Unknown W. Brackets
348c6a16da
If a focus mode is used with autoload, ignore it.
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Before, if the "focused" save did not exist, we failed incorrectly, even
though the actual save we were trying to load was the correct one.
2014-02-15 09:43:43 -08:00
Henrik Rydgård
b6b0ff793c
Merge pull request #5462 from daniel229/patch_02
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another CN translate bypass patcher
2014-02-15 17:11:15 +01:00
daniel229
bbe36fbd8e
Code Geass Hangyaku no Lelouch Lost Colors CN translate bypass EBOOT.BIN
2014-02-15 23:52:08 +08:00
Henrik Rydgård
ae1eda1654
Merge pull request #5461 from raven02/patch-24
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Init ctx->mp3DecodedBytes/mp3SumDecodedSamples/mp3LoopNum
2014-02-15 16:03:27 +01:00
raven02
81887cead3
Init ctx->mp3DecodedBytes/mp3SumDecodedSamples/mp3LoopNum
2014-02-15 22:50:10 +08:00
Henrik Rydgard
a4e9ca40e4
Fix silly copy paste error. I'm tired.
2014-02-15 15:44:32 +01:00
Henrik Rydgard
c801cffcff
Add a gameid check for the bootfile that's in USRDIR.
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Annoying that this is needed.
2014-02-15 15:40:39 +01:00
Henrik Rydgard
9d64fcf693
Fix last commit
2014-02-15 15:10:38 +01:00
Henrik Rydgard
3d45c9dbed
Handle the weird Chinese translation patchers in a nicer way.
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Takes care of #5458 , too.
2014-02-15 14:30:40 +01:00
Henrik Rydgård
fc9b057d88
Merge pull request #5449 from sum2012/sce-mp3
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avoid invalid memory in sceMp3ReserveMp3Handle
2014-02-15 14:24:32 +01:00
sum2012
9868734656
Add report
2014-02-15 20:20:04 +08:00
sum2012
88d1cb7016
More logging
2014-02-15 20:15:49 +08:00
Henrik Rydgård
384af34403
Merge pull request #5455 from raven02/patch-22
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scePsmf: Clear the audio when paused
2014-02-15 11:42:22 +01:00
raven02
cc10d43c53
Remove unconfirmed STANDBY changes
2014-02-15 18:38:38 +08:00
raven02
c4a9952449
Remove duplicate Memset
2014-02-15 18:37:34 +08:00
Henrik Rydgård
6279bd145d
Merge pull request #5456 from unknownbrackets/qt-fix
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Fix some qt sizing issues and warnings
2014-02-15 11:22:12 +01:00
raven02
7d9f1ff57a
Move memset up so it's always done
2014-02-15 18:15:44 +08:00
Unknown W. Brackets
958786cb36
Update screen size immediately in Qt.
2014-02-15 02:09:58 -08:00
raven02
01ff295031
Check PSMF_PLAYER_STATUS_STANDBY status to return not init error
2014-02-15 18:07:19 +08:00
Unknown W. Brackets
2459f4e351
Avoid a char * for a constant string.
2014-02-15 01:56:27 -08:00
raven02
5a71ec678c
Clear the audio when paused
2014-02-15 17:49:35 +08:00
Henrik Rydgard
dda1f212f0
Update native with haptic feedback fix
2014-02-15 10:15:42 +01:00
Henrik Rydgard
3ba629081b
Temporary: Exit "hard" on Android again.
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This is to prevent more unforeseen issues like the rotation lock
problem in the bugfix release.
Will be reverted again later.
2014-02-15 10:00:29 +01:00
Henrik Rydgard
875fc39a01
Update native with rotation lock fix
2014-02-15 10:00:18 +01:00
Henrik Rydgård
0dd9e2dbaf
Merge pull request #5452 from unknownbrackets/win-fixes
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Clean up some Windows leaks, optimize symbol map a bit
2014-02-15 09:31:37 +01:00
Henrik Rydgård
3e6f7250f4
Merge pull request #5453 from unknownbrackets/jit-minor
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Store thunk regs on the stack, not a global
2014-02-15 09:30:03 +01:00
Unknown W. Brackets
75de50123a
Don't need to check inited for PSP_Shutdown() now.
2014-02-14 23:02:29 -08:00
Unknown W. Brackets
d7233159aa
Store thunk regs on the stack, not a global.
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This may even be more near active memory anyway, but it reduces the "64
bit address out of range" RIP issues a bit too. It's currently impossible
to enable appverif memory checks and jit in 64-bit...
Avoided the 32-bit path because I'm less sure about alignment.
2014-02-14 22:59:57 -08:00
Unknown W. Brackets
8948990871
Optimize searching for existing symbols.
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Checking every time is slow, we should just skip by the address. Some is
just the locking overhead.
2014-02-14 22:26:35 -08:00
Unknown W. Brackets
7c2d36e802
Don't add to the symbol map what was found there.
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Wasn't hurting anything, but slight hit on performance.
2014-02-14 22:13:32 -08:00
Unknown W. Brackets
04776c8125
Small optimization: avoid fallback if possible.
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Speeds up symbol map loading a little bit (when inserting new items.)
2014-02-14 22:07:39 -08:00
Unknown W. Brackets
1d8375924a
Allow double PSP_Shutdown() without any error.
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We call it in a few places to "ensure" shutdown, e.g. before resetting,
but there are cases of double-shutdown. Let's allow it since there's
there shouldn't be any multithreading here.
2014-02-14 21:53:59 -08:00
Unknown W. Brackets
26b4335637
Optimize symbol map in debug mode a bit more.
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Avoid UpdateActiveSymbols().
2014-02-14 21:49:20 -08:00
Unknown W. Brackets
d0d4e665d1
Clean up double creation of memory debugger.
2014-02-14 21:17:36 -08:00
Unknown W. Brackets
8f09a341df
Fix a few leaks in the Windows UI code.
2014-02-14 21:08:24 -08:00
sum2012
63adafd967
avoid invalid memory in sceMp3ReserveMp3Handle
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Find in Heroes Phantasia
2014-02-15 07:28:52 +08:00
Henrik Rydgard
95af98b503
Dummy commit to trigger a build
2014-02-14 16:48:54 +01:00
Henrik Rydgård
3a08693946
Merge pull request #5440 from thedax/097VersionBump
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Bump version numbers for 0.9.7 release.
2014-02-14 15:58:29 +01:00
Henrik Rydgård
60bc395cd3
Merge pull request #5445 from sum2012/patch-7
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Add support another patcher
2014-02-14 13:59:50 +01:00
sum2012
db294557e5
Add support another patcher
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Find in Dragonball Z: Shin Budokai 2 chinese version
2014-02-14 20:39:08 +08:00
Henrik Rydgård
b5dc7b4688
Merge pull request #5443 from raven02/patch-21
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scePsmf : add pause mode (PSMF_PLAYER_MODE_PAUSE)
2014-02-14 13:29:33 +01:00
Henrik Rydgård
0f1032841b
Merge pull request #5380 from ufdada/patch-2
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Only enable autoframeskip if frameskipping != 0
2014-02-14 13:27:55 +01:00
Henrik Rydgard
ebc0ce4984
Update lang
2014-02-14 12:18:41 +01:00
raven02
7fbee7bb19
Typo fix
2014-02-14 18:45:12 +08:00
Henrik Rydgård
1316f534e0
Merge pull request #5442 from raven02/patch-20
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scePsmf(): check not initialized status
2014-02-14 10:32:54 +01:00
raven02
69690a0fe1
scePsmf : add pause mode (PSMF_PLAYER_MODE_PAUSE)
2014-02-14 10:43:53 +08:00
raven02
8b19ebc6d8
scePsmf(): check not initialized status
2014-02-14 10:19:38 +08:00
The Dax
f6e6b54f2a
Bump version numbers for 0.9.7 release.
2014-02-13 16:55:17 -05:00
Henrik Rydgård
39d1f4986d
Merge pull request #5439 from thedax/win32CrashFix
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WinUI: Don't crash by referencing a nullptr when changing the rendering resolution.
2014-02-13 22:50:31 +01:00
The Dax
965a3333b4
Don't crash by reading a nullptr when changing the rendering resolution.
2014-02-13 16:30:08 -05:00