Commit graph

3875 commits

Author SHA1 Message Date
Henrik Rydgård
a0f27c7442 Implement depth/stencil resolve. (We probably only need depth resolve since we don't texture from stencil, but whatever). 2022-12-01 22:49:00 +01:00
Henrik Rydgård
4dfce4f6bc Basically working MSAA on desktop GPUs! Some glitches remain. 2022-12-01 22:49:00 +01:00
Unknown W. Brackets
60771d70f4
Merge pull request #16476 from hrydgard/minor-opts
Minor optimizations
2022-12-01 10:40:31 -08:00
Henrik Rydgård
7f7af003ce UI: Darken game-as-background a bit more for UI legibility 2022-12-01 15:06:46 +01:00
Henrik Rydgård
9d9a64be8b Fix Aspect Ratio translation category 2022-12-01 13:38:35 +01:00
Henrik Rydgård
9a108a46d4 Disable the PowerVR swapchain hack after driver version 1.386.1368.
See #15773
2022-12-01 10:17:53 +01:00
Henrik Rydgård
b62790fd00 Fix translatability of the string "Stereo display shader".
See #16459
2022-11-30 23:02:11 +01:00
Henrik Rydgård
489af071b9 TouchControlLayoutScreen: Reduce the amount of scissor calls
Who knows, might help #15773...
2022-11-30 15:19:08 +01:00
Henrik Rydgård
25e8f8385e Redo the control UI screen layout, slightly update the look 2022-11-30 10:56:29 +01:00
Henrik Rydgård
0ff5e0a955 Add checks preventing a number of "possible" divisions by 0 in layout 2022-11-30 10:15:30 +01:00
Henrik Rydgård
3f0e53e60a Let the running game show through the background of all the PromptScreen dialogs. 2022-11-29 16:29:43 +01:00
Henrik Rydgård
4a0dcfdb69 Add missing strings to en_US.ini 2022-11-29 10:10:34 +01:00
Henrik Rydgård
1358cf9b8f Clean up "GPU log profiler" translation strings 2022-11-29 10:04:09 +01:00
Henrik Rydgård
4fe8aa7174 Fix category for "Language" string. Swedish translation improvements 2022-11-29 09:52:30 +01:00
Henrik Rydgård
b9dc206cf0 Fix skip buffer effect toggle not taking effect immediately 2022-11-29 09:42:11 +01:00
Lubos
804a336a1e OpenXR - Hide unsupported layout options 2022-11-28 19:58:49 +01:00
Henrik Rydgård
3b960a92fc
Merge pull request #16451 from unknownbrackets/ui-psp-glow
UI: Add a slight glow around PSP in control map
2022-11-28 08:00:26 +01:00
Unknown W. Brackets
c6992d45ef UI: Add a slight glow around PSP in control map.
This makes it more distinguishable from some dark backgrounds.
2022-11-27 19:19:45 -08:00
Henrik Rydgård
f2b5f06dac
Merge pull request #16450 from unknownbrackets/touch-right-analog
UI: Fix right analog with single button
2022-11-28 01:00:16 +01:00
Unknown W. Brackets
247848891e UI: Dry out code and check bounds to be safe. 2022-11-27 15:40:55 -08:00
Unknown W. Brackets
89aeb2484e UI: Fix right analog with single button.
Release first, then press so that we press when the opposing direction is
mapped to the same button.
2022-11-27 15:32:56 -08:00
Henrik Rydgård
e02db20a2d Some more UI fixes. Live update for the aspect slider 2022-11-27 21:59:04 +01:00
Henrik Rydgård
72ec865f7e Fix for the aspect ratio plugin variable. Disable aspect ratio control in stretch mode. 2022-11-27 21:55:22 +01:00
Henrik Rydgård
7c72fa06ee Fix issue where render resolution wasn't applied correctly. 2022-11-27 21:34:51 +01:00
Henrik Rydgård
689860b3a0 Qt buildfix, apply feedback 2022-11-27 17:33:15 +01:00
Henrik Rydgård
0a3d78221e Fix drag-background-through-buttons problem by adding "touch exclusive" mode to viewgroups.
Not using universally because I don't want to debug all the issues...
2022-11-27 16:16:18 +01:00
Henrik Rydgård
d310636eb4 Break out the background into a separate view. 2022-11-27 16:16:18 +01:00
Henrik Rydgård
d8ff6876cd Rework UI a bit (first step, will clean up more). 2022-11-27 16:16:18 +01:00
Henrik Rydgård
bdfde4cbac Implement the new screen sizing parameters 2022-11-27 16:16:04 +01:00
Henrik Rydgård
9c033fb57c
Merge pull request #16437 from lvonasek/feature_openxr_hud_improvement
OpenXR - HUD improvements
2022-11-25 21:21:57 +01:00
Lubos
b2d809f4cd typos fixed 2022-11-25 15:58:51 +01:00
Henrik Rydgård
8c31625fdc Make post-shader parameter values update live 2022-11-25 10:28:03 +01:00
Henrik Rydgård
23ba0d0515 Fix layout issues in AbstractChoiceWithValueDisplay. Remove title text from post shaders to fit. 2022-11-25 10:23:59 +01:00
Henrik Rydgård
8f141d1872
Merge pull request #16431 from iota97/grid-center
Snap from screen center
2022-11-25 10:03:45 +01:00
iota97
e4234bcfaf Solve easy exercise left to the reader 2022-11-25 09:31:30 +01:00
Lubos
a58ea86318 OpenXR - HUD scale option added 2022-11-25 09:18:16 +01:00
Henrik Rydgård
ca86d8d267 Remove "Load language ini" / "Save language ini" from devtools 2022-11-24 22:55:22 +01:00
Henrik Rydgård
920bd45ddc Move stereo settings to developer tools, until developed further 2022-11-24 22:54:05 +01:00
Henrik Rydgård
692c972e77 A couple more reorderings 2022-11-24 22:48:32 +01:00
Henrik Rydgård
a87cf02dbf Rename "Display layout editor" to "Display Layout && Effects" 2022-11-24 22:43:49 +01:00
Henrik Rydgård
6df5b5acb6 Move more common settings to top 2022-11-24 22:13:49 +01:00
Henrik Rydgård
01beb52f90 Consolidate translation strings 2022-11-24 22:12:01 +01:00
Henrik Rydgård
ed68304b63 Move some settings around, delete a dupe 2022-11-24 22:03:17 +01:00
iota97
24ab2232fc Snap from screen center 2022-11-24 20:13:43 +01:00
Henrik Rydgård
0c03f5bad7 Move the screen scaling filter to the DisplayLayoutEditor 2022-11-24 19:06:07 +01:00
Henrik Rydgård
75040f0cb1 Remove some logspam, oops 2022-11-24 12:47:13 +01:00
Henrik Rydgård
f6fcc9e9a7 Add a way to view the "GPU_USE_" flags at runtime. Useful for sanity checking on-device. 2022-11-23 16:17:41 +01:00
Henrik Rydgård
cddf78c82a
Merge pull request #16419 from hrydgard/control-mapping-fixes
Stick input: Fix issue where deadzone noise from one device could drown out signal from another.
2022-11-23 14:23:43 +01:00
Henrik Rydgård
5230fc7c41 Joystick input: Ignore in-deadzone events from a different device than previous events
Fixes #15465
2022-11-23 12:22:59 +01:00
Henrik Rydgård
f4c88e0f80 Add trashcan icon to UI atlas, use in control mapper. Reorder a couple dev settings 2022-11-23 11:18:29 +01:00