Commit graph

76 commits

Author SHA1 Message Date
Henrik Rydgård
0f840e6240 Move JPEG error codes to the big enum, some include cleanup 2025-03-21 20:44:46 +01:00
Henrik Rydgård
28b2c7f540 HLE log rename part 1: Remove duplicate log functions. Return type should be determined by metadata. 2025-01-29 09:45:39 +01:00
Henrik Rydgård
41eeb491e7 Replace a few more sprintf with snprintf 2024-10-15 15:45:19 +02:00
Herman Semenov
192650f551 [Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17 2024-09-18 11:10:10 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
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ccd4e92184 Kernel: Use PSPPointer for status objects.
Code makes more sense when reading ->size rather than offset 0.
2022-09-03 10:44:12 -07:00
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41da6d9f48 Kernel: Adjust timings of LwMutex and EventFlag.
This better matches tests on real firmware.  These funcs are sometimes
often used.  See #15348 - Corpse Party.
2022-01-29 23:19:53 -08:00
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b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
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1dc5ee424b SaveState: Split out Do types to reduce headers. 2020-08-10 08:03:44 +00:00
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4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
Henrik Rydgård
df6d0a8ae7 PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
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edf3bf4a8e Silence some unused result warnings. 2015-12-19 19:58:32 -08:00
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62629827ea Kernel: Clean up event flag logging, style. 2015-10-25 09:08:38 -07:00
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d43247b8b8 Kernel: Act on wait clear for flags after callback. 2015-10-25 08:28:07 -07:00
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e2ecd1eabd Add memchecks for ReadStruct/WriteStruct. 2015-04-05 18:09:35 -07:00
Henrik Rydgard
1ecfd6cebc More replacement function accuracy improvements. Makes J&D happy, "fixing" #7502. 2015-02-20 00:17:47 +01:00
Lioncash
cac632424c Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
Lioncash
4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
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0a33eb4c42 Fix missing log semicolons only affecting logging. 2014-06-29 19:09:39 -07:00
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4471b968e8 Increase timeout delay time for waits.
Had previously had these lower, but my testing was biased by how quick
other things in ppsspp were.
2014-06-27 00:58:59 -07:00
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05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
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afff20a642 Eat some cycles when working with event flags. 2014-01-19 12:44:53 -08:00
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50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
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be468af52d Refactor waiting thread removal. 2013-09-09 00:22:00 -07:00
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4bd391b098 Refactor waiting thread cleanup. 2013-09-09 00:22:00 -07:00
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f1b62983b5 Add callback wait handlers for threadend as well. 2013-09-08 12:14:07 -07:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
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f35b164d11 Refactor wait verification a bit in kernel waits. 2013-09-07 10:54:00 -07:00
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543df7ca7a Refactor wait timeouts.
Also, make them not write the timeout ptr if the thread stopped waiting.
Feels safer.
2013-09-03 22:32:22 -07:00
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b20bb3b609 Refactor down the begin/end callback stuff. 2013-09-03 01:21:52 -07:00
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1bf974aff6 Implement VPL/FPL callback handlers.
Smells like time to refactor, there are less differences than I expected.
2013-09-03 01:21:51 -07:00
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3903f27dfd Add handlers for callbacks during mbx waits. 2013-09-03 01:21:51 -07:00
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354dbfec6c Improve some reporting of options structs. 2013-08-25 16:43:47 -07:00
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690c11e590 Oops, quick warning fix. 2013-08-24 11:33:32 -07:00
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1ee99f88e1 Stop warning on invalid sempahores.
They've been helpful, but it's finally been a while since it's mattered.
2013-08-18 18:38:04 -07:00
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217eaa9cb4 Remove bad param from sceKernelPollEventFlag().
Not that it was necessarily hurting anything...
2013-08-18 18:38:04 -07:00
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008052e6d6 Fix some variable hiding warnings. 2013-08-12 23:32:38 -07:00
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0b5bdeb1d3 Fix some compile failures under big endian. 2013-07-28 21:04:17 -07:00
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81f7103e0b Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
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933c8abb55 Check kernel object types when looking up ids.
Some games misuse it, need to return an error.
2013-06-18 23:54:29 -07:00
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77b0688d92 Recalculate numWaitThreads all the time.
Before, it could go negative by having a thread woken a second time
(e.g. because of a delete) before it actually scheduled and woke up.
2013-05-27 22:44:10 -07:00
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ac9e936ba8 Fix sema and event flag refer to check size.
If it's zero, write nothing, just like the others.
2013-05-18 13:46:50 -07:00
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9ce8c07530 Reschedule the timeout event on callback end.
Darn, missed that 3 times before I caught it.
2013-04-14 21:34:33 -07:00
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200ec55c61 sceKernelWaitEventFlagCB() calls callbacks first. 2013-04-14 21:31:41 -07:00
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9b80ae2ee0 Make event flags wait / do callbacks correctly. 2013-04-14 21:18:00 -07:00
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0595e5099e Don't allow wait in event flags without dispatch.
But this happens after other param checks.
2013-04-06 17:04:17 -07:00
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0918ec8598 Return negative for UnscheduleEvent().
It usually won't be, but it could be negative.

Also some other minor warnings.
2013-04-05 20:44:17 -07:00
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e4223dbcb0 Simplify adding report messages, add a bunch more. 2013-03-26 00:54:00 -07:00
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2a6457b6ab Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
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1cb7a88137 Don't use a dynamic string for wait debugging.
Happens in release, and shows up on the profiler.
Not huge, but should save ~0.5% of cpu time.
2013-01-26 11:29:19 -08:00