Henrik Rydgård
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a0f27c7442
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Implement depth/stencil resolve. (We probably only need depth resolve since we don't texture from stencil, but whatever).
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2022-12-01 22:49:00 +01:00 |
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Henrik Rydgård
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4dfce4f6bc
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Basically working MSAA on desktop GPUs! Some glitches remain.
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2022-12-01 22:49:00 +01:00 |
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Unknown W. Brackets
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60771d70f4
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Merge pull request #16476 from hrydgard/minor-opts
Minor optimizations
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2022-12-01 10:40:31 -08:00 |
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Henrik Rydgård
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7f7af003ce
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UI: Darken game-as-background a bit more for UI legibility
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2022-12-01 15:06:46 +01:00 |
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Henrik Rydgård
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9d9a64be8b
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Fix Aspect Ratio translation category
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2022-12-01 13:38:35 +01:00 |
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Henrik Rydgård
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9a108a46d4
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Disable the PowerVR swapchain hack after driver version 1.386.1368.
See #15773
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2022-12-01 10:17:53 +01:00 |
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Henrik Rydgård
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b62790fd00
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Fix translatability of the string "Stereo display shader".
See #16459
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2022-11-30 23:02:11 +01:00 |
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Henrik Rydgård
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489af071b9
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TouchControlLayoutScreen: Reduce the amount of scissor calls
Who knows, might help #15773...
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2022-11-30 15:19:08 +01:00 |
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Henrik Rydgård
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25e8f8385e
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Redo the control UI screen layout, slightly update the look
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2022-11-30 10:56:29 +01:00 |
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Henrik Rydgård
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0ff5e0a955
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Add checks preventing a number of "possible" divisions by 0 in layout
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2022-11-30 10:15:30 +01:00 |
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Henrik Rydgård
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3f0e53e60a
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Let the running game show through the background of all the PromptScreen dialogs.
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2022-11-29 16:29:43 +01:00 |
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Henrik Rydgård
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4a0dcfdb69
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Add missing strings to en_US.ini
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2022-11-29 10:10:34 +01:00 |
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Henrik Rydgård
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1358cf9b8f
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Clean up "GPU log profiler" translation strings
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2022-11-29 10:04:09 +01:00 |
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Henrik Rydgård
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4fe8aa7174
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Fix category for "Language" string. Swedish translation improvements
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2022-11-29 09:52:30 +01:00 |
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Henrik Rydgård
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b9dc206cf0
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Fix skip buffer effect toggle not taking effect immediately
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2022-11-29 09:42:11 +01:00 |
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Lubos
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804a336a1e
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OpenXR - Hide unsupported layout options
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2022-11-28 19:58:49 +01:00 |
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Henrik Rydgård
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3b960a92fc
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Merge pull request #16451 from unknownbrackets/ui-psp-glow
UI: Add a slight glow around PSP in control map
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2022-11-28 08:00:26 +01:00 |
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Unknown W. Brackets
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c6992d45ef
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UI: Add a slight glow around PSP in control map.
This makes it more distinguishable from some dark backgrounds.
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2022-11-27 19:19:45 -08:00 |
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Henrik Rydgård
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f2b5f06dac
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Merge pull request #16450 from unknownbrackets/touch-right-analog
UI: Fix right analog with single button
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2022-11-28 01:00:16 +01:00 |
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Unknown W. Brackets
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247848891e
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UI: Dry out code and check bounds to be safe.
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2022-11-27 15:40:55 -08:00 |
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Unknown W. Brackets
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89aeb2484e
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UI: Fix right analog with single button.
Release first, then press so that we press when the opposing direction is
mapped to the same button.
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2022-11-27 15:32:56 -08:00 |
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Henrik Rydgård
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e02db20a2d
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Some more UI fixes. Live update for the aspect slider
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2022-11-27 21:59:04 +01:00 |
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Henrik Rydgård
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72ec865f7e
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Fix for the aspect ratio plugin variable. Disable aspect ratio control in stretch mode.
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2022-11-27 21:55:22 +01:00 |
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Henrik Rydgård
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7c72fa06ee
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Fix issue where render resolution wasn't applied correctly.
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2022-11-27 21:34:51 +01:00 |
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Henrik Rydgård
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689860b3a0
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Qt buildfix, apply feedback
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2022-11-27 17:33:15 +01:00 |
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Henrik Rydgård
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0a3d78221e
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Fix drag-background-through-buttons problem by adding "touch exclusive" mode to viewgroups.
Not using universally because I don't want to debug all the issues...
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2022-11-27 16:16:18 +01:00 |
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Henrik Rydgård
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d310636eb4
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Break out the background into a separate view.
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2022-11-27 16:16:18 +01:00 |
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Henrik Rydgård
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d8ff6876cd
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Rework UI a bit (first step, will clean up more).
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2022-11-27 16:16:18 +01:00 |
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Henrik Rydgård
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bdfde4cbac
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Implement the new screen sizing parameters
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2022-11-27 16:16:04 +01:00 |
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Henrik Rydgård
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9c033fb57c
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Merge pull request #16437 from lvonasek/feature_openxr_hud_improvement
OpenXR - HUD improvements
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2022-11-25 21:21:57 +01:00 |
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Lubos
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b2d809f4cd
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typos fixed
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2022-11-25 15:58:51 +01:00 |
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Henrik Rydgård
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8c31625fdc
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Make post-shader parameter values update live
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2022-11-25 10:28:03 +01:00 |
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Henrik Rydgård
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23ba0d0515
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Fix layout issues in AbstractChoiceWithValueDisplay. Remove title text from post shaders to fit.
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2022-11-25 10:23:59 +01:00 |
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Henrik Rydgård
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8f141d1872
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Merge pull request #16431 from iota97/grid-center
Snap from screen center
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2022-11-25 10:03:45 +01:00 |
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iota97
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e4234bcfaf
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Solve easy exercise left to the reader
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2022-11-25 09:31:30 +01:00 |
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Lubos
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a58ea86318
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OpenXR - HUD scale option added
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2022-11-25 09:18:16 +01:00 |
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Henrik Rydgård
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ca86d8d267
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Remove "Load language ini" / "Save language ini" from devtools
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2022-11-24 22:55:22 +01:00 |
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Henrik Rydgård
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920bd45ddc
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Move stereo settings to developer tools, until developed further
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2022-11-24 22:54:05 +01:00 |
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Henrik Rydgård
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692c972e77
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A couple more reorderings
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2022-11-24 22:48:32 +01:00 |
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Henrik Rydgård
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a87cf02dbf
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Rename "Display layout editor" to "Display Layout && Effects"
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2022-11-24 22:43:49 +01:00 |
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Henrik Rydgård
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6df5b5acb6
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Move more common settings to top
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2022-11-24 22:13:49 +01:00 |
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Henrik Rydgård
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01beb52f90
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Consolidate translation strings
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2022-11-24 22:12:01 +01:00 |
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Henrik Rydgård
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ed68304b63
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Move some settings around, delete a dupe
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2022-11-24 22:03:17 +01:00 |
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iota97
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24ab2232fc
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Snap from screen center
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2022-11-24 20:13:43 +01:00 |
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Henrik Rydgård
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0c03f5bad7
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Move the screen scaling filter to the DisplayLayoutEditor
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2022-11-24 19:06:07 +01:00 |
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Henrik Rydgård
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75040f0cb1
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Remove some logspam, oops
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2022-11-24 12:47:13 +01:00 |
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Henrik Rydgård
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f6fcc9e9a7
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Add a way to view the "GPU_USE_" flags at runtime. Useful for sanity checking on-device.
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2022-11-23 16:17:41 +01:00 |
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Henrik Rydgård
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cddf78c82a
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Merge pull request #16419 from hrydgard/control-mapping-fixes
Stick input: Fix issue where deadzone noise from one device could drown out signal from another.
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2022-11-23 14:23:43 +01:00 |
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Henrik Rydgård
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5230fc7c41
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Joystick input: Ignore in-deadzone events from a different device than previous events
Fixes #15465
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2022-11-23 12:22:59 +01:00 |
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Henrik Rydgård
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f4c88e0f80
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Add trashcan icon to UI atlas, use in control mapper. Reorder a couple dev settings
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2022-11-23 11:18:29 +01:00 |
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