Commit graph

194 commits

Author SHA1 Message Date
Henrik Rydgård
767bf55afb Remove duplicate line in libretro makefile.
Fixes #16269
2022-10-22 17:11:40 +02:00
Henrik Rydgård
2b18241763 Libretro buildfix attempt again 2022-10-20 10:48:40 +02:00
Henrik Rydgård
1e343370ae Libretro buildfix attempt 2022-10-20 10:02:40 +02:00
Henrik Rydgård
70488be450 Make as much as possible of the VR code build on all platforms 2022-10-17 20:12:48 +02:00
Henrik Rydgård
d4bfe9299d Track min and max GPU time, init time, render CPU time.
Mainly wanted to see if init time is a factor, there are optimizations
we can do there.
2022-10-10 10:53:27 +02:00
Henrik Rydgård
49097d359b More libretro buildfix, thanks stuken 2022-10-03 16:36:03 +02:00
Henrik Rydgård
cdee10fe86 Vulkan: Basic geoshader code generation. 2022-10-02 07:42:17 -07:00
Unknown W. Brackets
559fdd167f armips: Also update UWP and ARM64, etc. 2022-09-30 20:16:34 -07:00
Henrik Rydgård
fabd50b178 Move FrameData out of VulkanRenderManager 2022-09-17 01:34:38 +02:00
Unknown W. Brackets
c9780e7609 Build: Another attempt to fix libretro.
As per lib/common/portability_macros.h in zstd.
2022-09-07 20:44:45 -07:00
Henrik Rydgård
ad12aced6c Another attempt at fixing libretro, this time the win build failed 2022-09-07 21:55:22 +02:00
Henrik Rydgård
8782061539
Merge pull request #15980 from unknownbrackets/zstd-update
Build: Add additional zstd file for libretro
2022-09-07 14:45:43 +02:00
Unknown W. Brackets
35157e8762 Build: Add additional zstd file for libretro. 2022-09-06 18:48:33 -07:00
Henrik Rydgård
ae23c3c266
Merge pull request #15974 from unknownbrackets/debugger-gecond
Add breakpoint conditions to GE debugger
2022-09-06 23:39:26 +02:00
Unknown W. Brackets
14d45c2e77 Build: Include all zstd files in libretro.
This was previously commented out, and was intentionally changed in zstd
so you could use a different xxhash.
2022-09-05 17:43:58 -07:00
Henrik Rydgård
14ef126137 Correct libretro buildfix (hopefully) 2022-09-05 22:17:02 +02:00
Unknown W. Brackets
542e7aa555 GE Debugger: Add a table of register metadata.
So far, not used, but indicates info about each GE register.
2022-09-05 12:15:53 -07:00
Henrik Rydgård
97ad3c21b4 libretro build fix, see #15968 2022-09-05 19:21:04 +02:00
Henrik Rydgård
6b6271a53e
Merge pull request #15968 from hrydgard/remove-fast-matrix-asm
Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics.
2022-09-05 18:14:37 +02:00
Henrik Rydgård
a42807ea62 Fix case problem in libretro make file, see #15964 2022-09-05 12:40:38 +02:00
Henrik Rydgård
ed8c4e8758 Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics. 2022-09-05 10:33:05 +02:00
Henrik Rydgård
82a6c42e17 DepalettizeCommon -> TextureShaderCommon. Simplifications. 2022-08-22 12:21:20 +02:00
Henrik Rydgård
de10c1fddd Buildfixes 2022-08-06 18:27:04 +02:00
Henrik Rydgård
7085861aad Switch over D3D9 as well. Buggy, will debug after unification 2022-08-06 18:27:03 +02:00
Henrik Rydgård
e345a6ba3c Works with D3D11, except the depth texturing case 2022-08-06 18:27:03 +02:00
Henrik Rydgård
37555fd442 Move to Common 2022-08-06 18:27:02 +02:00
ANR2ME
41de63f13c Moving sceNpMatching2-stuff to sceNp2.cpp/h.
PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game.
2022-08-04 16:12:29 +07:00
ANR2ME
dcf3ece8f4 Implement NP Signin Dialog (faked signin) 2022-08-04 16:12:25 +07:00
Henrik Rydgård
59b3df0643 Draw2D 2022-08-03 14:12:55 +02:00
Henrik Rydgård
9bead443c3 Unify stencil buffer upload using Draw. Only OpenGL tested yet (shaders need adaptation). 2022-08-03 13:31:13 +02:00
Henrik Rydgård
69c4b59edd libretro buildfix 2022-07-30 15:20:36 +02:00
Henrik Rydgård
3b9ab88b21 Add utility class VulkanBarrier 2022-05-01 10:20:11 +02:00
Henrik Rydgård
a68ddd0a8d Merge separate NEON functions into the normal functions.
We no longer support non-NEON ARM.

It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Unknown W. Brackets
ad2e380987 Display: Move listeners to separate HW file.
Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Unknown W. Brackets
a0a9b1e89b softgpu: Add class to manage and enqueue for bins.
For now, just forwarding.
2022-01-13 09:26:59 -08:00
Henrik Rydgård
55fe21db1e Add a simple GPU profiler to profile individual events, rather than full passes. 2021-12-12 12:11:54 +01:00
Unknown W. Brackets
3d5bced296 softjit: Rename reg cache so it can be reused.
Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00
Unknown W. Brackets
ae3299ea04 softjit: Add stubbed DrawPixel for x64. 2021-11-26 08:21:11 -08:00
Henrik Rydgård
8f29d9542c Buildfixes 2021-11-22 19:53:00 +01:00
Unknown W. Brackets
09dc38080a softgpu: Move draw pixel code to separate file.
This separates things better anyway.  No major perf impact.
2021-11-21 08:23:32 -08:00
Unknown W. Brackets
953200c995 softgpu: Add func to calculate pixel func ID.
This normalizes some things, and eventually can be used for a jit key.
2021-11-20 15:27:04 -08:00
bslenul
5ba544ebab [Libretro] Small core options cleanup + create a new git-version.cpp instead of appending stuff in it 2021-08-30 16:38:37 +02:00
Henrik Rydgård
8cab56c948 Move keymap defaults to a separate file. Not exactly a clean separation though. 2021-08-28 15:12:10 +02:00
Pierce Andjelkovic
d9a3741fcb RISC-V CPU detect 2021-07-28 21:58:56 +10:00
Henrik Rydgård
98372c465f Break out EmuScreen's key/axis inputs to ControlMapper.cpp/h
Additionally, break out the analog stick mapping to the same file.

This will make more sense soon when I change where the analog mapping
is called from, but want this refactor in separately for testing.
2021-07-08 22:24:00 +02:00
Henrik Rydgård
446c2c027e Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager. 2021-06-12 13:03:53 +02:00
Henrik Rydgård
73871b9b7e Implement new thread manager, port stuff to it. 2021-06-12 13:03:53 +02:00
Henrik Rydgård
9b32ea2f55 Split out AndroidStorage.cpp from android/jni/app-android.cpp, move to Common 2021-06-07 00:26:24 +02:00
Unknown W. Brackets
64678e0114 Reporting: Move message report interface to Common.
This makes it so we can call reporting from Common.
2021-06-06 09:22:03 -07:00
Unknown W. Brackets
f6a1ffdd14 Update zstd to 1.5.0.
This improves GE frame dump compression speed and ZIM load speed.
2021-05-16 11:15:24 -07:00