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https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Dialog: Track type id on dialog class.
This commit is contained in:
parent
2b9b157151
commit
aa13f5afb7
17 changed files with 29 additions and 36 deletions
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@ -31,7 +31,7 @@
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#define FADE_TIME 1.0
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const float FONT_SCALE = 0.55f;
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PSPDialog::PSPDialog() {
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PSPDialog::PSPDialog(int type) : dialogType_(type) {
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}
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PSPDialog::~PSPDialog() {
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@ -53,7 +53,7 @@ struct pspUtilityDialogCommon
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class PSPDialog
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{
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public:
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PSPDialog();
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PSPDialog(int type);
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virtual ~PSPDialog();
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virtual int Update(int animSpeed) = 0;
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@ -80,6 +80,7 @@ public:
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};
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DialogStatus GetStatus();
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int DialogType() { return dialogType_; }
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void StartDraw();
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void EndDraw();
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@ -127,5 +128,6 @@ protected:
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private:
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DialogStatus status = SCE_UTILITY_STATUS_NONE;
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int dialogType_;
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bool volatileLocked_ = false;
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};
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@ -55,7 +55,7 @@ namespace
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}
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}
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PSPGamedataInstallDialog::PSPGamedataInstallDialog() {
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PSPGamedataInstallDialog::PSPGamedataInstallDialog(int type) : PSPDialog(type) {
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}
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PSPGamedataInstallDialog::~PSPGamedataInstallDialog() {
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@ -35,7 +35,7 @@ struct SceUtilityGamedataInstallParam {
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class PSPGamedataInstallDialog: public PSPDialog {
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public:
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PSPGamedataInstallDialog();
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PSPGamedataInstallDialog(int type);
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virtual ~PSPGamedataInstallDialog();
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virtual int Init(u32 paramAddr);
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@ -35,10 +35,7 @@ static const float FONT_SCALE = 0.65f;
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const static int MSG_INIT_DELAY_US = 300000;
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const static int MSG_SHUTDOWN_DELAY_US = 26000;
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PSPMsgDialog::PSPMsgDialog()
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: PSPDialog()
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, flag(0)
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{
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PSPMsgDialog::PSPMsgDialog(int type) : PSPDialog(type) {
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}
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PSPMsgDialog::~PSPMsgDialog() {
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@ -58,7 +58,7 @@ struct pspMessageDialog
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class PSPMsgDialog: public PSPDialog {
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public:
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PSPMsgDialog();
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PSPMsgDialog(int type);
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virtual ~PSPMsgDialog();
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virtual int Init(unsigned int paramAddr);
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@ -92,7 +92,7 @@ private:
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DS_ABORT = 0x200,
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};
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u32 flag;
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u32 flag = 0;
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pspMessageDialog messageDialog;
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int messageDialogAddr;
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@ -54,7 +54,7 @@ struct ScanInfos {
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} PACK;
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PSPNetconfDialog::PSPNetconfDialog() {
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PSPNetconfDialog::PSPNetconfDialog(int type) : PSPDialog(type) {
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}
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PSPNetconfDialog::~PSPNetconfDialog() {
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@ -37,7 +37,7 @@ struct SceUtilityNetconfParam {
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class PSPNetconfDialog: public PSPDialog {
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public:
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PSPNetconfDialog();
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PSPNetconfDialog(int type);
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virtual ~PSPNetconfDialog();
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virtual int Init(u32 paramAddr);
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@ -156,7 +156,7 @@ int allowedInputFlagsMap[OSK_KEYBOARD_COUNT] = {
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PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_UPPERCASE | PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_SYMBOL,
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};
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PSPOskDialog::PSPOskDialog() : PSPDialog() {
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PSPOskDialog::PSPOskDialog(int type) : PSPDialog(type) {
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// This can break all kinds of stuff, changing the decimal point in sprintf for example.
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// Not sure what the intended effect is so commented out for now.
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// setlocale(LC_ALL, "");
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@ -213,7 +213,7 @@ enum class PSPOskNativeStatus {
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class PSPOskDialog: public PSPDialog {
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public:
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PSPOskDialog();
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PSPOskDialog(int type);
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virtual ~PSPOskDialog();
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virtual int Init(u32 oskPtr);
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@ -17,7 +17,7 @@
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#include "PSPPlaceholderDialog.h"
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PSPPlaceholderDialog::PSPPlaceholderDialog() : PSPDialog() {
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PSPPlaceholderDialog::PSPPlaceholderDialog(int type) : PSPDialog(type) {
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}
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@ -21,7 +21,7 @@
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class PSPPlaceholderDialog: public PSPDialog {
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public:
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PSPPlaceholderDialog();
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PSPPlaceholderDialog(int type);
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virtual ~PSPPlaceholderDialog();
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virtual int Init();
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@ -56,12 +56,7 @@ const static int SAVEDATA_DIALOG_SIZE_V2 = 1500;
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const static int SAVEDATA_DIALOG_SIZE_V3 = 1536;
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PSPSaveDialog::PSPSaveDialog()
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: PSPDialog()
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, display(DS_NONE)
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, currentSelectedSave(0)
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, ioThread(0)
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{
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PSPSaveDialog::PSPSaveDialog(int type) : PSPDialog(type) {
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param.SetPspParam(0);
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}
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@ -71,7 +71,7 @@
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class PSPSaveDialog: public PSPDialog {
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public:
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PSPSaveDialog();
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PSPSaveDialog(int type);
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virtual ~PSPSaveDialog();
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virtual int Init(int paramAddr);
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@ -136,14 +136,14 @@ private:
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DB_DELETE
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};
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DisplayState display;
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DisplayState display = DS_NONE;
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SavedataParam param;
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SceUtilitySavedataParam request;
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// For detecting changes made by the game.
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SceUtilitySavedataParam originalRequest;
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u32 requestAddr;
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int currentSelectedSave;
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u32 requestAddr = 0;
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int currentSelectedSave = 0;
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int yesnoChoice;
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@ -154,7 +154,7 @@ private:
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SAVEIO_DONE,
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};
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std::thread *ioThread;
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std::thread *ioThread = nullptr;
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std::mutex paramLock;
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volatile SaveIOStatus ioThreadStatus;
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};
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@ -52,8 +52,7 @@ struct SceUtilityScreenshotParams {
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// TODO
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};
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PSPScreenshotDialog::PSPScreenshotDialog() : PSPDialog() {
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PSPScreenshotDialog::PSPScreenshotDialog(int type) : PSPDialog(type) {
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}
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PSPScreenshotDialog::~PSPScreenshotDialog() {
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@ -24,7 +24,7 @@ struct SceUtilityScreenshotParams;
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class PSPScreenshotDialog : public PSPDialog {
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public:
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PSPScreenshotDialog();
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PSPScreenshotDialog(int type);
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virtual ~PSPScreenshotDialog();
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virtual int Init(u32 paramAddr);
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@ -132,12 +132,12 @@ enum UtilityDialogType {
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// Only a single dialog is allowed at a time.
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static UtilityDialogType currentDialogType;
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bool currentDialogActive;
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static PSPSaveDialog saveDialog;
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static PSPMsgDialog msgDialog;
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static PSPOskDialog oskDialog;
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static PSPNetconfDialog netDialog;
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static PSPScreenshotDialog screenshotDialog;
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static PSPGamedataInstallDialog gamedataInstallDialog;
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static PSPSaveDialog saveDialog(UTILITY_DIALOG_SAVEDATA);
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static PSPMsgDialog msgDialog(UTILITY_DIALOG_MSG);
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static PSPOskDialog oskDialog(UTILITY_DIALOG_OSK);
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static PSPNetconfDialog netDialog(UTILITY_DIALOG_NET);
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static PSPScreenshotDialog screenshotDialog(UTILITY_DIALOG_SCREENSHOT);
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static PSPGamedataInstallDialog gamedataInstallDialog(UTILITY_DIALOG_GAMEDATAINSTALL);
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static int oldStatus = 100; //random value
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static std::map<int, u32> currentlyLoadedModules;
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