Henrik Rydgård
7ddd7024f4
Revert unintentional change. Warning fix
2024-12-31 02:17:33 +01:00
Henrik Rydgård
c3ac798545
More crosssimd
2024-12-31 01:59:08 +01:00
Henrik Rydgård
2051d55c90
CrossSIMD: Add a bunch more functonality for use by the rasterizer
2024-12-21 14:28:00 +01:00
Henrik Rydgård
bdf4b69207
Warning fixes, minor cleanup
2024-12-21 14:28:00 +01:00
Henrik Rydgård
1c2f11a468
Buildfix
2024-12-19 16:57:57 +01:00
Henrik Rydgård
d2a96dc7b5
Replace some SSE4-specific operations with SSE2 sequences.
2024-12-19 16:08:59 +01:00
Henrik Rydgård
3e198c53b2
More include cleanup
2024-12-18 13:57:26 +01:00
Henrik Rydgård
e74101a2fb
applySkinInDecode belongs in the VertexTypeID, not in the options.
2024-12-17 18:24:18 +01:00
Henrik Rydgård
96c4a10e8c
Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping.
2024-12-01 21:04:21 +01:00
Henrik Rydgård
755b062abd
Minor perf improvement in ini file parser
2024-11-30 02:43:58 +01:00
Henrik Rydgård
305453b52d
Buffer: Optimize scanning for the next crlf
2024-11-22 10:31:07 +01:00
Henrik Rydgård
cb27df02f3
Implement new fast queue data structure CharQueue
2024-11-22 00:02:47 +01:00
Henrik Rydgård
59a56d66c7
Add a "reason" argument to sleep_ms().
...
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.
This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
Henrik Rydgård
36328d0ec4
Remove the separate lua vcxproj. Somehow cursed on the buildbot :/
2024-11-06 20:18:05 +01:00
Henrik Rydgård
8b2ca3dbaa
Another post-lua-merge buildfix (windows)
2024-11-06 19:34:44 +01:00
oltolm
3a285bbd2f
d3d9: refactor CompileShaderToByteCodeD3D9
2024-10-13 21:45:39 +02:00
Henrik Rydgård
9699be2110
RetroAchievements: Cleanup better on login failure
2024-09-26 01:09:56 +02:00
Henrik Rydgård
7a0cda93d0
Call TimeInit() in headless and unittest
2024-07-26 15:59:26 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
...
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
fa5ec667ef
Add new TimeSpan class for more accurate timing.
...
Minimizes the amount of value conversions and performs subtractions in
integer space.
2024-06-05 12:38:39 +02:00
Henrik Rydgård
5b14cf9a3d
Switch to the new functions.
2024-06-04 10:28:13 +02:00
Henrik Rydgård
f2b4ad04c6
Write new 16-bit to 32-bit color conversion utility functions
2024-06-04 10:26:42 +02:00
Henrik Rydgård
4b45bde38f
Convert WordWrapper to use std::string_view
2024-05-24 13:39:49 +02:00
Henrik Rydgård
f6ca8101e0
Start getting string_view into WordWrapper
2024-05-24 12:40:11 +02:00
Henrik Rydgård
8397fd6791
Also disable the GPU JIT tests on ARM64, not applicable
2024-04-29 11:13:35 +02:00
Henrik Rydgård
431a30b9c8
Temporarily disable the JIT_IR unit test on Mac (not sure why it started crashing, OS upgrade?)
2024-04-29 10:32:33 +02:00
Henrik Rydgård
616ee81f84
Add another parameter to the internal "request" framework.
2024-04-06 12:04:45 +02:00
Henrik Rydgård
5a8140c301
Initialize RAIntegration support if available. Untested.
2024-04-05 18:15:10 +02:00
Henrik Rydgård
ce83fec206
Linux buildfix attempt
2023-10-29 23:39:25 -06:00
Henrik Rydgård
aedd51f2f6
Merge pull request #18272 from hrydgard/ui-event-enum
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Change global UI messages to use an enum instead of strings.
2023-09-30 13:43:32 +02:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
...
Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård
2a4d21e53b
Merge pull request #18241 from hrydgard/ini-rewrite
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Optimize IniFile for faster save/load of config
2023-09-30 11:26:04 +02:00
Henrik Rydgård
ade64171ce
Proof-of-concept: libchdr works on Windows
2023-09-29 10:05:19 +02:00
Henrik Rydgård
daa1bc3c6e
Introduce "ParsedIniLine"
2023-09-26 10:07:10 +02:00
Unknown W. Brackets
e5df318990
unittest: Add jit compare for jit IR.
2023-09-24 10:17:34 -07:00
Henrik Rydgård
b61fa7053f
RetroAchievements: Add parameter to SetGame for IdentifiedFileType, also add bool return to SaveSecret
2023-09-06 10:56:51 +02:00
Henrik Rydgård
bcae36d8cb
Merge NativeUpdate and NativeRender, we always call them together.
2023-08-07 22:50:57 +02:00
Unknown W. Brackets
3468423bb4
Debugger: Handle missing crash/block ptrs better.
2023-07-23 18:01:00 -07:00
Henrik Rydgård
83e3cf7872
Add winhttp.lib dependency
2023-07-21 10:27:40 +02:00
Henrik Rydgård
8a59ed0062
Add function ApplySafeSubstitution for translation strings with parameters
2023-07-16 16:26:49 +02:00
Henrik Rydgård
9bd67df5b2
Achievement savestate fixes
2023-07-08 21:47:16 +02:00
Henrik Rydgård
7cc8c6cea4
OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI).
2023-06-20 14:40:46 +02:00
Henrik Rydgård
01cea7f088
Pass uvScale in as an argument to the vertex decoder
...
Cleaner than overwriting/restoring gstate_c.uvScale in the decoder
loop. A small cleanup I've been wanting to do for ages.
Expecting a negligble perf boost if any.
2023-06-12 20:25:18 +02:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
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* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
234c1f05b8
Apply the same optimizations to the Vulkan backend. Smaller effect than for OpenGL.
2023-05-23 08:54:41 +02:00
Henrik Rydgård
ab34d20058
Add more methods to FastVec
2023-05-23 08:54:41 +02:00
Henrik Rydgård
956d784bde
Add FastVec, start using it for InitSteps
2023-05-23 08:54:40 +02:00
Henrik Rydgård
67a35d3476
Merge pull request #17356 from unknownbrackets/minor-cleanup
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Cleanup some more string formats, mostly in debugger
2023-05-23 08:29:23 +02:00
Henrik Rydgård
081bdb323a
Fix running some file formats from the Downloads folder
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Due to how we mount stuff, we need to be able to navigate one step up
from the executable, and then re-attach the executable filename. To
allow this, in content URIs, treat ':' as a directory separator for
navigation purposes.
End result, you can now download cube.elf from the website and run it directly
from Downloads without using a file manager to move it.
2023-05-16 16:44:28 +02:00
Henrik Rydgård
cf9a628a2e
AndroidContentURI: Move code from the header to cpp. Some assorted cleanup, add a unit test for Download paths
2023-05-16 16:08:51 +02:00