Display the graphics API on logoscreen on more platforms

This commit is contained in:
Henrik Rydgård 2021-11-30 10:11:18 +01:00
parent cfe2716d49
commit 0ab207adb1

View file

@ -784,7 +784,7 @@ void LogoScreen::render() {
int ppsspp_org_y = bounds.h / 2 + 130;
dc.DrawText("www.ppsspp.org", bounds.centerX(), ppsspp_org_y, textColor, ALIGN_CENTER);
#if (defined(_WIN32) && !PPSSPP_PLATFORM(UWP)) || PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX)
#if !PPSSPP_PLATFORM(UWP)
// Draw the graphics API, except on UWP where it's always D3D11
std::string apiName = screenManager()->getDrawContext()->GetInfoString(InfoField::APINAME);
#ifdef _DEBUG