Commit graph

7576 commits

Author SHA1 Message Date
Unknown W. Brackets
1ed8edb0d3 Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
Unknown W. Brackets
083fa71c1a Fix 26-bit reloc truncation (was 30 bit...)
Hopefully didn't affect anything?
2013-08-22 23:21:54 -07:00
Unknown W. Brackets
2ef650aa2d Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
Unknown W. Brackets
fca0af8e70 Add some kernel-related HLE stubs for reporting. 2013-08-22 23:04:16 -07:00
Sacha
cfbc64f50e Build fix Blackberry and Linux Qt. 2013-08-23 12:31:12 +10:00
Henrik Rydgård
d1f816f738 Merge pull request #3331 from CPkmn/patch-4
Display group name for sceNetAdhocctlConnect
2013-08-22 16:06:17 -07:00
Henrik Rydgard
bb22081889 Forgot this one.. 2013-08-23 01:03:40 +02:00
CPkmn
b0d203454f Update sceNet.cpp 2013-08-22 15:55:03 -07:00
Henrik Rydgard
c4268a0794 Update native with android buildfix 2013-08-23 00:54:07 +02:00
Henrik Rydgard
772f9cc585 Adapt the basic spline code from the softgpu to the GL code.
Fixes (but not perfectly) games that make simple use of splines like LocoRoco.
(The locos are a little jagged)
2013-08-23 00:33:18 +02:00
Henrik Rydgård
7116c499f0 Merge pull request #3329 from thedax/master
Make game boot error strings translatable.
2013-08-22 13:45:24 -07:00
The Dax
c4434dfe9a Make game boot error strings translatable. 2013-08-22 15:39:22 -04:00
Henrik Rydgard
416f0c56e8 Experiment: Use glBlendFuncSeparate to not change dest alpha when blending.
Fixes Persona blending issues.
2013-08-22 19:14:04 +02:00
Henrik Rydgård
cbb7f025b8 Merge pull request #3268 from thedax/master
Set accept/escape buttons based on the bound CROSS/CIRCLE buttons.
2013-08-22 10:09:39 -07:00
The Dax
59f878a3c4 Add space as a confirm key, and use a loop for hard-coded confirm keys, too. 2013-08-22 13:06:12 -04:00
The Dax
4beef2b877 Fix dumb copy and paste error. 2013-08-22 12:53:33 -04:00
The Dax
0c249f0084 Remove RMB as a default cancel key. We'll let the user bind it to cancel manually. 2013-08-22 12:38:04 -04:00
Henrik Rydgård
9bd020eabe Merge pull request #3325 from sum2012/patch3
Remove double "Looking for download..."
2013-08-22 08:37:17 -07:00
sum2012
ae05e54636 Remove double Looking for download... 2013-08-22 23:13:37 +08:00
Henrik Rydgård
1330d5c242 Merge pull request #3324 from raven02/patch-10
Scisscor small fix
2013-08-22 07:45:45 -07:00
raven02
a3cd8743ba Scisscor small fix 2013-08-22 22:21:03 +08:00
The Dax
57ab8aa611 Only hard-code keys if they're not bound. 2013-08-22 08:44:08 -04:00
The Dax
20166c7f4f Let the UI update the confirm cancel keys when the user presses back. They may have changed the O/X preference option. 2013-08-22 07:10:06 -04:00
The Dax
968150cc77 Rewrite the hard-coded removal of accept/cancel keys. It's much cleaner and simpler now. 2013-08-22 06:46:35 -04:00
Henrik Rydgård
1ea0cd0e09 Merge pull request #3311 from raven02/patch-9
Change to AttachFramebufferValid() for suboffset textures
2013-08-22 01:35:19 -07:00
Henrik Rydgård
df725966dc Merge pull request #3313 from sum2012/patch3
Add "Looking for download..." translate able
2013-08-22 01:05:40 -07:00
Henrik Rydgård
2394151961 Merge pull request #3310 from raven02/patch-8
Put Save/Load state in [Pause] section
2013-08-22 01:05:23 -07:00
Henrik Rydgård
2abab331cc Merge pull request #3312 from sum2012/chinese
Add a chinese forum link
2013-08-22 00:48:39 -07:00
sum2012
34c5891f72 Add "Looking for download..." transate able
https://github.com/hrydgard/ppsspp-lang/issues/76
2013-08-22 13:39:24 +08:00
sum2012
f0489dac8c Add a chinese link
Many Chinese people cannot go to offical forum.
http://tieba.baidu.com/f?ie=utf-8&kw=ppsspp is best for them
2013-08-22 13:29:41 +08:00
raven02
7245164604 Change to AttachFramebufferValid() for suboffset textures 2013-08-22 11:31:39 +08:00
raven02
1efa544fe6 Skip ar_AE language since it is not supported yet 2013-08-22 11:01:37 +08:00
raven02
0dd3b89f1d Put Save/Load state in [Pause] section 2013-08-22 10:42:58 +08:00
Henrik Rydgård
29824d31c0 Fix saving of show analog stick setting. Fixes #3308 2013-08-21 23:55:02 +02:00
Henrik Rydgard
a904d17e3d Update native (with possible lost key event fix on android) 2013-08-21 22:10:15 +02:00
Henrik Rydgard
703ae8690e Change some config defaults 2013-08-21 21:06:02 +02:00
Henrik Rydgard
c46b7fbe1b Let's try doing all I/O on the thread if threading is enabled, no matter how short. 2013-08-21 20:50:45 +02:00
Henrik Rydgard
3cd80e1c51 GLES: Discard "AA" lines, we can't do anything that makes sense with them anyway.
Should fix the "wireframe look" in one game, I can't test it though.
2013-08-21 20:45:22 +02:00
Henrik Rydgard
0a0377a106 Update version 2013-08-21 20:02:53 +02:00
Henrik Rydgard
b3c564cb72 Update submodules 2013-08-21 19:54:57 +02:00
Henrik Rydgård
7db0398d6d Merge pull request #3307 from thedax/reviseFrameskipOSMs
Use the correct "Frame Skipping" translation string.
2013-08-21 10:48:50 -07:00
The Dax
ad2368001b Use the correct "Frame Skipping" translation string. 2013-08-21 13:47:21 -04:00
Henrik Rydgård
ba15575ffa Merge pull request #3306 from thedax/reviseFrameskipOSMs
Make Win32 Frameskipping OSMs more translator-friendly.
2013-08-21 10:38:26 -07:00
The Dax
3e081f170c Keep it simple, stupid..heh. 2013-08-21 13:35:26 -04:00
The Dax
b642ceea9a Check frameskipStr too. 2013-08-21 13:22:13 -04:00
Henrik Rydgård
620c707aa5 Merge pull request #3305 from unknownbrackets/reporting
Increase and decrease some reporting (mostly decrease...)
2013-08-21 09:57:31 -07:00
Henrik Rydgard
5ad42c8948 Fix Set "ReportingHost" 2013-08-21 18:52:21 +02:00
Henrik Rydgård
ec5bb37c78 Merge pull request #3303 from thedax/crashFix
Fix crash with CPU Speed Lock popup.
2013-08-21 09:48:34 -07:00
The Dax
be5e250ca2 Avoid possible crashes with 0 delimiters, more than 2 delimiters, or any delimiters that aren't for integers or strings. 2013-08-21 12:25:30 -04:00
The Dax
27fb798bf4 Make Win32 Frameskipping OSMs more translator-friendly. 2013-08-21 11:48:14 -04:00