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32 commits

Author SHA1 Message Date
Henrik Rydgård
073a6fef0e Delete dead code from Utf8.cpp 2025-01-04 13:29:42 +01:00
Henrik Rydgård
c60074d1d5 Don't cut off the last char from strings from NativeKeyboard 2025-01-04 13:27:13 +01:00
Henrik Rydgård
c91169e702 Restore removed <algorithm> includes.
Turns out these were needed after all. For some reason, on Windows and
Mac, <algorithm> gets auto-included by something else so I don't notice
when it's missing, and MSVC's include dependency tracker doesn't see it
either.
2024-12-19 09:53:07 +01:00
Henrik Rydgård
4dd3621fa0 Remove some unnecessary <algorithm> includes. 2024-12-18 17:04:27 +01:00
Henrik Rydgård
ab51c2a13b Fix enabling logs 2024-12-16 12:48:48 +01:00
Henrik Rydgård
080798b5dd Move out two more functions from Core.cpp. Clean up Windows includes 2024-12-08 12:12:02 +01:00
Henrik Rydgård
2e85eb5128 More static code analysis fixes 2024-10-28 17:59:06 +01:00
Henrik Rydgård
26de955c77 Warning fixes, add warning to Cave Story if skip buffer effects is on 2024-10-22 11:56:08 +02:00
Henrik Rydgård
a6a189c24d An old version of android had strict JNI validation of UTF-8 strings enabled. Let's pass it. 2024-10-22 11:02:26 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ()
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
750aad2b08 Buildfix 2024-05-25 09:47:15 +02:00
Henrik Rydgård
5d8560e379 Text wrapping bugfixes 2024-05-25 09:16:00 +02:00
Henrik Rydgård
0e03b66a95 Make vertical tabs scrollable 2024-01-19 14:56:29 +01:00
Henrik Rydgård
3e078abbaf Restore nul check in u8_nextchar 2024-01-15 10:45:19 +01:00
Henrik Rydgård
69124fda96 Fix up a small mistake in ConvertUTF8ToWString 2024-01-15 10:43:49 +01:00
Henrik Rydgård
34d35dcf8b More buildfix 2024-01-12 14:09:21 +01:00
Henrik Rydgård
0fc3e2b777 Add string_view support to more UTF functions 2024-01-12 14:03:02 +01:00
Henrik Rydgård
9c9fe8bf8f Add string_view functionality to the core utf-8 parsing code 2024-01-12 14:03:02 +01:00
Henrik Rydgård
85dbc6b6aa utf8_nextchar: Don't use a pointed-to variable as a loop counter. 2023-08-17 15:18:24 +02:00
Henrik Rydgård
5533d5ec57 More lenient emoji check, remove unused variable 2023-08-06 17:17:24 +02:00
Henrik Rydgård
63cfe28f61 Implement color emoji support on Android 2023-08-06 15:14:29 +02:00
Henrik Rydgård
a477ca3f05 Add a couple of emoji to UI in debug mode 2023-08-06 15:10:49 +02:00
Unknown W. Brackets
a7b7bf7826 Global: Set many read-only params as const.
This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Henrik Rydgård
cdb830f390 Minor optimization/cleanup 2022-12-10 12:05:40 +01:00
lainon
fec708489a Correct cleaning string and remove unused vars 2022-09-30 12:26:30 +03:00
Unknown W. Brackets
5ef8762c32 PPGe: Interpret invalid UTF-8 sequences better.
This matches PSP firmware behavior per tests.
2021-03-28 14:26:14 -07:00
Henrik Rydgård
5802529daa UTF-8 PPGe: Remove overlong encodings. Work around a weird issue in Ratchet & Clank. See issue 2021-03-20 13:38:13 +01:00
Unknown W. Brackets
711dd0e8ac Debugger: Correct a type error. 2020-12-28 20:16:49 -08:00
Unknown W. Brackets
3325a27811 Debugger: Cleanup some syntax. 2020-12-28 11:13:54 -08:00
Unknown W. Brackets
7e5052bc9e Debugger: Add API to read/write chunks of memory.
Using base64 at this point to keep JSON.
2020-12-28 10:30:58 -08:00
Henrik Rydgård
0292d1719d GEDebugger: Use utf-8 internally. 2020-11-02 10:02:52 +01:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00