Henrik Rydgård
0328816870
Rename g_Config.externalDirectory to defaultCurrentDirectory - since that's what it was.
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Also make currentDirectory a Path, and add support for Path config
parameters.
Buildfixes
More Qt buildfixes
Oops, didn't mean to change zstd ver
2021-05-30 00:49:47 +02:00
Unknown W. Brackets
f712fecefe
http: Show a more standard browser for remote.
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This way if we add search or otherwise, it should work.
2021-05-16 18:34:02 -07:00
Henrik Rydgård
47039b4bcd
Address all the easy feedback. Some is left.
2021-05-13 10:39:17 +02:00
Henrik Rydgård
8727679353
Clean up PathBrowser a bit
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Fix UWP build
Fix booting homebrew.
Qt buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Henrik Rydgård
a40b1dec5f
Use Path for fullName in dirlisting. Bugfixes.
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Buildfixes
UWP: Buildfix.
headless: Buildfix.
Common: Buildfix.
iOS: Buildfixes.
libretro: Buildfix.
Qt: Buildfix.
2021-05-13 10:39:16 +02:00
Henrik Rydgård
ae06499a0c
Change Copy, Rename to use Path. Remove std::string version of Exists().
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Buildfixes
Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673
Introduce Path, start using it all over the place.
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Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
1b13badeb4
Move remaining FileUtil functions into the File namespace.
2021-04-25 20:38:22 +02:00
Henrik Rydgård
ddc362e211
Remove now-redundant back button
2021-04-17 14:47:49 +02:00
Unknown W. Brackets
f98bafb73d
UI: Centralize BG pic choosing a bit.
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It's in several places.
2021-04-04 10:57:40 -07:00
Unknown W. Brackets
7f036f8431
UI: Fix L/R tab navigation.
2021-03-03 00:07:11 -08:00
Henrik Rydgård
725f054e17
iOS: Try a different JIT detection method, thanks Halo-Michael.
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Also add an escape route from games list settings without a back button.
See #14240
2021-03-01 22:41:51 +01:00
Henrik Rydgård
0fb655acf6
Merge pull request #14202 from unknownbrackets/ui-labels
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Add labels to all UI views
2021-02-28 20:10:38 +01:00
Henrik Rydgård
54c9e28444
Android: Implement opening ISOs through a file picker and Storage Access Framework
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Has issues with the recent list - fails to open during shutdown due to
no activity, there's a little race to fix.
2021-02-27 13:49:20 +01:00
Unknown W. Brackets
9a10325513
UI: Require buttons always have text.
2021-02-21 18:48:01 -08:00
Unknown W. Brackets
3360121b5c
UI: Expose lists better in descriptions.
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Explicitly marks several lists, which should make exposing text better.
2021-02-21 18:41:08 -08:00
Unknown W. Brackets
3c778f567c
UI: Add text description for all views.
2021-02-21 16:38:02 -08:00
Unknown W. Brackets
e85a8b0f5b
Global: Cleanup class init order warnings.
2021-02-15 11:59:45 -08:00
Unknown W. Brackets
eee529c6c9
UI: Cleanup Windows header in MainScreen.cpp.
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Better to have this come from System, probably. It's mainly for Windows
anyway, to alert people their save data isn't permanent.
2021-01-09 14:45:49 -08:00
Henrik Rydgård
db545ac034
Enable using the folder browser on Android to select SD card through a gross hack.
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Should help #13827
Not yet using storage framework properly, just stealing the URI.
2021-01-09 11:20:20 +01:00
Henrik Rydgård
401d9ca469
Add a file picker (WIP)
2021-01-09 01:09:21 +01:00
iota97
9b355f46a6
Use the same logic of game setting for main menu full screen, add other system
2021-01-08 22:25:33 +01:00
Henrik Rydgård
e7c6dbcb26
Manually tighten up the layout a bit in the top right corner
2021-01-08 20:29:09 +01:00
Henrik Rydgård
3c6f21173c
Add a fullscreen toggle button to the main screen (Windows-only for now)
2021-01-08 20:05:43 +01:00
Henrik Rydgård
e30d079fb5
UI tweaks
2021-01-07 09:40:01 +01:00
Henrik Rydgård
1c753e4a22
Use hacky methods to retrieve SD card directory if available.
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This will disappear in future Android versions but can be useful for
older devices.
Fixes (or at least tries to) #10199 , at least for some devices.
Might help #13827 ?
Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Henrik Rydgård
5929c78307
Add home button on all platforms
2021-01-07 00:54:50 +01:00
iota97
8305f0c87b
Save on game start
2021-01-05 17:01:05 +01:00
Unknown W. Brackets
db51a50d8e
UI: Use "Details" for upgrade outside Win/Android.
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Builds might not be available so let them go for more information. They
might have to actually install using their package manager or something
else.
Fixes #12591 .
2021-01-03 11:07:59 -08:00
Unknown W. Brackets
83644ec1b8
Android: Remove old NDK profiler.
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Pretty sure this no longer works.
2021-01-01 08:42:23 -08:00
Henrik Rydgård
ddb5462bce
Folder browsing on main screen: Prevent navigating "up" when you can't.
2020-12-20 01:47:52 +01:00
Henrik Rydgård
2c4a42a695
UWP: Make the home button say "Home" instead of "Browse...".
2020-12-20 01:47:49 +01:00
Henrik Rydgård
c546c60324
Call g_Config.Save() first thing in MainScreen::OnExit. Workaround for #13286
2020-12-13 10:31:04 +01:00
Unknown W. Brackets
c3be720eb0
Avoid potential crash without storage permissions.
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We conditionally create this view.
2020-12-06 09:27:11 -08:00
iota97
a014d7c785
Remember game list scroll
2020-11-23 10:10:20 +01:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
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Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
7aacf3df37
Remove time_now() - time_now_d() is the replacement. Absolute time values can't be stored reliably in floats.
2020-08-16 09:37:18 +02:00
Henrik Rydgård
ccc0331279
Move timeutil to Common. (Experiment to see how much work it is to move these).
2020-08-15 20:53:08 +02:00
Henrik Rydgård
6f02844b5b
Consolidate BackgroundAudio.cpp into a class
2020-08-03 10:43:26 +02:00
Henrik Rydgård
118bb72037
Forgetting "return true" fooled the optimizer into crashing. Fixes #13215 .
2020-07-28 10:03:55 +02:00
Henrik Rydgård
efdd597cd1
Remove wrong comment
2020-07-27 17:00:46 +02:00
Henrik Rydgård
0939804a23
Don't trust the messy error checking in EmuScreen with figuring out what to do with zip files.
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Ran into multiple odd bugs, the PSP init process really needs a rework..
2020-07-27 16:55:44 +02:00
Henrik Rydgård
9ed9468d72
Make the IsValidPBP DISC_ID check a bit more lenient. Fixes an issue where some homebrew would no longer show in the list.
2020-05-17 15:12:38 +02:00