Henrik Rydgård
580cd954e0
Fix another carriage-return-related bug in the Android code.
2025-03-29 19:12:32 +01:00
Henrik Rydgård
cf059ff84c
Stub a lua console, add the sol lua wrapper library
2025-03-27 08:59:37 +01:00
Henrik Rydgård
8d9b3f28f2
Reintroduce "cache ISO in RAM"
2025-03-27 00:46:31 +01:00
Henrik Rydgård
a156697822
Break out the "Recent ISOs" code into its own file so it's more practical to work on it
2025-03-26 17:31:47 +01:00
Henrik Rydgård
4eaad7d5af
Remove the "Cache full ISO in RAM" feature
...
It's been broken for years and nobody has even noticed enough to report
it.
2025-03-26 09:06:33 +01:00
Henrik Rydgård
cb1df4056c
Remove almost-empty files ThreadPools.cpp/h
2025-03-20 17:21:20 +01:00
Henrik Rydgård
e70dd3b2df
Break out AtracTrack into its own file. Add a little atrac analysis tool to ImDebugger (for future use)
2025-03-19 16:15:51 +01:00
Henrik Rydgård
725f72a5e3
More workarounds. Now things seem reasonably tight even on devices with broken mouse support like Poco F1
2025-03-05 23:26:30 +01:00
Henrik Rydgård
8674488859
Android: Handle mouse events separately from touch events
...
Use the new modern events like HOVER.
2025-03-05 23:26:30 +01:00
Henrik Rydgård
beb3eafa1f
Declare that we can handle mouse events
2025-03-05 23:26:30 +01:00
Henrik Rydgård
c6691de64c
Remove excessive error reporting
2025-03-02 02:28:42 +01:00
Henrik Rydgård
a431560831
Remove pretense of supporting the Ouya (we don't anymore)
2025-02-24 15:57:38 -06:00
Henrik Rydgård
d3d14bf2ec
Android: Rework how DPI and Android hardware scaling interacts.
2025-02-21 10:38:42 -06:00
Henrik Rydgård
1a1483478a
Fix live resizing, implement setting on all platforms.
2025-02-20 17:14:59 -06:00
Henrik Rydgård
7a78124a3b
Slightly more correct use in Android
2025-02-20 15:47:06 -06:00
Henrik Rydgård
143e4a4ccf
Switch Android over to use g_display.Recalculate
2025-02-20 15:47:06 -06:00
Henrik Rydgård
0acd2aa517
DPI: Remove g_display.dpi
2025-02-20 15:47:02 -06:00
Henrik Rydgård
23f43dd9fa
DPI code cleanup
2025-02-20 15:47:02 -06:00
Henrik Rydgård
f206ed95eb
Get rid of remains of support for non-square screen DPIs
2025-02-20 11:14:26 -06:00
Henrik Rydgård
7f0305a954
Unify the specified C++ standard as c++17.
...
May fix the build of #19952
2025-02-18 11:08:48 -06:00
Henrik Rydgård
fdb606c8cb
Break out sceAac from sceMp4.cpp/h
2025-02-14 09:50:55 -06:00
Nemoumbra
d02a9ee2e5
Added dummy sceNet_lib files
2025-02-12 16:49:43 +03:00
Henrik Rydgård
cb648509ef
Android shortcut icons: Pad icon images to fix the aspect ratio
...
Fixes #19330 . You'll have to recreate your icons though.
2025-02-10 15:28:45 -06:00
Henrik Rydgård
94bf5f7eeb
Remove NetResolver.cpp/h (almost empty)
2025-01-09 09:27:41 +01:00
Henrik Rydgård
2a0e3b1084
Move out a utility function to Common/Net
2025-01-09 09:23:33 +01:00
Henrik Rydgård
2c3f7f6806
Add a central location for managing HLE sockets
2025-01-08 13:29:09 +01:00
Henrik Rydgård
9b82a9f180
Move all the Inet enum mappers to Core/HLE/NetInetConstants. Other cleanup.
2025-01-07 19:45:16 +01:00
Henrik Rydgård
895d8eb7fa
Try ANR2ME's sceNetInet implementation
2025-01-07 10:31:32 +01:00
Henrik Rydgård
66b801c1ef
Add to the rest of the build systems
2025-01-04 18:03:44 +01:00
Henrik Rydgård
a0f3963d76
Merge pull request #19797 from Nemoumbra/net-adhoc-split
...
Split out Adhoc matching from the main sceNetAdhoc file.
2025-01-04 15:27:48 +01:00
Henrik Rydgård
af4eb0d053
Osk: Finish moving out the weird strings to PSPOskConstants.cpp
2025-01-04 12:11:12 +01:00
Nemoumbra
b265b3b994
Added empty sceNetAdhocMatching files
2025-01-02 16:03:37 +03:00
Luboš V.
d1f8b78bbb
OpenXR - Remove non-functional Vulkan implementation ( #19766 )
...
* OpenXR - Remove non-functional Vulkan implementation
* Forgotten to commit
2024-12-26 10:05:18 +01:00
Henrik Rydgård
c5ad81e3d5
Add DepthRaster.cpp/h. Rasterize depth rectangles, some triangles
2024-12-21 14:27:53 +01:00
Henrik Rydgård
96cab3f267
Rework the log manager to be more robust
2024-12-16 12:33:58 +01:00
Henrik Rydgård
afbf430899
Android joystick event handling: Don't blow up java ref counting by forgetting ReleaseElements.
...
Also, use JNI_ABORT to avoid writing back changes (we don't make any).
2024-12-15 23:03:22 +01:00
Henrik Rydgård
cdef529aa3
Initial memory view work, not yet building
2024-12-12 17:47:33 +01:00
Henrik Rydgård
21997784bf
Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers
2024-12-05 10:07:29 +01:00
Henrik Rydgård
96c4a10e8c
Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping.
2024-12-01 21:04:21 +01:00
Henrik Rydgård
1f108a0e8c
Remove the java-side directory listing filtering, didn't work.
2024-11-30 02:44:01 +01:00
Henrik Rydgård
edbc7afcc1
Add support for prefix filtering in directory listing.
2024-11-29 11:14:52 +01:00
Henrik Rydgård
194b2ce076
Ge Debugger: Add a framebuffer listing, along with some plumbing
2024-11-23 23:23:48 +01:00
Henrik Rydgård
59a56d66c7
Add a "reason" argument to sleep_ms().
...
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.
This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
kotcrab
3182cc29e4
Add struct viewer debugging tool
2024-11-15 19:55:54 +01:00
kotcrab
fdf8ff7d94
Add GhidraClient
2024-11-15 19:52:14 +01:00
Henrik Rydgård
bb6438924d
Downgrade the lua submodule to 5.4.7 stable, instead of a random commit
2024-11-07 18:38:50 +01:00
Henrik Rydgård
cf6d06c56a
Start work on imdbg
2024-11-07 11:10:12 +01:00
Henrik Rydgård
f23ec1cf23
Initial build setup for including lua
2024-11-05 11:20:43 +01:00
Henrik Rydgård
329b72f1ab
Build system fixes
2024-11-04 23:14:39 +01:00
Henrik Rydgård
8da1ccc3de
Hook up basic keyboard and mouse input
2024-11-04 23:14:39 +01:00