Henrik Rydgård
ae7586e313
Fix regression in save data manager search
2025-03-27 14:46:08 +01:00
Henrik Rydgård
ad260fa6a8
Implement lazy loading of tabs
2025-03-23 22:48:57 +01:00
Henrik Rydgård
6efb758893
CHange the TabbedDialog create-tab API to allow for future lazy-loading
2025-03-23 22:48:57 +01:00
Henrik Rydgård
76ce11ad2c
Remove a vector while keeping settings search working.
2025-03-23 22:48:57 +01:00
Henrik Rydgård
4d43ee5f59
Use the banner support for the search filter notice.
2025-03-23 22:48:57 +01:00
Henrik Rydgård
88b4991753
UI fixes: Rework savedata manager a bit, default keyboard focus to Cancel in confirmation dialogs ( #19771 )
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* Savedata manager screen: Use TabbedUIDialogScreenWithGameBackground
This fixes some minor UI issues on this screen.
* PromptScreen (used for "Are you sure?"): Default keyboard focus to Cancel
Fixes #19770
2024-12-28 10:36:05 +01:00
Henrik Rydgård
c5791764d8
Make the i18n T function use std::string_view
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Buildfixes, crashfixes
One more
Android buildfix
Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
...
Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård
c442d1de86
Implement rendering of unlocked achievements. Not final design.
2023-06-26 10:01:42 +02:00
Henrik Rydgård
b84a6f83e1
You can now log into RetroAchievements with hardcoded user/pass
2023-06-26 10:01:40 +02:00
Henrik Rydgård
cf587d2ccc
More cleanup after making PopupTextInputChoice choose method automatically
2023-06-22 09:01:14 +02:00
Henrik Rydgård
90085522ef
System information screen: Re-use the TabbedDialogScreen logic
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Want to do this before adding any more tabs here.
2023-06-18 12:22:36 +02:00
Henrik Rydgård
fffaa41091
Extract the class TabbedUIDialogScreen from GameSettingsScreen.
2023-06-16 13:56:26 +02:00