oioitff
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4414238014
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Use a new image instead
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2013-04-18 23:10:57 +08:00 |
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oioitff
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36a03f7ad3
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Build fix
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2013-04-18 20:23:26 +08:00 |
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oioitff
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7ff4f34a48
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Add an UI for modifying controls for PC
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2013-04-18 18:38:43 +08:00 |
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Henrik Rydgard
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32f344d6bd
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Very basic internationalization. Does not work on Android yet due to location of ini files.
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2013-04-18 12:06:26 +02:00 |
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raven02
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4667bee372
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Windowss : fix enable sound
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2013-04-18 06:46:57 +08:00 |
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Henrik Rydgard
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06cbcd07a6
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Windows: Fix mipmap menu item
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2013-04-17 21:07:41 +02:00 |
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Henrik Rydgård
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5c7cdf276a
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Merge pull request #1309 from raven02/patch-21
Toggle sound emulation on windows platform
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2013-04-16 14:05:25 -07:00 |
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raven02
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956e740754
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Add ID_EMULATION_SOUND
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2013-04-17 03:43:00 +08:00 |
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raven02
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b27c1aeb1c
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Add Sound emulation menu item
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2013-04-17 03:42:07 +08:00 |
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raven02
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16605b6fa7
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Toggle Sound Emulation on windows platform
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2013-04-17 03:38:17 +08:00 |
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Henrik Rydgard
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98daf18d56
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Add skeleton code for Windows multitouch, to be filled in by someone who can test :P
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2013-04-16 21:14:46 +02:00 |
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CrazyMax
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e864569d0c
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Windows: add Force Input Device option;
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2013-04-16 17:34:20 +03:00 |
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Henrik Rydgard
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e3fb88de68
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Background thread for icon loading, show in game list. Switch to GNU STL in Android port.
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2013-04-13 21:24:07 +02:00 |
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Unknown W. Brackets
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fe97fd6fc5
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Add better savestate error handling.
Aborts when it can't load.
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2013-04-13 01:39:17 -07:00 |
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Unknown W. Brackets
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ab37f6e760
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Set a fixed base address in headless Windows.
This matches and makes x64 not crash with errors.
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2013-04-10 21:31:07 -07:00 |
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BeaR
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01e23dc77f
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Remove dependency on dxguid.lib
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2013-04-08 18:26:01 +02:00 |
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Unknown W. Brackets
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dcd2c26214
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Treat the keyboard and pads differently.
We basically never want two pads active at once, but keyboard is
different. So, they need to be treated differently.
Fixes #1212.
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2013-04-07 18:42:23 -07:00 |
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Henrik Rydgård
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1d64e2fbc7
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Merge pull request #1196 from unknownbrackets/ui-tweaks
Minor adjustments to the menu screen
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2013-04-07 02:03:21 -07:00 |
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Unknown W. Brackets
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1218db02f5
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Skip pads if their analog is not set.
Not sure if a deadzone is needed... or if some pads may do a constant
bottom left or something...
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2013-04-06 20:17:36 -07:00 |
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Unknown W. Brackets
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c12b306abd
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Fix drag and drop loading on Windows.
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2013-04-06 20:09:29 -07:00 |
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Unknown W. Brackets
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4ebd3aaceb
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Fix a bunch of Windows UI x64 conversion warnings.
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2013-04-05 20:28:58 -07:00 |
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Unknown W. Brackets
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fd0a422d89
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Actually respect autorun on Windows.
Fixes #1179.
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2013-04-05 00:57:43 -07:00 |
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Unknown W. Brackets
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169d04d3ad
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Remove unnecessary calls to UpdateMenus().
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2013-04-05 00:48:41 -07:00 |
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Henrik Rydgård
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f25735aa93
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Merge pull request #1152 from CrazyMax/win-input
fix XInput issue introduced in d82b09b087
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2013-04-01 11:23:25 -07:00 |
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CrazyMax
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0f5c7f2b31
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fix XInput issue introduced in d82b09b087
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2013-04-01 21:16:23 +03:00 |
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Henrik Rydgard
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09d1f3c1fa
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win: Fix X360 button problems by skipping DInput if there's a 360 pad available.
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2013-04-01 20:15:16 +02:00 |
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Henrik Rydgard
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8aee82535b
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Read both pic0 and pic1 and draw them on the pause screen.
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2013-04-01 12:35:02 +02:00 |
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Henrik Rydgård
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dd3503890b
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Merge pull request #1143 from CrazyMax/master
Windows: add support DirectInput gamepads (devices)
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2013-03-31 23:49:42 -07:00 |
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Unknown W. Brackets
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c8fb03327e
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Make the new UI more usable at 1x zoom.
It's no longer the default, but still an option.
Not super legible is better than broken.
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2013-03-31 19:15:59 -07:00 |
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CrazyMax
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6d2abe95b4
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Windows: add support DirectInput gamepads (devices);
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2013-04-01 04:55:38 +03:00 |
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Unknown W. Brackets
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5c4fe5c5b9
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Correct the state of the Go button on autoload.
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2013-03-31 18:48:44 -07:00 |
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Unknown W. Brackets
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aeac614cc0
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Don't open duplicate memory/disasm windows.
It's annoying.
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2013-03-31 18:47:48 -07:00 |
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Unknown W. Brackets
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3564b1579b
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Raise the main window when opening the debugger.
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2013-03-31 18:28:13 -07:00 |
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Unknown W. Brackets
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d8cb2cdffb
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Handle args on Windows in NativeInit() too.
Now it's like everyone else, plus it works again. Bonus.
Fixes #1134.
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2013-03-31 18:23:07 -07:00 |
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Unknown W. Brackets
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d441068350
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Only alternate buttons, not arrows/special keys.
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2013-03-31 13:11:37 -07:00 |
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Henrik Rydgard
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2301ad0b7c
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X360 controller: Left thumb speedup, right thumb menu, keyboard still works
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2013-03-31 11:30:50 +02:00 |
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Unknown W. Brackets
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c4a93d3bc3
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Make emulation -> stop actually shut down.
Otherwise it pauses so it never gets around to it.
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2013-03-30 22:37:11 -07:00 |
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Unknown W. Brackets
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8f911a0ebe
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Add a setting to autosave the symbol map.
And move it into system, needs to be after the coreParameter too.
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2013-03-30 22:28:55 -07:00 |
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Henrik Rydgard
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0eda1a8fe5
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Show bg and icon on pause screen.
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2013-03-31 01:04:46 +01:00 |
|
Henrik Rydgard
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634e324975
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More work on control
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2013-03-31 00:39:58 +01:00 |
|
Henrik Rydgard
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afa21588d7
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Some work towards better control handling, includes stickyfix from native
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2013-03-30 23:55:28 +01:00 |
|
Henrik Rydgard
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e78193b907
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win32: Save/restore window position
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2013-03-30 17:49:02 +01:00 |
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Henrik Rydgard
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0b87abe945
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Revert accidentally increased .sln version number. also throw in lowp in UI shaders.
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2013-03-30 17:32:00 +01:00 |
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Henrik Rydgard
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4bca64f5cf
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New touch crosspad that can do diagonals
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2013-03-30 16:48:38 +01:00 |
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Henrik Rydgard
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7425532e99
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Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
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2013-03-30 15:46:26 +01:00 |
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Henrik Rydgard
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f02e682021
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Merge branch 'master' into win32-gl-ui
Conflicts:
Qt/Native.pro
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2013-03-29 23:37:59 +01:00 |
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Henrik Rydgard
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bb939321bc
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Fix symbol map loading, Qt fullscreen build
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2013-03-29 22:56:57 +01:00 |
|
Henrik Rydgard
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81444c92a1
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win32-gl-ui: Cleanup
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2013-03-29 21:21:27 +01:00 |
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Henrik Rydgard
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724a600381
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Buildfix android, misc other fixes, some include cleanup
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2013-03-29 20:55:32 +01:00 |
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Henrik Rydgard
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187159eb53
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win32-gl-ui: Logging fixes, etc.
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2013-03-29 20:03:11 +01:00 |
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