt. 2015-05-07 11:14:04 +08:00
Henrik Rydgård
fbaffdceab Remove some outdated comments, minor stuff 2015-04-06 18:13:36 +02:00
Henrik Rydgard
524583d53e ARM64 emitter work, dispatcher work, etc. More work needed. 2015-04-06 18:13:03 +02:00
Henrik Rydgard
83f81eaaf1 Remove unnecessary Clear() from UI background drawing code 2015-02-15 20:41:36 +01:00
vnctdj
63bfaca3c0 Do differently 2015-02-11 14:32:43 +01:00
Henrik Rydgard
9fac72c916 Hide Farsi on non-Windows as it won't render 2015-01-31 15:27:13 +01:00
Henrik Rydgard
aa31bcc6ae R/B was swapped in the clear color. Also updates native with consistency fix.
Fixes native issue 254.
2015-01-01 11:26:23 +01:00
Henrik Rydgard
8ad1ea4c84 Split JitCommon.h so that you can include it without getting the "NativeJit" definition 2014-12-13 21:13:28 +01:00
Unknown W. Brackets
a0461f1dcd Change utf-8 for logo screen.
For some reason this was just truncating to "Rydg".  The one on the
credits screen works, so I'm not sure why.  May be something with
snprintf?

This works around the issue anyway.  I don't suppose it's more or less
clear.
2014-11-23 11:40:52 -08:00
Henrik Rydgard
d24abb3af0 More GetPointer cleanup. memCardDirectory->memStickDirectory. 2014-10-19 23:20:51 +02:00
Henrik Rydgard
f84ebf6bff sprintf->snprintf, fix some too short buffers 2014-09-14 00:14:11 +02:00
Henrik Rydgard
db486f41e8 Only show the graphics API on the title screen in Windows 2014-09-13 20:56:25 +02:00
Henrik Rydgard
215abfb951 Some cleanup in /Common 2014-09-06 10:47:25 +02:00
Henrik Rydgård
ba8fe92d71 Revert accidental change 2014-08-24 01:18:13 +02:00
Henrik Rydgård
dae07e9f28 Mac buildfix 2014-08-23 14:24:24 +02:00
Henrik Rydgard
0f973a3276 Get it running on Android again 2014-08-23 09:48:08 +02:00
Henrik Rydgard
e2ecbb7a4d Convert more UI code to Thin3D 2014-08-22 20:55:18 +02:00
Henrik Rydgard
e539c7009f Hook up DX9 backend. Not really working though, it seems. 2014-08-22 20:55:12 +02:00
Henrik Rydgard
808f05da89 (Partially) slip thin3d underneath DrawBuffer. 2014-08-22 20:54:53 +02:00
sum2012
a09555daaa Remove chinese forum 2014-08-17 21:15:51 +08:00
The Dax
8a78f5e814 Pause rendering when minimized, when appropriate (hopefully? This is sort of hard to test.). 2014-07-21 10:30:51 +02:00
Unknown W. Brackets
a0340debd6 Use flags to specify wanted data in gamecache. 2014-06-21 18:24:21 -07:00
Unknown W. Brackets
a22fb9289d Load the icon on the game screen with the bg.
Still looks nicer this way.
2014-06-21 14:03:50 -07:00
Henrik Rydgard
e3bbf26731 Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
Unknown W. Brackets
a5e3623742 Skip cpu change when game not running.
Oops, this happened when changing settings.  Fixes #6167.
2014-05-27 23:03:08 -07:00
Unknown W. Brackets
a70b5abfb9 Allow jit to be enabled/disabled at runtime. 2014-05-27 00:02:51 -07:00
Henrik Rydgård
30e58d9848 More work on smoother keyboard focus 2014-03-03 12:56:01 +01:00
Unknown W. Brackets
df1a26793b When the language changes, recreate all views.
Not just the current screen's views.  Fixes language not switching on main
screen when changed in settings.
2014-02-17 11:40:59 -08:00
The Dax
72546b83a7 Allow the language ini path to be overridden for translation testing purposes. 2014-02-12 18:31:54 -05:00
Henrik Rydgard
984554fe7c Make the UI scale and move correctly when the UI bounds are modified. 2014-02-10 16:08:19 +01:00
Henrik Rydgard
4d00a9b4bc Reduce use of display.h (dp_xres, dp_yres) now that uicontext has bounds 2014-02-10 12:44:36 +01:00