Henrik Rydgård
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6d9bb1b29e
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Move post-processing settings to DisplayLayoutScreen
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2022-11-22 23:29:50 +01:00 |
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Henrik Rydgård
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575560f679
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Enable game backgrounds on more screens
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2022-11-22 22:53:54 +01:00 |
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Henrik Rydgård
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57864f62ce
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Rework the display layout editor to ditch the preview thing.
We lose the snapping in the refactor because I ended up rewriting the
whole dragging mechanism, might reintroduce later.
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2022-11-22 20:10:20 +01:00 |
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Henrik Rydgård
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b80df6c360
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Add transparent background to the existing Display Layout Editor.
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2022-11-22 14:16:24 +01:00 |
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Henrik Rydgård
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d551d2a3ed
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Pause menu background: Remove complicated transparency tricks, instead draw game as part of background.
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2022-11-22 12:11:20 +01:00 |
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Henrik Rydgård
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c668736924
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Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
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2022-10-27 11:05:58 +02:00 |
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Unknown W. Brackets
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6576b853e4
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UI: Fix some logic dependent on screen tags.
9f38516 changed various tags but not code referencing them.
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2022-09-17 13:36:25 -07:00 |
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Unknown W. Brackets
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56e30495aa
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Common: Fix some type compare warnings on 32-bit.
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2022-09-12 22:14:48 -07:00 |
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Henrik Rydgård
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02c03216bf
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Add Lubos to credits list
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2022-09-06 11:50:01 +02:00 |
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Unknown W. Brackets
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aad5082d55
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Config: Move recent ISOs access to accessors.
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2022-07-11 20:44:13 -07:00 |
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iota97
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1d37ec48a4
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Allow to set default background color in a theme
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2022-02-18 21:02:07 +01:00 |
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Henrik Rydgård
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ce2995f952
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Add UI Tint/Saturation settings
Does the color tinting in the vertex shader.
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2022-02-18 14:23:57 +01:00 |
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Henrik Rydgård
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e88ddbb42a
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Merge pull request #15394 from iota97/theme
Allow custom UI themes
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2022-02-17 10:45:13 +01:00 |
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iota97
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561870dc25
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Merge item and button style, remove hightlighed and few other fixes
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2022-02-14 13:57:22 +01:00 |
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iota97
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1c313da541
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Keep comment up to date
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2022-02-11 19:30:25 +01:00 |
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Cameron Cawley
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5adf188ea1
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UI: Mention SDL in the credits when it's being used alongside Qt
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2022-01-09 23:36:20 +00:00 |
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Unknown W. Brackets
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a397bf811b
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UI: Fix some sign/size comparison warnings.
Mostly size_t vs int.
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2022-01-06 20:40:29 -08:00 |
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Henrik Rydgård
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c07068f89b
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Fix text wrapping on PromptScreen by improving the layout
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2021-12-13 22:42:03 +01:00 |
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Henrik Rydgård
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0ab207adb1
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Display the graphics API on logoscreen on more platforms
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2021-11-30 10:11:18 +01:00 |
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Unknown W. Brackets
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b8ab7f39df
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jit: Lock around changes to the jit pointer.
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2021-11-28 10:04:22 -08:00 |
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Henrik Rydgård
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992ad801e7
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Add a crude way to blacklist post/texture shaders from certain vendors.
Use it to work around #14530 for now.
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2021-09-28 23:39:52 +02:00 |
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Henrik Rydgård
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76df060349
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Show the logo screen before the memstick screen on first boot with scoped storage
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2021-09-19 20:23:46 +02:00 |
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iota97
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564a3691cd
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Little fix to logo screen
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2021-09-17 00:09:47 +02:00 |
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iota97
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a2f016b2d1
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Fix setting info on multi choice
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2021-09-12 12:06:05 +02:00 |
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Henrik Rydgård
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d876834561
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Fix weird linker problem
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2021-09-11 21:17:01 +02:00 |
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Henrik Rydgård
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b17ff0e5af
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Merge pull request #14818 from iota97/super-wp
Focus based moving background
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2021-09-11 20:50:54 +02:00 |
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iota97
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fb5b528b97
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Moving Background
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2021-09-10 01:55:23 +02:00 |
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iota97
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ecab31ef8b
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Keep track of focus position
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2021-09-09 17:35:19 +02:00 |
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iota97
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9283d14a3d
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Fix wave on different dps
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2021-09-09 11:58:02 +02:00 |
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iota97
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79b10c4d53
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Add some antialiasing
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2021-09-08 16:36:57 +02:00 |
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iota97
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01aaed54d6
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Wave animation
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2021-09-08 15:57:41 +02:00 |
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Henrik Rydgård
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b397e5c455
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Assorted plumbing.
wip
Buildfix
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2021-06-07 00:24:51 +02:00 |
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Henrik Rydgård
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4d344f556a
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Additional feedback.
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2021-05-13 10:39:17 +02:00 |
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Henrik Rydgård
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025bcb1673
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Introduce Path, start using it all over the place.
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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1b13badeb4
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Move remaining FileUtil functions into the File namespace.
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2021-04-25 20:38:22 +02:00 |
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Unknown W. Brackets
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5f59495756
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UI: Load BG image properly on init.
Also fix the update on Vulkan.
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2021-04-16 20:49:46 -07:00 |
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Unknown W. Brackets
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ca1a936d56
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GPU: Stop using Off as terminator for postshaders.
There's really no need to have a dummy entry at the end of the array.
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2021-04-10 18:35:23 -07:00 |
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Unknown W. Brackets
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0aa8a4886c
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UI: Don't include symbols in recent games anim.
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2021-04-04 13:28:52 -07:00 |
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Unknown W. Brackets
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f98bafb73d
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UI: Centralize BG pic choosing a bit.
It's in several places.
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2021-04-04 10:57:40 -07:00 |
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Unknown W. Brackets
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e2a8c83b9f
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UI: Add BG animation for recent games.
Just a subdued slideshow in the background.
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2021-04-04 10:48:42 -07:00 |
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Henrik Rydgård
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4ef36a7981
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Add a setting for choosing background animation.
Off and Floating Symbols are the only choices so far.
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2021-03-23 23:41:16 +01:00 |
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Unknown W. Brackets
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3c778f567c
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UI: Add text description for all views.
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2021-02-21 16:38:02 -08:00 |
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Unknown W. Brackets
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f32f89dd90
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Global: Remove some unused variables.
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2021-02-15 11:59:45 -08:00 |
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Henrik Rydgård
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894cb9f28f
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Slight simplification in LogoScreen
Not that I think those crashes actually are from this...
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2021-02-11 22:11:50 +01:00 |
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Henrik Rydgård
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c76fe9cec4
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Assorted paranoid cleanups, inspired by #14082
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2021-02-10 00:20:52 +01:00 |
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Henrik Rydgård
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ed8188e821
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Do the title screen animation by accumulator instead, to avoid a long first frame breaking it.
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2021-02-07 20:09:57 +01:00 |
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Henrik Rydgård
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5fe6492b9b
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Make a couple of UI animations refresh rate independent
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2021-02-04 08:55:21 +01:00 |
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Henrik Rydgård
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1814fa5602
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Fix background idle animation on iOS when task switching
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2020-12-16 14:49:45 +01:00 |
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Henrik Rydgård
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f5d674e3c7
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Add some recent contributors to the credits list.
@ANR2ME
@adenovan
@iota97
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2020-10-05 22:54:50 +02:00 |
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Henrik Rydgård
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0e3a84b4a8
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Move most GPU things to Common.
It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
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2020-10-04 23:39:02 +02:00 |
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