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https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Add handlers for callbacks during mbx waits.
This commit is contained in:
parent
648dd5f154
commit
3903f27dfd
2 changed files with 132 additions and 12 deletions
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@ -203,7 +203,6 @@ void __KernelEventFlagBeginCallback(SceUID threadID, SceUID prevCallbackId)
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EventFlag *flag = flagID == 0 ? NULL : kernelObjects.Get<EventFlag>(flagID, error);
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if (flag)
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{
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// This means two callbacks in a row. PSP crashes if the same callback runs inside itself.
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// TODO: Handle this better?
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if (flag->pausedWaits.find(pauseKey) != flag->pausedWaits.end())
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@ -15,6 +15,8 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <map>
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#include <vector>
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#include "sceKernel.h"
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#include "sceKernelThread.h"
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#include "sceKernelMbx.h"
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@ -31,8 +33,9 @@ const int PSP_MBX_ERROR_DUPLICATE_MSG = 0x800201C9;
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struct MbxWaitingThread
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{
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SceUID first;
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u32 second;
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SceUID threadID;
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u32 packetAddr;
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u64 pausedTimeout;
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};
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void __KernelMbxTimeout(u64 userdata, int cyclesLate);
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@ -63,7 +66,7 @@ struct Mbx : public KernelObject
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{
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for (std::vector<MbxWaitingThread>::iterator it = waitingThreads.begin(); it != waitingThreads.end(); it++)
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{
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if (__KernelGetThreadPrio(id) < __KernelGetThreadPrio((*it).first))
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if (__KernelGetThreadPrio(id) < __KernelGetThreadPrio(it->threadID))
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{
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MbxWaitingThread waiting = {id, addr};
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waitingThreads.insert(it, waiting);
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@ -169,17 +172,24 @@ struct Mbx : public KernelObject
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p.Do(nmb);
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MbxWaitingThread mwt = {0};
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p.Do(waitingThreads, mwt);
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p.Do(pausedWaits);
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p.DoMarker("Mbx");
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}
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NativeMbx nmb;
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std::vector<MbxWaitingThread> waitingThreads;
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// Key is the callback id it was for, or if no callback, the thread id.
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std::map<SceUID, MbxWaitingThread> pausedWaits;
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};
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void __KernelMbxBeginCallback(SceUID threadID, SceUID prevCallbackId);
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void __KernelMbxEndCallback(SceUID threadID, SceUID prevCallbackId, u32 &returnValue);
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void __KernelMbxInit()
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{
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mbxWaitTimer = CoreTiming::RegisterEvent("MbxTimeout", __KernelMbxTimeout);
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__KernelRegisterWaitTypeFuncs(WAITTYPE_MBX, __KernelMbxBeginCallback, __KernelMbxEndCallback);
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}
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void __KernelMbxDoState(PointerWrap &p)
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@ -196,8 +206,8 @@ KernelObject *__KernelMbxObject()
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bool __KernelUnlockMbxForThread(Mbx *m, MbxWaitingThread &th, u32 &error, int result, bool &wokeThreads)
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{
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SceUID waitID = __KernelGetWaitID(th.first, WAITTYPE_MBX, error);
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u32 timeoutPtr = __KernelGetWaitTimeoutPtr(th.first, error);
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SceUID waitID = __KernelGetWaitID(th.threadID, WAITTYPE_MBX, error);
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u32 timeoutPtr = __KernelGetWaitTimeoutPtr(th.threadID, error);
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// The waitID may be different after a timeout.
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if (waitID != m->GetUID())
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@ -206,15 +216,118 @@ bool __KernelUnlockMbxForThread(Mbx *m, MbxWaitingThread &th, u32 &error, int re
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if (timeoutPtr != 0 && mbxWaitTimer != -1)
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{
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// Remove any event for this thread.
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s64 cyclesLeft = CoreTiming::UnscheduleEvent(mbxWaitTimer, th.first);
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s64 cyclesLeft = CoreTiming::UnscheduleEvent(mbxWaitTimer, th.threadID);
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Memory::Write_U32((u32) cyclesToUs(cyclesLeft), timeoutPtr);
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}
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__KernelResumeThreadFromWait(th.first, result);
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__KernelResumeThreadFromWait(th.threadID, result);
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wokeThreads = true;
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return true;
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}
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void __KernelMbxBeginCallback(SceUID threadID, SceUID prevCallbackId)
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{
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SceUID pauseKey = prevCallbackId == 0 ? threadID : prevCallbackId;
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u32 error;
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SceUID mbxID = __KernelGetWaitID(threadID, WAITTYPE_MBX, error);
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u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
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Mbx *m = mbxID == 0 ? NULL : kernelObjects.Get<Mbx>(mbxID, error);
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if (m)
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{
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// This means two callbacks in a row. PSP crashes if the same callback runs inside itself.
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// TODO: Handle this better?
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if (m->pausedWaits.find(pauseKey) != m->pausedWaits.end())
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return;
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MbxWaitingThread waitData = {0};
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for (size_t i = 0; i < m->waitingThreads.size(); i++)
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{
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MbxWaitingThread *t = &m->waitingThreads[i];
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if (t->threadID == threadID)
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{
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waitData = *t;
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// TODO: Hmm, what about priority/fifo order? Does it lose its place in line?
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m->waitingThreads.erase(m->waitingThreads.begin() + i);
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break;
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}
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}
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if (waitData.threadID != threadID)
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{
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ERROR_LOG_REPORT(HLE, "sceKernelReceiveMbxCB: wait not found to pause for callback");
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return;
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}
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if (timeoutPtr != 0 && mbxWaitTimer != -1)
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{
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s64 cyclesLeft = CoreTiming::UnscheduleEvent(mbxWaitTimer, threadID);
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waitData.pausedTimeout = CoreTiming::GetTicks() + cyclesLeft;
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}
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else
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waitData.pausedTimeout = 0;
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m->pausedWaits[pauseKey] = waitData;
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DEBUG_LOG(HLE, "sceKernelReceiveMbxCB: Suspending mbx wait for callback");
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}
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else
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WARN_LOG_REPORT(HLE, "sceKernelReceiveMbxCB: beginning callback with bad wait id?");
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}
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void __KernelMbxEndCallback(SceUID threadID, SceUID prevCallbackId, u32 &returnValue)
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{
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SceUID pauseKey = prevCallbackId == 0 ? threadID : prevCallbackId;
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u32 error;
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SceUID mbxID = __KernelGetWaitID(threadID, WAITTYPE_MBX, error);
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u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
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Mbx *m = mbxID == 0 ? NULL : kernelObjects.Get<Mbx>(mbxID, error);
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if (!m || m->pausedWaits.find(pauseKey) == m->pausedWaits.end())
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{
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// TODO: Since it was deleted, we don't know how long was actually left.
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// For now, we just say the full time was taken.
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if (timeoutPtr != 0 && mbxWaitTimer != -1)
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Memory::Write_U32(0, timeoutPtr);
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__KernelResumeThreadFromWait(threadID, SCE_KERNEL_ERROR_WAIT_DELETE);
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return;
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}
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MbxWaitingThread waitData = m->pausedWaits[pauseKey];
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u64 waitDeadline = waitData.pausedTimeout;
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m->pausedWaits.erase(pauseKey);
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// TODO: Don't wake up if __KernelCurHasReadyCallbacks()?
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bool wokeThreads;
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// Attempt to unlock.
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if (m->nmb.numMessages > 0 && __KernelUnlockMbxForThread(m, waitData, error, 0, wokeThreads))
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{
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m->ReceiveMessage(waitData.packetAddr);
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return;
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}
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// We only check if it timed out if it couldn't receive.
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s64 cyclesLeft = waitDeadline - CoreTiming::GetTicks();
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if (cyclesLeft < 0 && waitDeadline != 0)
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{
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if (timeoutPtr != 0 && mbxWaitTimer != -1)
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Memory::Write_U32(0, timeoutPtr);
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__KernelResumeThreadFromWait(threadID, SCE_KERNEL_ERROR_WAIT_TIMEOUT);
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}
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else
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{
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if (timeoutPtr != 0 && mbxWaitTimer != -1)
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CoreTiming::ScheduleEvent(cyclesLeft, mbxWaitTimer, __KernelGetCurThread());
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// TODO: Should this not go at the end?
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m->waitingThreads.push_back(waitData);
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DEBUG_LOG(HLE, "sceKernelReceiveMbxCB: Resuming mbx wait from callback");
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}
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}
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void __KernelMbxTimeout(u64 userdata, int cyclesLate)
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{
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SceUID threadID = (SceUID)userdata;
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@ -260,7 +373,7 @@ void __KernelMbxRemoveThread(Mbx *m, SceUID threadID)
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for (size_t i = 0; i < m->waitingThreads.size(); i++)
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{
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MbxWaitingThread *t = &m->waitingThreads[i];
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if (t->first == threadID)
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if (t->threadID == threadID)
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{
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m->waitingThreads.erase(m->waitingThreads.begin() + i);
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break;
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@ -276,7 +389,7 @@ std::vector<MbxWaitingThread>::iterator __KernelMbxFindPriority(std::vector<MbxW
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u32 best_prio = 0xFFFFFFFF;
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for (iter = waiting.begin(), end = waiting.end(); iter != end; ++iter)
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{
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u32 iter_prio = __KernelGetThreadPrio(iter->first);
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u32 iter_prio = __KernelGetThreadPrio(iter->threadID);
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if (iter_prio < best_prio)
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{
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best = iter;
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@ -386,8 +499,8 @@ int sceKernelSendMbx(SceUID id, u32 packetAddr)
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if (wokeThreads)
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{
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DEBUG_LOG(HLE, "sceKernelSendMbx(%i, %08x): threads waiting, resuming %d", id, packetAddr, t.first);
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Memory::Write_U32(packetAddr, t.second);
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DEBUG_LOG(HLE, "sceKernelSendMbx(%i, %08x): threads waiting, resuming %d", id, packetAddr, t.threadID);
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Memory::Write_U32(packetAddr, t.packetAddr);
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hleReSchedule("mbx sent");
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// We don't need to do anything else, finish here.
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@ -564,6 +677,14 @@ int sceKernelReferMbxStatus(SceUID id, u32 infoAddr)
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for (int i = 0, n = m->nmb.numMessages; i < n; ++i)
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m->nmb.packetListHead = Memory::Read_U32(m->nmb.packetListHead);
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for (auto iter = m->waitingThreads.begin(); iter != m->waitingThreads.end(); ++iter)
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{
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SceUID waitID = __KernelGetWaitID(iter->threadID, WAITTYPE_MBX, error);
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// The thread is no longer waiting for this, clean it up.
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if (waitID != id)
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m->waitingThreads.erase(iter--);
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}
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// For whatever reason, it won't write if the size (first member) is 0.
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if (Memory::Read_U32(infoAddr) != 0)
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{
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