Commit graph

4524 commits

Author SHA1 Message Date
Herman Semenov
315340fc62 Using const reference for C++17 range-based loop and freq used objects 2023-12-13 17:33:01 +01:00
Henrik Rydgård
af17112bf4 Expose --escape-exit and --pause-menu-exit to be set from the ini file
You can now set --escape-exit by setting `PauseExitsEmulator = true` in [General].
You can now set --pause-menu-exit by setting `PauseMenuExitsEmulator = true` in [General].
2023-12-13 17:12:48 +01:00
Henrik Rydgård
e62614498e Buildfix mac (name collision with NO...) 2023-12-13 16:48:07 +01:00
Henrik Rydgård
caec201c4d Make "Skip GPU readbacks" a multi-choice option, for easier experimentation by users 2023-12-13 16:18:44 +01:00
Henrik Rydgård
f8927df9a6 Load savestate screenshots in the background 2023-12-13 12:07:23 +01:00
Henrik Rydgård
32f5f081a2
Merge pull request #18537 from hrydgard/ui-image-refactor
UI image loading refactor
2023-12-13 09:03:29 +01:00
Henrik Rydgård
4710d57ecd Default the new Android 60hz setting to "Request". Let's see how it goes, might be able to remove the ability to change it later. 2023-12-13 08:53:18 +01:00
Henrik Rydgård
2aca8fe3f9 Get rid of more unnecessary uses of ManagedTexture 2023-12-12 23:13:45 +01:00
Henrik Rydgård
4c3f82da55 Remove ManagedTexture from HttpImageView 2023-12-12 22:44:03 +01:00
Henrik Rydgård
75e96df448 Don't use ManagedTexture in GameInfoCache, not needed. 2023-12-12 22:34:31 +01:00
Henrik Rydgård
82bdc9ec50 Add CreateTextureFromFileData (without ManagedTexture) 2023-12-12 22:24:13 +01:00
Henrik Rydgård
d2e10a058e Some renaming 2023-12-12 22:15:55 +01:00
Henrik Rydgård
8d0582659f
Merge pull request #18533 from hrydgard/tilt-fixes
Tilt: Bugfix, make the deadzone circular, in addition to the inverse (low end radius).
2023-12-12 18:27:18 +01:00
Henrik Rydgård
94fb81466f Tilt: Make the deadzone circular, in addition to the inverse (low end radius). 2023-12-12 17:55:13 +01:00
Henrik Rydgård
a6d717cb39 Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
Might help #18514 and #18480 if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård
5763ec1b88 Move NativeQueryConfig into app-android.cpp 2023-12-12 09:56:33 +01:00
Henrik Rydgård
79ab67e3b2 Run-behind-pause: Fix some edge cases with the transparent background setting 2023-12-11 17:47:19 +01:00
Henrik Rydgård
25ab7b9170 Fix a bunch of edge cases 2023-12-11 15:58:08 +01:00
Henrik Rydgård
6e369e5188 Add play/pause button to the bottom right of the pause screen 2023-12-11 13:56:16 +01:00
Henrik Rydgård
8d8ff5886b Fix issue where nothing had started a render pass when we wanted to clear the screen. 2023-12-11 13:06:15 +01:00
Henrik Rydgård
e8f70594a4 Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00
Henrik Rydgård
6d51fbc1e6 Refactor UI background rendering. There's now a BackgroundScreen. 2023-12-10 22:26:46 +01:00
Henrik Rydgård
0ff0ad9140 Remove preRender/postRender methods from screens, in favor of a mode parameter. 2023-12-10 14:09:55 +01:00
Henrik Rydgård
22295a6412 Plumb through a ScreenRenderMode parameter 2023-12-10 13:05:17 +01:00
Henrik Rydgård
600fb7cc22 Minor cleanups 2023-12-10 12:37:35 +01:00
Henrik Rydgård
db4993bfdc Implement full support for mouse input on Android
The smoothing algorithm changed a bit now that I centralized that logic
in a way that can work with all backends.
2023-12-10 09:52:19 +01:00
Henrik Rydgård
6645ddfa38
Merge pull request #18489 from hrydgard/memory-profiling-notes
Some changes and comments after running the memory profiler on Windows
2023-12-08 23:58:48 +01:00
Henrik Rydgård
d234fa24e6 Add progress bar (without %) to install/uninstall. Other fixes. 2023-12-08 16:16:28 +01:00
Henrik Rydgård
888b32e243 Store: Perform uninstalls on a background thread, to avoid hanging the UI 2023-12-08 16:16:26 +01:00
Henrik Rydgård
376db1f931 Remove the unused "front" draw2d buffer. Saves 1.5MB of RAM. 2023-12-08 12:29:24 +01:00
Henrik Rydgård
a22450320b Some minor changes and comments after memory profiling 2023-12-08 12:22:12 +01:00
Henrik Rydgård
b22e27a537 Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games
Instead of just warning.

Fixes #12811
2023-12-07 14:06:41 +01:00
Henrik Rydgård
1f2dbfaf25 Vulkan: Allow MSAA on modern-ish mobile devices, but add a little warning sign.
MSAA on tiler GPUs, the way we use it (we are not able to eliminate
load/store operations yet) can consume huge amounts of bandwidth, so let's be a
little bit careful.
2023-12-03 20:59:15 +01:00
Henrik Rydgård
17c779cd8f RetroAchievements: Display rich-presence messages on the pause screen 2023-12-03 17:21:14 +01:00
Henrik Rydgård
aed8bc6d7b RetroAchievements: Finish the Challenge->Hardcore rename 2023-12-03 16:41:29 +01:00
Henrik Rydgård
5a972be7ef Fix the display of uncompressed size of things that aren't ISO and CSO 2023-12-02 23:41:20 +01:00
Henrik Rydgård
3621529df9 Debug: Add quick "Framebuffer List" overlay. 2023-12-02 14:07:31 +01:00
Henrik Rydgård
b629c99dbf Change "Challenge Mode" to "Hardcore Mode", according to RetroAchievements guidelines 2023-11-30 18:11:03 +01:00
Henrik Rydgård
a9c1bc2ce7 Add translation string, show uncompressed size if different from disk size 2023-11-27 01:11:43 +01:00
Henrik Rydgård
55fdeb93ff Change GameScreen layout so that the game time can fit 2023-11-26 21:58:21 +01:00
Henrik Rydgård
707670cfcf Fix time tracking during pause 2023-11-26 19:49:21 +01:00
Henrik Rydgård
31c85ae0a5 Add the basics of a played-time tracker. 2023-11-26 19:15:38 +01:00
Lubos
4d61896403 OpenXR - Projection matrix on Quest 3 fixed 2023-11-21 23:07:58 +01:00
Henrik Rydgård
bd08fdd566 Forgot some cases where I need to enable save (but not load) state in challenge mode, if the option is set 2023-11-16 20:13:47 +01:00
Henrik Rydgård
4c315bacdf RetroAchievements: Add option to allow saving, but not loading, in challenge / hardcore mode.
This has been requested many times and is useful for development, so
let's simply allow it. It doesn't enable cheating for achievemenst since
you still can't load these states in challenge mode.
2023-11-14 22:54:39 +01:00
Henrik Rydgård
2910303d20 Clean up the checks for triangle-button-for-info on the main screen 2023-11-13 12:49:08 +01:00
Henrik Rydgård
802bae6ee8 Fix minor perf problem in debug mode, navigating long game lists.
InputMappingToPspButton is very slow and was called once per item.
2023-11-13 12:47:28 +01:00
Henrik Rydgård
d4833b72b1 Fix the last place where we were processing UI input events on the wrong thread 2023-11-11 11:21:36 +01:00
Henrik Rydgård
25ab1206b5 Fix stepping of tilt low end radius setting. Add some asserts. 2023-11-06 18:33:05 -06:00
Henrik Rydgård
c5469c409a Add specific sysprop for accelerometer 2023-11-06 18:33:01 -06:00