Henrik Rydgård
200e2f26c4
OffsetY fix for non-vulkan backends
2022-11-27 22:58:49 +01:00
Henrik Rydgård
c2d54ea0aa
Merge pull request #16446 from hrydgard/aspect-fix
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Aspect ratio configuration fixes
2022-11-27 22:55:04 +01:00
Henrik Rydgård
e02db20a2d
Some more UI fixes. Live update for the aspect slider
2022-11-27 21:59:04 +01:00
Henrik Rydgård
72ec865f7e
Fix for the aspect ratio plugin variable. Disable aspect ratio control in stretch mode.
2022-11-27 21:55:22 +01:00
Henrik Rydgård
7c72fa06ee
Fix issue where render resolution wasn't applied correctly.
2022-11-27 21:34:51 +01:00
Henrik Rydgård
11c1b539e0
Merge pull request #16445 from hrydgard/new-screen-size-controls
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New screen size controls on Display Layout & Effects screen
2022-11-27 20:04:32 +01:00
Henrik Rydgård
973eec5b42
Another tweak to the OpenGL adreno bug detection.
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See #16015
2022-11-27 20:02:06 +01:00
Henrik Rydgård
dbd799bce3
Add new translation key "Aspect Ratio"
2022-11-27 19:44:45 +01:00
Henrik Rydgård
a0f10141ab
lang; Stretching->stretch
2022-11-27 19:35:13 +01:00
Henrik Rydgård
981a8778a4
Lang: Remove old stuff, add missing lines
2022-11-27 19:32:41 +01:00
Henrik Rydgård
689860b3a0
Qt buildfix, apply feedback
2022-11-27 17:33:15 +01:00
Henrik Rydgård
0a3d78221e
Fix drag-background-through-buttons problem by adding "touch exclusive" mode to viewgroups.
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Not using universally because I don't want to debug all the issues...
2022-11-27 16:16:18 +01:00
Henrik Rydgård
d310636eb4
Break out the background into a separate view.
2022-11-27 16:16:18 +01:00
Henrik Rydgård
d8ff6876cd
Rework UI a bit (first step, will clean up more).
2022-11-27 16:16:18 +01:00
Henrik Rydgård
d667bd84a3
Add back the old stretch-if-close-to-16:9 hack
2022-11-27 16:16:18 +01:00
Henrik Rydgård
bdfde4cbac
Implement the new screen sizing parameters
2022-11-27 16:16:04 +01:00
Henrik Rydgård
71410f2cb7
Merge pull request #16443 from hrydgard/minor-vulkan-refactor
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Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager
2022-11-27 11:30:04 +01:00
Henrik Rydgård
31af24a230
Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager
2022-11-27 10:22:37 +01:00
Henrik Rydgård
e4998ade6f
Merge pull request #16442 from unknownbrackets/vulkan-geometry-safety
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Vulkan: Only use geometry shaders with accurate depth
2022-11-27 09:02:57 +01:00
Unknown W. Brackets
1d00824528
Vulkan: Only use geometry shaders with accurate z.
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Just to be safe, since that's what it's most well tested with.
2022-11-26 23:28:57 -08:00
Henrik Rydgård
767a877ab9
Merge pull request #16441 from ThirteenAG/master
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Exposed more emulator things to devctl api
2022-11-27 00:02:32 +01:00
Henrik Rydgård
a4b4d4ae2f
Merge pull request #16439 from unknownbrackets/ppge-512
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PPGe: Respect 512 texture limit
2022-11-27 00:01:58 +01:00
Henrik Rydgård
8952110486
Merge pull request #16440 from unknownbrackets/softgpu-inversion
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softgpu: Allow inversions when w >= -1.0
2022-11-26 23:01:19 +01:00
ThirteenAG
223ca5888e
exposed more emulator things to devctl api
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added
EMULATOR_DEVCTL__TOGGLE_FASTFORWARD
EMULATOR_DEVCTL__GET_ASPECT_RATIO
EMULATOR_DEVCTL__GET_SCALE
2022-11-27 00:26:57 +03:00
Unknown W. Brackets
909f3feaea
softgpu: Allow inversions when w >= -1.0.
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This seems to match desired cases well, see #16131 . Likely still
inaccurate to what hardware actually does.
2022-11-26 12:11:56 -08:00
Unknown W. Brackets
2e1e11f116
PPGe: Respect 512 texture limit.
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If a message ends up rendering wider than 512 (which can happen because we
use higher quality fonts than 1x), draw in tiles to avoid accessing texels
outside 512.
Fixes an issue in Sakura Taisen in the software renderer.
2022-11-26 12:03:21 -08:00
Henrik Rydgård
0b375bb357
Colin McRae: Use compat flag to avoid GPU readbacks for VRAM->VRAM copies.
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Improves performance when the sun is visible, see #7810
2022-11-26 18:53:13 +01:00
Henrik Rydgård
f4b78bacd7
MacOSX: Apply potential fix for #16376
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See #16376 .
Tested not to break anything on MacOS Mojave. Unfortunately I can't test on Ventura on my x64 mac, it's too old.
2022-11-26 10:38:23 +01:00
Henrik Rydgård
9c033fb57c
Merge pull request #16437 from lvonasek/feature_openxr_hud_improvement
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OpenXR - HUD improvements
2022-11-25 21:21:57 +01:00
Henrik Rydgård
612ad59e20
Merge pull request #16435 from hrydgard/more-ui-cleanups
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More post-shader UI improvements
2022-11-25 18:29:44 +01:00
Henrik Rydgård
b7a594ed94
Merge pull request #16436 from hrydgard/basic-vr-ci
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Add basic CI support for build-testing the Android-based VR build.
2022-11-25 18:29:21 +01:00
Lubos
aa66b93124
MOve VR heuristics into a standalone method
2022-11-25 16:05:30 +01:00
Lubos
b2d809f4cd
typos fixed
2022-11-25 15:58:51 +01:00
Lubos
1ef036d07c
OpenXR - Farplane distance limit adjusted
2022-11-25 13:33:53 +01:00
Lubos
390ee28cd9
OpenXR - HUD fixes
2022-11-25 12:01:51 +01:00
Lubos
0b089dd1e5
OpenXR - HUD support improved
2022-11-25 11:08:49 +01:00
Henrik Rydgård
d38019ee6a
Add basic CI support for build-testing the Android-based VR build.
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Note: Doesn't do APK generation, to keep things simple, instead using
the old NDK build.
Later should run gradle on github CI too, I guess.
Fixes #15981
2022-11-25 10:49:59 +01:00
Henrik Rydgård
8c31625fdc
Make post-shader parameter values update live
2022-11-25 10:28:03 +01:00
Henrik Rydgård
23ba0d0515
Fix layout issues in AbstractChoiceWithValueDisplay. Remove title text from post shaders to fit.
2022-11-25 10:23:59 +01:00
Henrik Rydgård
d97035fffc
Merge pull request #16434 from unknownbrackets/stencil-opt
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Vulkan: Use stencil export when available
2022-11-25 10:06:41 +01:00
Henrik Rydgård
8f141d1872
Merge pull request #16431 from iota97/grid-center
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Snap from screen center
2022-11-25 10:03:45 +01:00
Lubos
38fa30b42d
OpenXR - Camera adjust reset fixed
2022-11-25 09:43:12 +01:00
Lubos
3aae47c331
OpenXR - Add a TODO for follow-up PR
2022-11-25 09:31:44 +01:00
iota97
e4234bcfaf
Solve easy exercise left to the reader
2022-11-25 09:31:30 +01:00
Lubos
08432dd4e1
OpenXR - Camera controls adjust HUD instead of FOV
2022-11-25 09:25:23 +01:00
Lubos
a58ea86318
OpenXR - HUD scale option added
2022-11-25 09:18:16 +01:00
Lubos
5417e828de
OpenXR - Do not rescale the postprocess effects
2022-11-25 09:05:48 +01:00
Unknown W. Brackets
9fcccd789a
Vulkan: Correct displayed depth/stencil format.
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Also corrects handling of non-24 bit depth when reducing the range.
2022-11-24 19:09:42 -08:00
Unknown W. Brackets
b33662550f
Vulkan: Use stencil export when available.
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This prevents multiple passes to upload stencil buffers.
2022-11-24 18:48:46 -08:00
Unknown W. Brackets
d243d45741
GPU: Upload stencil to latest buffer.
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Just being safe.
2022-11-24 16:33:31 -08:00