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DPI: Remove g_display.dpi
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parent
23f43dd9fa
commit
0acd2aa517
7 changed files with 46 additions and 34 deletions
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@ -58,7 +58,7 @@ void DisplayProperties::Print() {
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printf("dp_xres/yres: %d, %d\n", dp_xres, dp_yres);
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printf("pixel_xres/yres: %d, %d\n", pixel_xres, pixel_yres);
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printf("dpi, dpi_scale: %f, %f\n", dpi, dpi_scale);
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printf("dpi_scale: %f\n", dpi_scale);
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printf("pixel_in_dps: %f\n", pixel_in_dps);
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printf("dpi_real: %f\n", dpi_scale_real);
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@ -16,20 +16,20 @@ enum class DisplayRotation {
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};
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struct DisplayProperties {
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// Display resolution in virtual ("display") pixels
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int dp_xres;
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int dp_yres;
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// Display resolution in true pixels.
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int pixel_xres;
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int pixel_yres;
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float dpi = 1.0f;
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float dpi_scale = 1.0f;
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// pixel_xres/yres in dps
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// Display resolution in virtual ("display") pixels
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int dp_xres;
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int dp_yres;
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// Size of a physical pixel in dps
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float pixel_in_dps = 1.0f;
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// If DPI is overridden (like in small window mode), these are still the original DPI.
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// If DPI is overridden (like in small window mode), this is still the original DPI scale factor.
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float dpi_scale_real = 1.0f;
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float display_hz = 60.0f;
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@ -646,11 +646,11 @@ void SystemInfoScreen::CreateTabs() {
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System_GetPropertyInt(SYSPROP_DISPLAY_XRES),
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System_GetPropertyInt(SYSPROP_DISPLAY_YRES))));
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#endif
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displayInfo->Add(new InfoItem(si->T("UI resolution"), StringFromFormat("%dx%d (%s: %0.2f)",
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displayInfo->Add(new InfoItem(si->T("UI resolution"), StringFromFormat("%dx%d (%s: %d)",
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g_display.dp_xres,
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g_display.dp_yres,
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si->T_cstr("DPI"),
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g_display.dpi)));
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System_GetPropertyInt(SYSPROP_DISPLAY_DPI))));
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displayInfo->Add(new InfoItem(si->T("Pixel resolution"), StringFromFormat("%dx%d",
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g_display.pixel_xres,
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g_display.pixel_yres)));
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@ -1311,22 +1311,25 @@ void TouchTestScreen::DrawForeground(UIContext &dc) {
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truncate_cpy(extra_debug, Android_GetInputDeviceDebugString().c_str());
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#endif
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// Hm, why don't we print all the info on Android?
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#if PPSSPP_PLATFORM(ANDROID)
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snprintf(buffer, sizeof(buffer),
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"display_res: %dx%d\n",
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(int)System_GetPropertyInt(SYSPROP_DISPLAY_XRES), (int)System_GetPropertyInt(SYSPROP_DISPLAY_YRES));
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#else
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snprintf(buffer, sizeof(buffer),
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#if PPSSPP_PLATFORM(ANDROID)
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"display_res: %dx%d\n"
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#endif
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"dp_res: %dx%d pixel_res: %dx%d\n"
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"g_dpi: %0.3f g_dpi_scale: %0.3f\n"
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"g_dpi_scale_real: %0.3f\n"
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"dpi_scale: %0.3f\n"
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"dpi_scale_real: %0.3f\n"
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"delta: %0.2f ms fps: %0.3f\n%s",
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#if PPSSPP_PLATFORM(ANDROID)
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(int)System_GetPropertyInt(SYSPROP_DISPLAY_XRES), (int)System_GetPropertyInt(SYSPROP_DISPLAY_YRES),
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#endif
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g_display.dp_xres, g_display.dp_yres, g_display.pixel_xres, g_display.pixel_yres,
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g_display.dpi, g_display.dpi_scale,
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g_display.dpi_scale,
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g_display.dpi_scale_real,
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delta * 1000.0, 1.0 / delta,
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extra_debug);
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#endif
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// On Android, also add joystick debug data.
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dc.DrawTextShadow(buffer, bounds.centerX(), bounds.y + 20.0f, 0xFFFFFFFF, FLAG_DYNAMIC_ASCII);
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@ -1520,31 +1520,37 @@ static bool IsWindowSmall(int pixelWidth, int pixelHeight) {
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bool Native_UpdateScreenScale(int pixel_width, int pixel_height) {
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bool smallWindow;
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float g_logical_dpi = System_GetPropertyFloat(SYSPROP_DISPLAY_LOGICAL_DPI);
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g_display.dpi = System_GetPropertyFloat(SYSPROP_DISPLAY_DPI);
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const bool px_changed = g_display.pixel_xres != pixel_width || g_display.pixel_yres != pixel_height;
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if (g_display.dpi < 0.0f) {
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g_display.dpi = 96.0f;
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float g_logical_dpi = System_GetPropertyFloat(SYSPROP_DISPLAY_LOGICAL_DPI);
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float dpi = System_GetPropertyFloat(SYSPROP_DISPLAY_DPI);
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if (dpi < 0.0f) {
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dpi = 96.0f;
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}
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if (g_logical_dpi < 0.0f) {
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g_logical_dpi = 96.0f;
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}
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g_display.dpi_scale_real = g_logical_dpi / g_display.dpi;
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g_display.dpi_scale_real = g_logical_dpi / dpi;
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g_display.dpi_scale = g_display.dpi_scale_real;
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float scaleFactor = 1.0f;
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smallWindow = IsWindowSmall(pixel_width, pixel_height);
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if (smallWindow) {
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g_display.dpi /= 2.0f;
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g_display.dpi_scale *= 2.0f;
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scaleFactor = 0.5f;
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}
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// No need to change ".dpi" here.
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g_display.dpi_scale /= scaleFactor;
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g_display.pixel_in_dps = 1.0f / g_display.dpi_scale;
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int new_dp_xres = (int)(pixel_width * g_display.dpi_scale);
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int new_dp_yres = (int)(pixel_height * g_display.dpi_scale);
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bool dp_changed = new_dp_xres != g_display.dp_xres || new_dp_yres != g_display.dp_yres;
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bool px_changed = g_display.pixel_xres != pixel_width || g_display.pixel_yres != pixel_height;
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const bool dp_changed = new_dp_xres != g_display.dp_xres || new_dp_yres != g_display.dp_yres;
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if (!dp_changed && !px_changed) {
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return false;
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@ -147,13 +147,13 @@ void PPSSPP_UWPMain::UpdateScreenState() {
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std::swap(g_display.pixel_xres, g_display.pixel_yres);
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}
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g_display.dpi = m_deviceResources->GetActualDpi();
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float dpi = m_deviceResources->GetActualDpi();
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if (System_GetPropertyInt(SYSPROP_DEVICE_TYPE) == DEVICE_TYPE_MOBILE) {
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// Boost DPI a bit to look better.
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g_display.dpi *= 96.0f / 136.0f;
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dpi *= 96.0f / 136.0f;
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}
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g_display.dpi_scale_real = 96.0f / g_display.dpi;
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g_display.dpi_scale_real = 96.0f / dpi;
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g_display.dpi_scale = g_display.dpi_scale_real;
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g_display.pixel_in_dps = 1.0f / g_display.dpi_scale;
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@ -412,6 +412,8 @@ int64_t System_GetPropertyInt(SystemProperty prop) {
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return display_xres;
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case SYSPROP_DISPLAY_YRES:
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return display_yres;
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case SYSPROP_DISPLAY_DPI:
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return display_dpi;
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case SYSPROP_AUDIO_SAMPLE_RATE:
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return sampleRate;
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case SYSPROP_AUDIO_FRAMES_PER_BUFFER:
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@ -999,8 +1001,8 @@ extern "C" jboolean Java_org_ppsspp_ppsspp_NativeRenderer_displayInit(JNIEnv * e
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}
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static void recalculateDpi() {
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g_display.dpi = (float)display_dpi;
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g_display.dpi_scale_real = 240.0f / (float)display_dpi;
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g_display.dpi_scale = g_display.dpi_scale_real;
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g_display.dp_xres = display_xres * g_display.dpi_scale;
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@ -1009,7 +1011,7 @@ static void recalculateDpi() {
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g_display.pixel_in_dps = (float)g_display.pixel_xres / g_display.dp_xres;
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INFO_LOG(Log::G3D, "RecalcDPI: display_xres=%d display_yres=%d pixel_xres=%d pixel_yres=%d", display_xres, display_yres, g_display.pixel_xres, g_display.pixel_yres);
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INFO_LOG(Log::G3D, "RecalcDPI: g_dpi=%f g_dpi_scale=%f dp_xres=%d dp_yres=%d", g_display.dpi, g_display.dpi_scale, g_display.dp_xres, g_display.dp_yres);
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INFO_LOG(Log::G3D, "RecalcDPI: g_dpi=%d g_dpi_scale=%f dp_xres=%d dp_yres=%d", display_dpi, g_display.dpi_scale, g_display.dp_xres, g_display.dp_yres);
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}
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extern "C" void JNICALL Java_org_ppsspp_ppsspp_NativeApp_backbufferResize(JNIEnv *, jclass, jint bufw, jint bufh, jint format) {
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@ -142,13 +142,14 @@
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std::swap(size.height, size.width);
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}
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float dpi;
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if (screen == [UIScreen mainScreen]) {
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g_display.dpi = (IS_IPAD() ? 200.0f : 150.0f) * scale;
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dpi = (IS_IPAD() ? 200.0f : 150.0f) * scale;
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} else {
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float diagonal = sqrt(size.height * size.height + size.width * size.width);
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g_display.dpi = diagonal * scale * 0.1f;
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dpi = diagonal * scale * 0.1f;
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}
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g_display.dpi_scale_real = 240.0f / g_display.dpi;
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g_display.dpi_scale_real = 240.0f / dpi;
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g_display.dpi_scale = g_display.dpi_scale_real;
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@ -161,7 +162,7 @@
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g_display.pixel_in_dps = (float)g_display.pixel_xres / (float)g_display.dp_xres;
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[[sharedViewController getView] setContentScaleFactor:scale];
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// PSP native resize
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PSP_CoreParameter().pixelWidth = g_display.pixel_xres;
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PSP_CoreParameter().pixelHeight = g_display.pixel_yres;
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