Unknown W. Brackets
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5094bd0ea1
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Add include for Android NDK r12.
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2016-07-24 12:52:24 -07:00 |
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Henrik Rydgard
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1d6e48b817
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Even more EGL logging
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2016-01-23 18:42:05 +01:00 |
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Henrik Rydgard
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db633aa377
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Lots more debug logging. Terrifying compatibility hack for devices that for some reason create 16-bit buffers.
Like Xperia Play.
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2015-12-16 21:37:39 +01:00 |
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Henrik Rydgard
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13515bf235
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Use the hardware scaler again on Android. Move all DPI handling code from java to app-android.cpp.
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2015-12-16 14:52:44 +01:00 |
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Henrik Rydgard
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04f8bffa29
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Use EGL from native code to initialize and run OpenGL on Android.
Should be more robust, allows initializing desktop GL if available, and lets us take control of the render loop.
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2015-12-16 10:57:24 +01:00 |
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Henrik Rydgard
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c2eb6a2fcb
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Minimal port of Android EGL code from Dolphin.
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2015-12-13 22:46:50 +01:00 |
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