vnctdj
1253103c03
Fix duplicate translation ID
2020-03-28 22:25:48 +01:00
Henrik Rydgård
620aa50cf1
PPGe: Slightly reduce the font size, might help #12764
2020-03-28 14:37:35 +01:00
Henrik Rydgård
2a44d3f797
Merge pull request #12770 from unknownbrackets/gpu-failed
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Windows: Show a message when failing over backend
2020-03-28 14:28:42 +01:00
Unknown W. Brackets
de7aa5b64e
Windows: Show a message when failing over backend.
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Best that we make sure people know when this has happened, probably.
Also, fix the fallback to OpenGL, which was broken on Windows.
2020-03-28 06:19:11 -07:00
Henrik Rydgård
3caf388641
Merge pull request #12769 from hrydgard/log-save-fix
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Don't reset the log enabled flags on non-Windows platforms.
2020-03-28 14:13:09 +01:00
Henrik Rydgård
1ddc8ac3df
Back to ERROR
2020-03-28 14:12:42 +01:00
Henrik Rydgård
01179c2d90
Remove outdated code that reset the logenabled flags on non-Windows. Fixes #12291
2020-03-28 13:24:48 +01:00
Henrik Rydgård
caff4591cc
Minor log improvement in BlockDevices.cpp
2020-03-28 12:40:45 +01:00
Henrik Rydgård
d7e1f4c4de
Merge pull request #12766 from iota97/cheat-scroll
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Rember cheat scroll position
2020-03-26 11:26:22 +01:00
iota97
d89a858dcd
Rember cheat scroll position
2020-03-26 10:59:08 +01:00
Unknown W. Brackets
8b6d2f9025
HLE: Oops, make sure we don't deadbeef mips calls.
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See #12752 .
2020-03-25 17:11:02 -07:00
Henrik Rydgård
328b5c9788
Merge pull request #12763 from CarterLi/master
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macOS: Fix build
2020-03-25 13:43:04 +01:00
李通洲
d66c235649
macOS: Fix build
2020-03-25 19:10:36 +08:00
Henrik Rydgård
cc0cfcd336
Merge pull request #12755 from unknownbrackets/android-hat
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UI: Translate HAT and left analog the same way
2020-03-24 12:08:30 +01:00
Henrik Rydgård
b0035db2ea
Merge pull request #12756 from iota97/deadzone-skip
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Skip deadzone option on tilt
2020-03-24 12:07:49 +01:00
Henrik Rydgård
8971183333
Merge pull request #12758 from vnctdj/chatFixes
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Chat feature tweaks
2020-03-24 12:07:27 +01:00
Henrik Rydgård
02143cac4e
Merge pull request #12760 from unknownbrackets/ppge-spacing
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PPGe: Fix dialog button positioning
2020-03-24 12:06:59 +01:00
Henrik Rydgård
f317b253ae
Merge pull request #12759 from unknownbrackets/ui-minor
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UI: Prevent stretching game icons on detail screen
2020-03-24 08:02:13 +01:00
Unknown W. Brackets
84cc212cfd
SaveState: Correct compat load with OSK changes.
2020-03-23 19:57:04 -07:00
Unknown W. Brackets
dbc78b437e
PPGe: Fix dialog button positioning.
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The measure was previously the line height, but always ultimately used
as the full text height. This just makes it always full height.
2020-03-23 18:23:35 -07:00
Unknown W. Brackets
dbb19d169f
UI: Prevent stretching game icons on detail.
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Also, make them a bit bigger in the save data screen.
2020-03-23 17:43:58 -07:00
iota97
1795a4e34f
Do not apply sensibility of deadzone skip
2020-03-23 23:48:28 +01:00
vnctdj
2a2af3a81c
Fix translation things
2020-03-23 23:43:24 +01:00
vnctdj
220616e3e4
Enable chat input for SDL
2020-03-23 21:38:39 +01:00
iota97
4d6fc424cd
Skip deadzone option on tilt
2020-03-23 19:23:30 +01:00
Henrik Rydgård
ef4ecb0e83
Merge pull request #12749 from iota97/auto-rot-analog
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Auto rotating analog
2020-03-23 18:27:03 +01:00
Unknown W. Brackets
03cd1d5c5e
HLE: Fix some misleading logging.
2020-03-23 09:05:14 -07:00
Unknown W. Brackets
3bc59b0ef7
Windows: Fix strange build error.
2020-03-23 08:14:36 -07:00
Unknown W. Brackets
89595e0d8f
UI: Translate HAT and left analog the same way.
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Before, we were resetting our HAT state for each axis we got, so we'd act
like you pressed the arrow more times for each axis your device has.
A similar thing was possible if you had multiple pads.
2020-03-23 07:58:24 -07:00
iota97
e7bcf9a4c2
Use 2 different button for CW and CCW
2020-03-23 09:24:36 +01:00
Henrik Rydgård
c6948561fd
Merge pull request #12751 from unknownbrackets/kernel-minor
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Core: Add argmask for threadhacks to prevent crash
2020-03-23 09:05:14 +01:00
Henrik Rydgård
79ea010a3d
Merge pull request #12750 from unknownbrackets/lighting
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GPU: Treat negative light exp same as 0
2020-03-23 07:46:59 +01:00
Unknown W. Brackets
9cb74691b6
Core: Add argmask for threadhacks to prevent crash.
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Every HLEFunction should have an argmask. Some asserts for shutdown
crashes someone was seeing when calling HLE funcs from a shutdown
function.
2020-03-22 23:33:05 -07:00
Unknown W. Brackets
4a0109d273
GPU: Treat negative light exp same as 0.
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Based on #12507 and some tests, seems like negative exponents are also
fixed to a 1.0f result.
2020-03-22 22:28:05 -07:00
Unknown W. Brackets
56a1b6d03a
Android: Reassert immersive after input dialog.
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See #12732 .
2020-03-22 18:55:22 -07:00
Unknown W. Brackets
b9795057cf
Osk: Correct UCS2 conversion.
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String end was calculated incorrectly.
2020-03-22 18:34:03 -07:00
iota97
45da319ce7
Auto rotating analog
2020-03-23 00:45:22 +01:00
Unknown W. Brackets
edbd01807b
Merge pull request #12747 from hrydgard/input-encoding-cleanup
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Input encoding cleanup
2020-03-22 17:57:28 -04:00
Unknown W. Brackets
0767235fbf
Camera: Fix missing return warning.
2020-03-22 13:45:41 -07:00
Henrik Rydgård
1ad65c7c7a
Remove some more uint16_t
2020-03-22 21:28:06 +01:00
Henrik Rydgård
d6ba1b7f99
More correctly handle UCS2 encoding.
2020-03-22 19:29:25 +01:00
Henrik Rydgård
bb30169c88
Address feedback
2020-03-22 19:20:23 +01:00
Henrik Rydgård
d1196f2fc0
Support a few more wstring functions on non-windows platforms, due to the armips assembler.
2020-03-22 17:03:49 +01:00
Henrik Rydgård
75cdc11fdb
Text input: Clearly use 16-bit chars like the PSP, don't rely on wchar_t.
2020-03-22 16:44:19 +01:00
Henrik Rydgård
03b9c40fae
Merge pull request #12741 from unknownbrackets/hle-calls
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HLE: Make calling mips funcs simpler
2020-03-22 15:36:00 +01:00
Unknown W. Brackets
d2d07e253b
PPGe: Avoid crash with missing metadata.
2020-03-22 07:12:16 -07:00
Unknown W. Brackets
54e1afda1e
HLE: Make calling mips funcs simpler.
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This makes their return value handling, scheduling, etc. more
straight-forward.
2020-03-22 06:59:43 -07:00
Henrik Rydgård
a70f00ca8e
Merge pull request #12746 from unknownbrackets/gpu-size-est
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GPU: Assume a scissor of 481x273 is a mistake
2020-03-22 11:37:59 +01:00
Henrik Rydgård
0faa3f2ce3
Merge pull request #12743 from unknownbrackets/ui-minor
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UI: Disable render dup frames where it can't work
2020-03-22 11:37:19 +01:00
Henrik Rydgård
a875b8add0
Merge pull request #12744 from unknownbrackets/ui-minor2
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UI: Allow startup without UI assets
2020-03-22 11:36:24 +01:00