Commit graph

29890 commits

Author SHA1 Message Date
Unknown W. Brackets
1459c16fb8 http: Skip processing response body for void.
No need to decompress or copy between buffers.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
20443571bd Store: Retain cancel/speed on resize or switch. 2021-05-01 11:20:05 -07:00
Unknown W. Brackets
2f08fb6583 Store: Show a rough speed indicator.
Some of the homebrew are a bit larger, it's nice to see a speed and not
just the progress bar.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
3379f33882 http: Always use/require progress in requests.
This fixes several cases where we weren't passing cancel flags
consistently.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
f762fbc53d http: Always use non-blocking in http. 2021-05-01 11:20:05 -07:00
Unknown W. Brackets
af5618705c http: Remove timeoutless requests.
Let's always have timeouts.  This timeout is reset even when a single byte
is sent, so it's pretty generous.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
1e22966984 http: Separate out net buffer code from formatting. 2021-05-01 11:20:05 -07:00
Unknown W. Brackets
e869a3979b Draw: Centralize funcs in ColorConv. 2021-05-01 11:20:05 -07:00
Unknown W. Brackets
915265e531 Draw: Optimize GL A1R5G5B5 conversion.
This seems to be enough to trigger SIMD in x86_64 at least.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
8a8328c431 Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
Henrik Rydgård
75d5c4367e
Merge pull request #14422 from unknownbrackets/warnings
Small warning fixes
2021-05-01 09:19:46 +02:00
Henrik Rydgård
05b3395543
Merge pull request #14420 from unknownbrackets/threadpool-cleanup
Cleanup some of the threadpool and net code a bit
2021-05-01 08:43:52 +02:00
Henrik Rydgård
37da40a8a7
Merge pull request #14421 from unknownbrackets/lua-usb
Usb: Stub sceUsbstorBootSetCapacity() for Lua homebrew
2021-05-01 08:42:19 +02:00
Unknown W. Brackets
4bd6117137 UWP: Ignore _CRT_SECURE_NO_WARNINGS in UI. 2021-04-30 23:35:19 -07:00
Unknown W. Brackets
f12aa92a00 Common: Cleanup some logging warnings. 2021-04-30 23:31:54 -07:00
Unknown W. Brackets
a140ec037a Usb: Stub sceUsbstorBootSetCapacity().
Apparently many Lua based homebrew call this on startup and hang if it
fails, but often otherwise don't use sceUsb.
2021-04-30 23:22:01 -07:00
Unknown W. Brackets
a35b21a5d7 http: Set a more useful user agent. 2021-04-30 23:12:42 -07:00
Henrik Rydgård
e2e1c677cb GameInfoCache: Don't expose the workqueue.
Was unused anyway.
2021-04-30 23:04:24 -07:00
Henrik Rydgård
f4a6d291e1 Common: Capitalize setCurrentThreadName(). 2021-04-30 23:02:36 -07:00
Unknown W. Brackets
7e21e9a721 Common: Cleanup some mismatched indentation.
Also move initialization from constructors in a few places.
2021-04-30 22:59:41 -07:00
Henrik Rydgård
9894c74bef Common: Cleanup HTTPServer indentation. 2021-04-30 22:35:25 -07:00
Henrik Rydgård
e6aa841b78 Common: Get rid of Executor.cpp/h.
There was only one implementation.
2021-04-30 22:33:34 -07:00
Henrik Rydgård
8c72cc119e
Merge pull request #14416 from unknownbrackets/merge-v1.11.3
Merge v1.11.3 into master
2021-04-27 09:08:18 +02:00
Unknown W. Brackets
8241cd5d81 Merge tag 'v1.11.3' into merge-v1.11.3
v1.11.3
2021-04-26 19:14:50 -07:00
Henrik Rydgård
6dbfa2fb52
Merge pull request #14413 from unknownbrackets/savedata
Savedata: Eat less cycles in savedata init
2021-04-26 08:52:25 +02:00
Henrik Rydgård
59ecff13fb
Merge pull request #14412 from unknownbrackets/reloc-fix
Core: Correct thread dependency in relocations
2021-04-26 07:21:51 +02:00
Unknown W. Brackets
a84df2536a Core: Fix vrot cos(2) typo. 2021-04-25 19:26:16 -07:00
Unknown W. Brackets
c3da85234c Savedata: Eat less cycles in savedata init.
Other threads do get scheduled more, but I'm not sure what factors this is
based off of.  Hoping this helps #14382.
2021-04-25 18:38:30 -07:00
Unknown W. Brackets
4f6aaea1e8 Core: Correct thread dependency in relocations.
Didn't realize it was looking at the later value before relocation.
This still remains about as much faster as before and still beneficial to
thread.
2021-04-25 16:49:52 -07:00
Unknown W. Brackets
f818e514f2
Merge pull request #14411 from hrydgard/file-util-cleanup
FileUtil cleanup
2021-04-25 15:20:03 -07:00
Unknown W. Brackets
58d46274ef Common: FileUtil rename buildfix. 2021-04-25 14:51:39 -07:00
Unknown W. Brackets
7abacbd940
Common: UWP buildfix. 2021-04-25 14:35:15 -07:00
Henrik Rydgård
a2a0551a83 Buildfix, and more renaming while we're at it. 2021-04-25 22:25:29 +02:00
Henrik Rydgård
d8583cd0d6 Buildfixes 2021-04-25 21:13:25 +02:00
Henrik Rydgård
770f7f60e4 Delete unused function, rename two more. 2021-04-25 20:57:37 +02:00
Henrik Rydgård
77b8a14770 Merge GetFileInfo/GetFileDetails into GetFileInfo 2021-04-25 20:52:29 +02:00
Henrik Rydgård
08843673d9 Rename a couple of functions. 2021-04-25 20:39:32 +02:00
Henrik Rydgård
1b13badeb4 Move remaining FileUtil functions into the File namespace. 2021-04-25 20:38:22 +02:00
Henrik Rydgård
0ccc63b43e
Merge pull request #14406 from unknownbrackets/vfpu-sincos
Apply integer math narrowing before VFPU sin/cos
2021-04-25 16:55:09 +02:00
Unknown W. Brackets
07cb37c2c1 Compat: Remove single/double sincos path.
New implementation should work for both cases.
2021-04-25 07:09:50 -07:00
Henrik Rydgård
dbe6658803
Merge pull request #14408 from unknownbrackets/windows-focus
Windows: Reduce focus juggling on game start
2021-04-25 10:48:02 +02:00
Henrik Rydgård
fa77b5d937
Merge pull request #14407 from unknownbrackets/ui-error
Add cheats, plugins, etc. to error screen
2021-04-25 10:14:31 +02:00
Unknown W. Brackets
5f9dfeea86 Windows: Reduce focus juggling on game start.
Previously, we would activate the debugger (if enabled), and then
reactivate the main window.  This meant if you switched to something,
PPSSPP would demand focus once the game loaded.
2021-04-24 23:53:16 -07:00
Unknown W. Brackets
5102d3e621 UI: Change background when dangerous settings on.
This way it's more obvious when a setting is likely involved.
2021-04-24 19:09:08 -07:00
Unknown W. Brackets
08461ef0bc UI: Show cheats and plugins on exceptions. 2021-04-24 19:08:39 -07:00
Unknown W. Brackets
ad876f06f3 Core: Special case 1/-1 for cosine.
It still gets these off from zero, so let's just special case.
2021-04-24 16:29:20 -07:00
Unknown W. Brackets
8f41c78ed7 Core: Strip off lower bits of sin/cos results. 2021-04-24 16:29:20 -07:00
Unknown W. Brackets
cb8745bca8 Core: Switch to double precision VFPU sin/cos. 2021-04-24 16:29:20 -07:00
Unknown W. Brackets
ad9ad0f70b Core: Apply custom narrowing before VFPU sin/cos.
This makes the results much more accurate to the PSP's results.
Could narrow a bit further swapping sin/cos/neg, which might be what the
hardware does given vrot.
2021-04-24 16:29:20 -07:00
Unknown W. Brackets
e9076c90bb Core: Cleanup VFPU float bit handling.
Just to use a common union.
2021-04-24 15:49:22 -07:00