Commit graph

34492 commits

Author SHA1 Message Date
Henrik Rydgård
200e2f26c4 OffsetY fix for non-vulkan backends 2022-11-27 22:58:49 +01:00
Henrik Rydgård
c2d54ea0aa
Merge pull request #16446 from hrydgard/aspect-fix
Aspect ratio configuration fixes
2022-11-27 22:55:04 +01:00
Henrik Rydgård
e02db20a2d Some more UI fixes. Live update for the aspect slider 2022-11-27 21:59:04 +01:00
Henrik Rydgård
72ec865f7e Fix for the aspect ratio plugin variable. Disable aspect ratio control in stretch mode. 2022-11-27 21:55:22 +01:00
Henrik Rydgård
7c72fa06ee Fix issue where render resolution wasn't applied correctly. 2022-11-27 21:34:51 +01:00
Henrik Rydgård
11c1b539e0
Merge pull request #16445 from hrydgard/new-screen-size-controls
New screen size controls on Display Layout & Effects screen
2022-11-27 20:04:32 +01:00
Henrik Rydgård
973eec5b42 Another tweak to the OpenGL adreno bug detection.
See #16015
2022-11-27 20:02:06 +01:00
Henrik Rydgård
dbd799bce3 Add new translation key "Aspect Ratio" 2022-11-27 19:44:45 +01:00
Henrik Rydgård
a0f10141ab lang; Stretching->stretch 2022-11-27 19:35:13 +01:00
Henrik Rydgård
981a8778a4 Lang: Remove old stuff, add missing lines 2022-11-27 19:32:41 +01:00
Henrik Rydgård
689860b3a0 Qt buildfix, apply feedback 2022-11-27 17:33:15 +01:00
Henrik Rydgård
0a3d78221e Fix drag-background-through-buttons problem by adding "touch exclusive" mode to viewgroups.
Not using universally because I don't want to debug all the issues...
2022-11-27 16:16:18 +01:00
Henrik Rydgård
d310636eb4 Break out the background into a separate view. 2022-11-27 16:16:18 +01:00
Henrik Rydgård
d8ff6876cd Rework UI a bit (first step, will clean up more). 2022-11-27 16:16:18 +01:00
Henrik Rydgård
d667bd84a3 Add back the old stretch-if-close-to-16:9 hack 2022-11-27 16:16:18 +01:00
Henrik Rydgård
bdfde4cbac Implement the new screen sizing parameters 2022-11-27 16:16:04 +01:00
Henrik Rydgård
71410f2cb7
Merge pull request #16443 from hrydgard/minor-vulkan-refactor
Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager
2022-11-27 11:30:04 +01:00
Henrik Rydgård
31af24a230 Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager 2022-11-27 10:22:37 +01:00
Henrik Rydgård
e4998ade6f
Merge pull request #16442 from unknownbrackets/vulkan-geometry-safety
Vulkan: Only use geometry shaders with accurate depth
2022-11-27 09:02:57 +01:00
Unknown W. Brackets
1d00824528 Vulkan: Only use geometry shaders with accurate z.
Just to be safe, since that's what it's most well tested with.
2022-11-26 23:28:57 -08:00
Henrik Rydgård
767a877ab9
Merge pull request #16441 from ThirteenAG/master
Exposed more emulator things to devctl api
2022-11-27 00:02:32 +01:00
Henrik Rydgård
a4b4d4ae2f
Merge pull request #16439 from unknownbrackets/ppge-512
PPGe: Respect 512 texture limit
2022-11-27 00:01:58 +01:00
Henrik Rydgård
8952110486
Merge pull request #16440 from unknownbrackets/softgpu-inversion
softgpu: Allow inversions when w >= -1.0
2022-11-26 23:01:19 +01:00
ThirteenAG
223ca5888e exposed more emulator things to devctl api
added
EMULATOR_DEVCTL__TOGGLE_FASTFORWARD
EMULATOR_DEVCTL__GET_ASPECT_RATIO
EMULATOR_DEVCTL__GET_SCALE
2022-11-27 00:26:57 +03:00
Unknown W. Brackets
909f3feaea softgpu: Allow inversions when w >= -1.0.
This seems to match desired cases well, see #16131.  Likely still
inaccurate to what hardware actually does.
2022-11-26 12:11:56 -08:00
Unknown W. Brackets
2e1e11f116 PPGe: Respect 512 texture limit.
If a message ends up rendering wider than 512 (which can happen because we
use higher quality fonts than 1x), draw in tiles to avoid accessing texels
outside 512.

Fixes an issue in Sakura Taisen in the software renderer.
2022-11-26 12:03:21 -08:00
Henrik Rydgård
0b375bb357 Colin McRae: Use compat flag to avoid GPU readbacks for VRAM->VRAM copies.
Improves performance when the sun is visible, see #7810
2022-11-26 18:53:13 +01:00
Henrik Rydgård
f4b78bacd7 MacOSX: Apply potential fix for #16376
See #16376.

Tested not to break anything on MacOS Mojave. Unfortunately I can't test on Ventura on my x64 mac, it's too old.
2022-11-26 10:38:23 +01:00
Henrik Rydgård
9c033fb57c
Merge pull request #16437 from lvonasek/feature_openxr_hud_improvement
OpenXR - HUD improvements
2022-11-25 21:21:57 +01:00
Henrik Rydgård
612ad59e20
Merge pull request #16435 from hrydgard/more-ui-cleanups
More post-shader UI improvements
2022-11-25 18:29:44 +01:00
Henrik Rydgård
b7a594ed94
Merge pull request #16436 from hrydgard/basic-vr-ci
Add basic CI support for build-testing the Android-based VR build.
2022-11-25 18:29:21 +01:00
Lubos
aa66b93124 MOve VR heuristics into a standalone method 2022-11-25 16:05:30 +01:00
Lubos
b2d809f4cd typos fixed 2022-11-25 15:58:51 +01:00
Lubos
1ef036d07c OpenXR - Farplane distance limit adjusted 2022-11-25 13:33:53 +01:00
Lubos
390ee28cd9 OpenXR - HUD fixes 2022-11-25 12:01:51 +01:00
Lubos
0b089dd1e5 OpenXR - HUD support improved 2022-11-25 11:08:49 +01:00
Henrik Rydgård
d38019ee6a Add basic CI support for build-testing the Android-based VR build.
Note: Doesn't do APK generation, to keep things simple, instead using
the old NDK build.

Later should run gradle on github CI too, I guess.

Fixes #15981
2022-11-25 10:49:59 +01:00
Henrik Rydgård
8c31625fdc Make post-shader parameter values update live 2022-11-25 10:28:03 +01:00
Henrik Rydgård
23ba0d0515 Fix layout issues in AbstractChoiceWithValueDisplay. Remove title text from post shaders to fit. 2022-11-25 10:23:59 +01:00
Henrik Rydgård
d97035fffc
Merge pull request #16434 from unknownbrackets/stencil-opt
Vulkan: Use stencil export when available
2022-11-25 10:06:41 +01:00
Henrik Rydgård
8f141d1872
Merge pull request #16431 from iota97/grid-center
Snap from screen center
2022-11-25 10:03:45 +01:00
Lubos
38fa30b42d OpenXR - Camera adjust reset fixed 2022-11-25 09:43:12 +01:00
Lubos
3aae47c331 OpenXR - Add a TODO for follow-up PR 2022-11-25 09:31:44 +01:00
iota97
e4234bcfaf Solve easy exercise left to the reader 2022-11-25 09:31:30 +01:00
Lubos
08432dd4e1 OpenXR - Camera controls adjust HUD instead of FOV 2022-11-25 09:25:23 +01:00
Lubos
a58ea86318 OpenXR - HUD scale option added 2022-11-25 09:18:16 +01:00
Lubos
5417e828de OpenXR - Do not rescale the postprocess effects 2022-11-25 09:05:48 +01:00
Unknown W. Brackets
9fcccd789a Vulkan: Correct displayed depth/stencil format.
Also corrects handling of non-24 bit depth when reducing the range.
2022-11-24 19:09:42 -08:00
Unknown W. Brackets
b33662550f Vulkan: Use stencil export when available.
This prevents multiple passes to upload stencil buffers.
2022-11-24 18:48:46 -08:00
Unknown W. Brackets
d243d45741 GPU: Upload stencil to latest buffer.
Just being safe.
2022-11-24 16:33:31 -08:00