Commit graph

42613 commits

Author SHA1 Message Date
Henrik Rydgård
bd8e423358 Add some comments 2025-01-22 09:47:00 +01:00
Henrik Rydgård
c0bea3ca76
Merge pull request #19904 from hrydgard/network-connection-detection-2
Improve network info on pause screen (and debugger)
2025-01-22 09:26:09 +01:00
Henrik Rydgård
a710faf27b Remove the Network Connected/Shutdown popups. Replace with more info on pause screen 2025-01-21 18:07:52 +01:00
Henrik Rydgård
5ffd9a2d72 Reset Np state on init, this was missing. 2025-01-21 17:41:53 +01:00
Henrik Rydgård
5abb1be440 Some more logging cleanup 2025-01-21 17:33:59 +01:00
Henrik Rydgård
d61757befd Add entry for Patapon 3 in infra-dns.json (flag it not working) 2025-01-21 17:33:08 +01:00
Henrik Rydgård
d7aa236e13
Merge pull request #19903 from hrydgard/network-connection-detection
Don't disable savestates just because adhoc is "inited"
2025-01-21 13:41:14 +01:00
Henrik Rydgård
2a924ff4df Logging fixes, buildfix on some systems 2025-01-21 12:55:32 +01:00
Henrik Rydgård
29f0744f7d Add warnings on pause screen if a game is known not to work with infrastructure 2025-01-21 12:22:32 +01:00
Henrik Rydgård
1aef267acc Add more information to ImDebugger (ApCtl) 2025-01-21 12:22:32 +01:00
Henrik Rydgård
9f8d21e7b8 Add some more debugger windows and info for networking stuff 2025-01-21 12:22:32 +01:00
Henrik Rydgård
5d124d93f8 Make network connection detection (for pause screen purposes) a bit more strict. 2025-01-21 12:22:29 +01:00
Henrik Rydgård
a7ce204362
Merge pull request #19902 from hrydgard/imgui-allow-input-when-unfocused
ImDebugger: Send inputs to the game when no windows are focused
2025-01-21 12:20:29 +01:00
Henrik Rydgård
9daa4eae5e ImDebugger: Send inputs to the game when no windows are focused (click the background) 2025-01-21 11:52:46 +01:00
Henrik Rydgård
aa4311cba5
Merge pull request #19901 from warmenhoven/warmenhoven/pr/libretro-win-fix
libretro: windows build fix
2025-01-21 08:08:08 +01:00
Eric Warmenhoven
d4a97ee10e libretro: windows build fix 2025-01-20 18:33:07 -05:00
Henrik Rydgård
b189688689
Merge pull request #19897 from hrydgard/dont-connect-to-adhoc
Infrastructure: Don't connect to adhoc unless infra-dns.json tells us to
2025-01-20 22:19:19 +01:00
Henrik Rydgård
8e42c697d9
Merge pull request #19900 from hrydgard/notification-work-2
New, less obtrusive notification style for alt speed indicators
2025-01-20 22:19:06 +01:00
Henrik Rydgård
51b651964b Additinal infra-dns.json updates 2025-01-20 20:58:36 +01:00
Henrik Rydgård
6f0d28e083 Buildfix 2025-01-20 20:58:22 +01:00
Henrik Rydgård
58f336f64d Infrastructure: Only connect to adhoc server if connect_adhoc_for_grouping is set in the json 2025-01-20 20:58:22 +01:00
Henrik Rydgård
f69f94284f Move the hardcoded domains from sceNetResolver.cpp to the json. 2025-01-20 20:58:22 +01:00
Henrik Rydgård
ac67d62e57 Update infra-dns.json with SOCOM games, driver, etc 2025-01-20 20:58:22 +01:00
Henrik Rydgård
c7078f31fd Rename "networkInited" to g_adhocServerConnected, which is what it is 2025-01-20 20:58:22 +01:00
Henrik Rydgård
68e1b08ab3 Remove unused translation keys 2025-01-20 20:50:13 +01:00
Henrik Rydgård
59b1e20b75 Add a transparent indicator style, use it for alt speed popups 2025-01-20 20:48:05 +01:00
Henrik Rydgård
c5a52caf9a
Merge pull request #19899 from hrydgard/notification-work
Notifications: Allow controlling screen position
2025-01-20 18:42:48 +01:00
Henrik Rydgård
7d8b0329be Allow changing where general notifications pop up, just like with achievement notifications 2025-01-20 18:02:56 +01:00
Henrik Rydgård
eb10247d77 Skip showing regular notifications that don't have messages 2025-01-20 17:48:16 +01:00
Henrik Rydgård
6094031b3e
Merge pull request #19893 from hrydgard/syscall-log-recursion
Correct logging for "recursive" syscalls
2025-01-20 12:40:13 +01:00
Henrik Rydgård
0d21d3764f Fix cursor shape getting stuck when switching from imgui 2025-01-20 12:20:21 +01:00
Henrik Rydgård
33fbc17e2c Disable the function stacksize sanity checks. 2025-01-20 12:20:21 +01:00
Henrik Rydgård
25cf60e5e1 Buildfix 2025-01-20 12:20:21 +01:00
Henrik Rydgård
16dcb9ee8a And more 2025-01-20 12:20:21 +01:00
Henrik Rydgård
26547e2629 More fixes 2025-01-20 12:20:21 +01:00
Henrik Rydgård
2b5b2a8fa5 Add a "pedantic" self-check mode, improve logging some more. 2025-01-20 12:20:21 +01:00
Henrik Rydgård
e24317b20b A lot more logging fixes 2025-01-20 12:20:21 +01:00
Henrik Rydgård
7d2ad6980e Another batch of changes 2025-01-20 12:20:21 +01:00
Henrik Rydgård
2523690584 Flip around so sceDelayResult is always outermost. Start using HLECall. 2025-01-20 12:20:18 +01:00
Henrik Rydgård
86fcdeeb25 string-view-ify stuff 2025-01-20 12:19:14 +01:00
Henrik Rydgård
6732d54742 Set up the basics. 2025-01-20 12:19:14 +01:00
Henrik Rydgård
bb93ab697a
Merge pull request #19895 from hrydgard/regression-fixes
Regression fixes
2025-01-20 12:18:33 +01:00
Henrik Rydgård
31c1506a57 Some logging improvements 2025-01-20 11:56:13 +01:00
Henrik Rydgård
7d852b456d Crazy Taxi workaround. See #19894 2025-01-20 11:55:19 +01:00
Henrik Rydgård
42f8b49531 Unbreak Tekken 6, logging fix 2025-01-20 10:23:40 +01:00
Henrik Rydgård
9ab8875da8
Merge pull request #19892 from hrydgard/minor-depth-opt
DepthRaster: Use vmaxvq_s32 to implement AnyZeroSignBit more efficiently on ARM64
2025-01-20 01:53:40 +01:00
Henrik Rydgård
a5116e1590 Use vmaxvq_s32 to implement AnyZeroSignBit more efficiently on ARM64 2025-01-19 17:49:09 +01:00
Henrik Rydgård
a40cf12593
Merge pull request #19891 from hrydgard/more-hle-error-stuff
Enable checking the format string, fix some issues
2025-01-19 17:48:48 +01:00
Henrik Rydgård
42a2dfbbc1 Convert more code 2025-01-19 17:34:29 +01:00
Henrik Rydgård
67e97c20fb More log refactor 2025-01-19 17:14:31 +01:00