Bashar Astifan
07c119a80c
Merge branch 'master' of https://github.com/hrydgard/ppsspp
2023-08-14 02:45:28 +04:00
Henrik Rydgård
7bb1914fd3
Add FrameTiming.cpp/h (with no real contents)
2023-08-13 17:57:43 +02:00
Henrik Rydgård
1ea11c233c
Remove "SwapBuffers" from the GraphicsContext interface.
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Buildfixes
More buildfix
headless buildfix
One more buildfix
2023-08-11 01:57:02 +02:00
Henrik Rydgård
ed9b033f7d
D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present().
2023-08-11 01:57:02 +02:00
Henrik Rydgård
1bdbef487b
D3D11: Pass the swapchain pointer into the thin3d context
2023-08-11 01:57:02 +02:00
Henrik Rydgård
bcae36d8cb
Merge NativeUpdate and NativeRender, we always call them together.
2023-08-07 22:50:57 +02:00
Henrik Rydgård
ea659319b2
Merge pull request #17852 from unknownbrackets/riscv-centralize
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IR: centralize common parts of native backend
2023-08-06 10:54:53 +02:00
Henrik Rydgård
39d25ce91f
D3D11: Allow setting the max frame latency
2023-08-04 11:53:51 +02:00
Unknown W. Brackets
691799a0ca
irjit: Centralize native jit compile dispatch.
2023-08-03 23:14:58 -07:00
Henrik Rydgård
9f6e67b17a
Move the debug overlay rendering out from EmuScreen into DebugOverlay.cpp
2023-08-02 14:58:22 +02:00
Henrik Rydgård
9a8919810b
Translation cleanups
2023-08-01 13:04:52 +02:00
Bashar Astifan
401377818c
Merge branch 'master' into master
2023-08-01 05:29:56 +04:00
Unknown W. Brackets
f870271011
riscv: Spill registers more intelligently.
2023-07-30 14:24:12 -07:00
Henrik Rydgård
8cfc4fe60d
Merge pull request #17647 from lvonasek/postshader_fake_reflections
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Postshader - Fake reflections
2023-07-22 12:24:40 +02:00
Henrik Rydgård
ab6e902fea
Make naett work on Android, UWP, Mac. Exclude on Linux
2023-07-21 10:28:31 +02:00
Henrik Rydgård
e2cc835c2b
Setup build for new file HTTPNaettRequest
2023-07-21 10:27:40 +02:00
Henrik Rydgård
f13a07f19b
Break out Download and RequestManager into its own file
2023-07-21 10:27:40 +02:00
Henrik Rydgård
85f5136a81
Add a GetProperty query for the git version
2023-07-20 10:57:52 +02:00
Bashar Astifan
9b4be1b3b0
Merge branch 'master' of https://github.com/basharast/ppsspp
2023-07-18 01:14:02 +04:00
Bashar Astifan
b99d671551
Fix UWP build
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Replacing NativeMessageReceived with System_PostUIMessage
2023-07-18 01:12:47 +04:00
Bashar Astifan
a35c8425e6
Merge branch 'master' into master
2023-07-17 23:20:52 +04:00
Bashar Astifan
f9265108d4
Added BrowseFileType::SOUND_EFFECT case
2023-07-17 23:13:46 +04:00
Henrik Rydgård
2537f76277
UI: Add a basic FileChooserChoice view
2023-07-16 12:14:40 +02:00
GABO1423
4f4d41a02b
(UWP) Add Missing Asset Files
2023-07-13 20:49:34 -04:00
Henrik Rydgård
a21d70f5b4
Merge pull request #17665 from lvonasek/postshader_bloom
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Postshader - New version of bloom
2023-07-13 10:18:38 +02:00
Henrik Rydgård
d0b42705a0
Switch over to rc-client
2023-07-08 18:59:37 +02:00
Henrik Rydgård
84fffec4f3
Switch all NativeMessageReceived to System_PostUIMessage
2023-07-06 17:26:02 +02:00
Lubos
0729aa5d46
Postshader - New version of bloom
2023-07-05 19:20:17 +02:00
Henrik Rydgård
a7c21b582e
Move UI/RetroAchievements.{cpp,h} to Core.
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Necessary to avoid some dependency inversion.
Gotta figure out how this will interact with the libretro stuff..
2023-07-02 12:02:20 +02:00
Henrik Rydgård
eb21a2e6c9
Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h
2023-06-30 17:15:49 +02:00
Lubos
2a7d6fe9f8
Postshader - Fake reflections added
2023-06-30 14:38:35 +02:00
GABO1423
e8c42b0bb7
(UWP) Code Cleanup: Round 2
2023-06-29 01:36:30 -04:00
Henrik Rydgård
2ba8eca2c8
Further UWP and Android fixes
2023-06-26 10:01:41 +02:00
Henrik Rydgård
c0f0c05417
rcheevos initial build setup and basic scaffolding
2023-06-26 10:01:40 +02:00
Henrik Rydgård
9f88dbd656
Icon cache for UI rendering
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This will be needed for achievements, and has uses already now.
2023-06-18 14:11:12 +02:00
Henrik Rydgård
9f14cfb54e
Merge pull request #17539 from Nemoumbra/broadcast-config
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ClientConfigSubscriber added
2023-06-16 17:20:46 +02:00
Henrik Rydgård
fffaa41091
Extract the class TabbedUIDialogScreen from GameSettingsScreen.
2023-06-16 13:56:26 +02:00
Nemoumbra
311687a673
ClientConfigSubscriber added
2023-05-31 19:17:43 +03:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
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* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
dfb446f89d
Allow other backends than Vulkan to have GPU memory stats. Implement for GL.
2023-05-24 14:33:01 +02:00
Henrik Rydgård
67a35d3476
Merge pull request #17356 from unknownbrackets/minor-cleanup
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Cleanup some more string formats, mostly in debugger
2023-05-23 08:29:23 +02:00
Henrik Rydgård
cf9a628a2e
AndroidContentURI: Move code from the header to cpp. Some assorted cleanup, add a unit test for Download paths
2023-05-16 16:08:51 +02:00
Bashar Astifan
f86a462145
Revert creating ToShortFriendlyPath, more cleanup
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Path preview can actually solved within ToVisualString without creating another function, I feel it will cause confusing as both function will be similar.
2023-05-04 12:03:14 +04:00
Bashar Astifan
ab408a5518
Fix _wfopen mode conversion
2023-05-03 20:30:29 +04:00
Bashar Astifan
9576065d20
better preview path
2023-05-03 14:42:23 +04:00
Bashar Astifan
37eca9b95a
Update StorageManager.cpp
2023-05-03 13:44:52 +04:00
Bashar Astifan
808ff28aa5
Free space and other fixes
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- Fixed freespace value
- added back BOOTABLE case to BROWSE_FOR_FILE
- Fixed fake folder info
- Fixed some code formating
2023-05-03 13:04:07 +04:00
Bashar Astifan
9b0577351f
Review's changes, more fixes and better structure
2023-05-02 00:09:22 +04:00
Bashar Astifan
05776ee6af
Major update
2023-04-30 08:54:54 +04:00
Unknown W. Brackets
bab2461a48
Windows: Use cpu_features on arm64.
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It's now supported.
2023-04-29 10:59:32 -07:00