Commit graph

1296 commits

Author SHA1 Message Date
Henrik Rydgård
43e792fb71 Move RetroAchievements to the Tools tab. 2023-09-11 10:47:34 +02:00
Henrik Rydgård
42741430bc
Merge pull request #18056 from fp64/sdl-ctrl-w
Implement Ctrl-W and Ctrl-B on SDL
2023-09-03 12:01:29 +02:00
fp64
77baa4e89b Implement Ctrl-W and Ctrl-B on SDL
Closes #18052.
2023-09-02 18:47:37 -04:00
iota97
01083c87ea Analog stick gesture 2023-09-01 09:32:21 +02:00
Henrik Rydgård
3fa9240e76 Fix some untranslatable / missing strings 2023-08-31 23:28:29 +02:00
Henrik Rydgård
ce47055860 Touch controls: Add an option for "Sticky D-Pad".
Will make it a lot easier to pull off certain moves in fighting games.

Should help #17950
2023-08-31 22:37:11 +02:00
Henrik Rydgård
ab58827ed6 Callback -> lambda (cleanup) 2023-08-30 23:30:23 +02:00
Henrik Rydgård
77f3804a8c Remove unnecessary ResolvePath 2023-08-28 14:03:20 +02:00
Henrik Rydgård
60492ae579 Make System_ShowFileInFolder a "request"
Also makes support queryable.

Lets us remove the dummy implementations.
2023-08-24 14:22:35 +02:00
Unknown W. Brackets
622c69dbb9 x86jit: Expose option to select new IR based jit. 2023-08-20 22:28:54 -07:00
Henrik Rydgård
8a6e288fcc Add checkboxes in developer tools to allow disabling ubershaders.
Might be helpful to diagnose performance problems on user devices.

Additionally, moves the texture replacement controls to the top. They
should probably be moved somewhere else entirely...

See #17918
2023-08-17 20:16:04 +02:00
Henrik Rydgård
b9b7342ffd
Merge pull request #17350 from basharast/master
UWP Improvements
2023-08-14 15:54:04 +02:00
Henrik Rydgård
ff6e118fff Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically. 2023-08-14 11:02:29 +02:00
Bashar Astifan
07c119a80c Merge branch 'master' of https://github.com/hrydgard/ppsspp 2023-08-14 02:45:28 +04:00
Henrik Rydgård
39d25ce91f D3D11: Allow setting the max frame latency 2023-08-04 11:53:51 +02:00
Henrik Rydgård
fc6879674e Refactor overlays into an enum 2023-08-02 13:03:04 +02:00
Bashar Astifan
401377818c
Merge branch 'master' into master 2023-08-01 05:29:56 +04:00
Henrik Rydgård
b1751f8b41 Move the corner position strings from Networking (for Chat) to Dialog (general)
These strings will be used to configure positions for notifications.
2023-07-31 23:18:23 +02:00
Henrik Rydgård
95fd2eb7d3
Merge pull request #17767 from hrydgard/translation-consolidation
Translation: Consolidate a few strings
2023-07-24 00:04:07 +02:00
Henrik Rydgård
0dcc1ae5f0 Simplify using lambdas 2023-07-23 23:02:06 +02:00
Henrik Rydgård
5cf4619c36 Combine a couple of translation strings. Fix up using Google Translate (ugh) 2023-07-23 22:56:44 +02:00
Henrik Rydgård
b118e25b6a Vulkan: Make multithreaded rendering an option.
Multi-threaded rendering is good for smoothing out performance spikes
and increasing performance on low-power devices. However, the way we use
it it doesn't benefit latency (input lag) at all, rather the opposite.

So make it an option.
2023-07-23 22:06:01 +02:00
Henrik Rydgård
95c5550071
Merge pull request #17765 from hrydgard/rapid-fire-interval
Make the rapid-fire interval configurable
2023-07-23 12:24:05 +02:00
Henrik Rydgård
d924b742c0 Make the rapid-fire interval configurable
Rapid-fire works by holding down the button mapped for Rapid-Fire. Once
that's held, the PSP face buttons, L, R and Start will be repeated while
held.

With this new setting, you can change the repeat interval from the
default of 5 frames.

The interval is specified as frames rather than as milliseconds or
something because that often maps better to game logic.
2023-07-23 11:49:25 +02:00
Henrik Rydgård
eb14c87a71 Allow configuring the game language separately from the PPSSPP UI language, with a new setting. 2023-07-23 11:30:04 +02:00
Henrik Rydgård
fbf10e132b Allow entering an exact Mac address, while keeping the randomization ability
Fixes #16546
2023-07-21 23:50:30 +02:00
Bashar Astifan
a35c8425e6
Merge branch 'master' into master 2023-07-17 23:20:52 +04:00
Henrik Rydgård
7144e01472 Minor UI upgrades on MemStickScreen and system settings 2023-07-15 12:24:00 +02:00
Henrik Rydgård
aa4264a192 RetroAchievements: Better handling of not being online when trying to log in 2023-07-13 11:26:43 +02:00
Lubos
dd00dfefab OpenXR - Enhancements of cinema-style screen 2023-07-12 19:33:29 +02:00
Henrik Rydgård
84fffec4f3 Switch all NativeMessageReceived to System_PostUIMessage 2023-07-06 17:26:02 +02:00
Henrik Rydgård
c3d7074e30 Fix . button in the hostname/ip address editor 2023-07-06 16:49:36 +02:00
Henrik Rydgård
b0dc1dbbf0 Login: Support desktop platforms other than Windows. 2023-06-26 10:01:42 +02:00
Henrik Rydgård
b84a6f83e1 You can now log into RetroAchievements with hardcoded user/pass 2023-06-26 10:01:40 +02:00
Henrik Rydgård
a17710a914 Remove additional ifdef checks for inputbox 2023-06-22 09:06:19 +02:00
Henrik Rydgård
337668af3e Make PopupTextInputChoice smarter (use native dialog if possible) 2023-06-22 08:58:30 +02:00
M4xw
71639acd16 [Switch] Enable all System_InputBoxGetString usages 2023-06-22 00:47:00 +02:00
Henrik Rydgård
93fbb5cdda
Merge pull request #17591 from lvonasek/feature_openxr_passthrough
OpenXR - Add passthrough option (Quest only)
2023-06-17 22:12:53 +02:00
Lubos
cef7c5a1a1 OpenXR - Forgotten changes added 2023-06-17 21:55:47 +02:00
Henrik Rydgård
fffaa41091 Extract the class TabbedUIDialogScreen from GameSettingsScreen. 2023-06-16 13:56:26 +02:00
Henrik Rydgård
2675d6ea43
Input event and device enums (#17514)
* Switch deviceID from int to enum InputDeviceID, globally

* Switch axisId to enum InputAxis

* Change int keycodes to InputKeyCode where it makes sense.

* SDL input buildfix

* SDL keycode buildfix

* Switch on enum warning fixes

* Qt keycode buildfix

* iOS keycode buildfix

* UWP keycode buildfix

* More iOS buildfix

* More iOS buildfix

* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
4f1be34f24 Revert "Remove the Android display resolution selector"
This reverts commit ea0eaa31e6.
2023-05-17 09:37:15 +02:00
Henrik Rydgård
cf9a628a2e AndroidContentURI: Move code from the header to cpp. Some assorted cleanup, add a unit test for Download paths 2023-05-16 16:08:51 +02:00
Henrik Rydgård
1bd7da221b Fix obscure crash possibility (call stack found), some clarification 2023-05-05 00:00:11 +02:00
Bashar Astifan
f86a462145 Revert creating ToShortFriendlyPath, more cleanup
Path preview can actually solved within ToVisualString without creating another function, I feel it will cause confusing as both function will be similar.
2023-05-04 12:03:14 +04:00
Bashar Astifan
b63f528a36 Code cleanup 2023-05-04 00:37:27 +04:00
Bashar Astifan
132a00ade3
Merge branch 'master' into master 2023-05-03 23:23:29 +04:00
Henrik Rydgård
03bf19c47e
Merge pull request #17398 from lvonasek/cleanup_openxr_android12
OpenXR - Cleanup unsupported features, support Android 12
2023-05-03 20:05:16 +02:00
Lubos
0447b2b78a OpenXR - Cleanup unsupported features, support Android 12 2023-05-03 19:41:23 +02:00
Bashar Astifan
9b0577351f Review's changes, more fixes and better structure 2023-05-02 00:09:22 +04:00