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Make emulation -> stop actually shut down.
Otherwise it pauses so it never gets around to it.
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@ -356,8 +356,6 @@ namespace MainWindow
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break;
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case ID_EMULATION_STOP:
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if (disasmWindow[0])
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SendMessage(disasmWindow[0]->GetDlgHandle(), WM_COMMAND, IDC_STOP, 0);
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if (memoryWindow[0])
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SendMessage(memoryWindow[0]->GetDlgHandle(), WM_CLOSE, 0, 0);
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