Commit graph

51 commits

Author SHA1 Message Date
Henrik Rydgård
80b09aa478 Remove unnecessary c_str(), minor cleanup 2025-01-04 13:15:55 +01:00
Henrik Rydgård
1b73f68a44 Make PSPOskConstants.cpp not binary anymore 2025-01-04 11:35:54 +01:00
Henrik Rydgård
eccd7f3767 More const/static-ification 2024-09-17 15:22:37 +02:00
Henrik Rydgård
4a2a9830a6 PSPOskDialog: Add sanity check.
Also shrinks some arrays.

Fixes #17313

(We really should somehow get rid of marking this file as binary in
.gitattributes).
2023-04-21 09:12:06 +02:00
Unknown W. Brackets
f44852bb18 Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Henrik Rydgård
70b9dcc9a3 Initialize a bunch of Dialog structs 2022-08-18 16:46:22 +02:00
Unknown W. Brackets
88fe2e9863 Dialog: Use dialog type header more consistently. 2021-02-27 13:43:12 -08:00
Unknown W. Brackets
aa13f5afb7 Dialog: Track type id on dialog class. 2021-02-27 12:01:52 -08:00
Henrik Rydgård
75cdc11fdb Text input: Clearly use 16-bit chars like the PSP, don't rely on wchar_t. 2020-03-22 16:44:19 +01:00
Unknown W. Brackets
998f95786a Android: Enable native keyboard for OSK.
And make Windows/Qt follow the same async behavior for input boxes.
2020-03-09 18:59:53 -07:00
Henrik Rydgård
a71fbccfbc Warning fixes for new LLVM on mac (warns on inconsistent usage of override) 2015-09-17 20:29:37 +02:00
Chin
37f50a3792 Change to pass some arguments by reference 2015-03-01 16:49:00 +01:00
Lioncash
cac632424c Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
The Dax
87c6260860 OSK: Let square serve as a spacebar. 2014-03-13 10:49:38 -04:00
lioncash
b9886942a7 Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
Unknown W. Brackets
1f5639a489 Add a delay for status changes to the OSK.
I cut down the init delay because it's really annoyingly long.
2014-02-08 17:44:13 -08:00
Unknown W. Brackets
7add81fbd2 Use USING_WIN_UI instead of _WIN32 for differences.
Just makes the code clearer and probably helps other UIs work on Windows
more easily.
2014-02-08 16:38:45 -08:00
Sacha
108edd4093 Buildfix for Windows Qt. Enable PSP model SLIM on Symbian (works fine due to lack of mmap). 2013-12-10 18:49:25 +10:00
Henrik Rydgard
1ec0a977e4 Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
The Dax
a7a416fa88 Pull language names from langregion.ini. 2013-09-25 17:17:17 -04:00
The Dax
546a506c62 Be consistent with braces. 2013-09-25 16:52:18 -04:00
The Dax
7b6414e78d Overhaul the OSK. Select now acts as a shift button(swaps between upper/lower case; in the case of Korean, it does nothing. In the case of Japanese, it swaps Katakana/Hiragana). R Trigger now acts as a language selector, cycling through the 5 keyboard languages(English, English full-width, Japanese, Korean, Russian). 2013-09-25 16:18:07 -04:00
The Dax
90c21a370c Add Full-width Latin keyboard(upper and lower cases), and allow OSK to input characters as long as it's <= FieldMaxLength. This should allow Valkyria Chronicles II to have correct password entry on all platforms. 2013-09-25 13:50:50 -04:00
The Dax
d549337080 Tidy up some newlines. 2013-08-06 19:40:59 -04:00
The Dax
78ab002fde ifdef away NativeKeyboard for non Win32 platforms, for now. 2013-08-05 21:50:21 -04:00
The Dax
80953ac56d Win32: Enable user to change emulated PSP nickname from the menu screens by popping a dialog box.
Win32: Enable user to bypass the in-game OSK by using the same dialog box. It doesn't support non-Roman characters yet.
2013-08-05 21:39:06 -04:00
Unknown W. Brackets
0b5bdeb1d3 Fix some compile failures under big endian. 2013-07-28 21:04:17 -07:00
Unknown W. Brackets
777074cfe1 Switch to _le memory layout specs in dialogs. 2013-07-27 15:30:18 -07:00
aquanull
b5440ecb65 Unify some common elements of dialogs. 2013-06-10 21:24:49 +08:00
Unknown W. Brackets
fc51cf2e5e Fix OSK on Android, wchar_t is not always 16 bits.
Fixes #2073.
2013-06-04 22:39:42 -07:00
Unknown W. Brackets
9eea30c52d Fix some small warnings in OSK code. 2013-06-02 15:09:17 -07:00
Unknown W. Brackets
9eb2238704 Use a PSPPointer in OSK to simplify things. 2013-06-02 15:03:15 -07:00
Sacha
c2ef287f51 Buildfix for Symbian/Meego and other platforms. 2013-06-01 17:10:22 +10:00
mgaver
58a3218f54 Update PSPOskDialog.h 2013-04-24 18:00:47 +09:00
mgaver
2dd7c17009 Update PSPOskDialog.h
Add function "CombinationKorean"
2013-04-24 08:33:06 +09:00
mgaver
1525bc696f Update PSPOskDialog.h
Add Korean keyboard and Russian keyboard.
2013-04-23 23:24:42 +09:00
mgaver
e22f8d516e Update Japanese On Screen Keyboard 2013-04-22 18:02:52 +09:00
Unknown W. Brackets
7baf27bbc3 Toggle keyboards for uppercase, as users expect.
Also should make l10n here easier.
2013-04-20 15:05:18 -07:00
Unknown W. Brackets
75d8eca76f Prefill the OSK when requested to. 2013-04-20 15:03:33 -07:00
Unknown W. Brackets
27cf72afb6 Add more error checks for OSK, fix field length. 2013-04-20 15:03:32 -07:00
Unknown W. Brackets
f8d726c5ea Validate OSK struct size and don't do copying.
The PSP itself only allows the correct size struct.
2013-04-20 15:03:32 -07:00
Unknown W. Brackets
0cceca05a1 Convert the OSK params to utf-8, not ASCII. 2013-04-17 22:51:06 -07:00
lioncash
19984031f6 These two variables should be unsigned. It doesn't make sense for them to be signed.
I'm pretty sure having a negative maximum allowable text output limit wouldn't happen.
Also, I'm pretty sure an output length won't be negative.

These also get rid of some typecasts.
2013-01-29 09:03:22 -05:00
Unknown W. Brackets
fd2f609367 Save the savedata and other dialog state.
Although, hopefully it wouldn't be running anyway.
2012-12-28 13:55:31 -08:00
Unknown W. Brackets
f8f581794f Make sure sceUtility funcs all return error codes.
Right now, everything is 0, but before it wasn't returning anything.
Returning 0 actually made some games start working right.
2012-12-25 01:07:04 -08:00
Unknown W. Brackets
f2cb19d7ba Switch OSK to using a std::string buffer.
Back as a class member, hurray.
2012-12-23 08:52:51 -08:00
Unknown W. Brackets
4bc06562d6 Move OSK inputChars to global, fixes release crash.
Also, assorted potential crash fixes / etc.
2012-12-22 22:41:51 -08:00
TMaul
8586bb30b6 Make some vars class members 2012-12-22 19:58:47 +00:00
TMaul
2b177e9b6d Start making the osk an osk 2012-12-22 18:48:32 +00:00
TMaul
0414b072a4 Display OSK message
And some cleanup
2012-12-15 17:13:58 +00:00