kev :)
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bcb0cbe7ea
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make sceUtilitySavedataInitStart return 0
Makes a few other games get further
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2012-11-18 21:45:14 +00:00 |
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kev :)
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d04fb7cb50
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A bit more clean up on umd callbacks
Just error checking based on some tests
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2012-11-18 21:28:26 +00:00 |
|
kev :)
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7c30646605
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Don't append / when there is already one
Was causing marvel allience 2 to crash
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2012-11-18 21:07:40 +00:00 |
|
kev :)
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03bc871f56
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sceDisplayWaitVblankStartMultiCB()
This is wrong but better than having nothing in the method. The one game
I have found that uses this seems to be ok with this implementation.
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2012-11-18 20:13:27 +00:00 |
|
kev :)
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9257b28c15
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Limit thread name
Seems this needs to be limited
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2012-11-18 19:34:53 +00:00 |
|
kev :)
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48bd2ccc08
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Attempt at UMD callbacks.
Helps a few games but needs more work.
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2012-11-18 19:34:10 +00:00 |
|
kev :)
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71a3b789b8
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Add fake methods that use sceGetCurrentTick
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2012-11-18 19:33:19 +00:00 |
|
Henrik Rydgard
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9ec858a64d
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Bugfix an 8-bit indexed texture format
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2012-11-18 18:47:29 +01:00 |
|
Henrik Rydgard
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75412b064b
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Implement sceUtilityMsgDialog
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2012-11-18 17:51:14 +01:00 |
|
Henrik Rydgard
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5596b98529
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Get rid of opengl include from sceDisplay.cpp
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2012-11-18 13:14:22 +01:00 |
|
Henrik Rydgard
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e37a1fb1d3
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Add internal 2D drawing library that goes through the Ge emulation for portability.
To be used for things like sceUtility* and other overlays like FPS and stats.
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2012-11-18 13:04:49 +01:00 |
|
Henrik Rydgard
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a6eb25b58c
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Disable blend on clear mode
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2012-11-18 02:48:15 +01:00 |
|
Henrik Rydgård
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f002fe8db3
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Merge branch 'master' of github.com:hrydgard/ppsspp
Conflicts:
Core/HLE/HLE.h
Core/HLE/sceKernel.h
Core/HLE/sceKernelInterrupt.cpp
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2012-11-17 20:11:54 +01:00 |
|
Henrik Rydgard
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7720dc3f60
|
Various warning, logging, jit fixes
|
2012-11-17 19:56:28 +01:00 |
|
Henrik Rydgard
|
449f56d6f8
|
Fix analog stick stuck in Up
|
2012-11-17 19:23:05 +01:00 |
|
Henrik Rydgard
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d239f4ece1
|
Fix tests hanging, after the audio rewrite
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2012-11-17 18:08:10 +01:00 |
|
Henrik Rydgard
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74c646cf76
|
had wrong pspautotests version
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2012-11-17 18:07:21 +01:00 |
|
Henrik Rydgard
|
9165c0b3a9
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Add zoom setting to Windows version. Doesn't work while playing.
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2012-11-17 17:46:05 +01:00 |
|
Henrik Rydgard
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df63a78088
|
Buildfix
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2012-11-17 15:33:16 +01:00 |
|
Henrik Rydgard
|
64e476c199
|
Merge branch 'unknownbrackets-sema-cleanup'
|
2012-11-17 15:06:48 +01:00 |
|
Henrik Rydgard
|
423bba5d8d
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Some optimization and minor fixes
|
2012-11-17 15:06:10 +01:00 |
|
Henrik Rydgard
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184d5b9443
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Merge branch 'sema-cleanup' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-sema-cleanup
Conflicts:
pspautotests
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2012-11-17 15:05:30 +01:00 |
|
Henrik Rydgard
|
5a48578a12
|
Rewrite audio line output. Now deterministic (from the game's POV) and smoother.
|
2012-11-17 14:20:59 +01:00 |
|
Unknown W. Brackets
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f946018e86
|
Update tests.
|
2012-11-17 02:22:27 -08:00 |
|
Unknown W. Brackets
|
157858819b
|
Additional semaphore fixes with updated tests.
|
2012-11-17 01:43:01 -08:00 |
|
Henrik Rydgard
|
ba171c8360
|
Fix scaling for 16-bit UVs
|
2012-11-16 17:19:28 +01:00 |
|
Henrik Rydgard
|
4c1ae9e81c
|
Do indexed draws properly with glDrawElements where possible. Fix sprite culling issue (winding order).
|
2012-11-16 16:43:16 +01:00 |
|
Henrik Rydgard
|
7c9107030d
|
Speed up T&L by only transforming/lighting each vertex once, for indexed draws
|
2012-11-16 16:19:37 +01:00 |
|
Henrik Rydgard
|
e627e1aeb2
|
Culling and decode fixes.
Road is visible in MotoGP
|
2012-11-16 15:35:41 +01:00 |
|
Henrik Rydgard
|
85c408d329
|
Merge branch 'master' of github.com:hrydgard/ppsspp
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2012-11-16 15:18:10 +01:00 |
|
Henrik Rydgard
|
e5c6cf965b
|
Fixes and optimizations to vertex decoding and lighting.
Motorcycles are now visible in MotoGP.
|
2012-11-16 15:16:14 +01:00 |
|
Henrik Rydgård
|
509ae819ab
|
Merge pull request #54 from unknownbrackets/sema-cleanup
Semaphore func cleanup
|
2012-11-16 02:33:09 -08:00 |
|
Unknown W. Brackets
|
2e9e61dfc6
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CancelSema: adjust scheduling to match PSP.
|
2012-11-16 01:50:26 -08:00 |
|
Unknown W. Brackets
|
8517fbe761
|
PollSema: don't allow values <= 0.
|
2012-11-16 01:41:54 -08:00 |
|
Unknown W. Brackets
|
71e57043e8
|
SignalSema: throw an error on overflow.
This is what the PSP does.
|
2012-11-16 01:32:00 -08:00 |
|
Unknown W. Brackets
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dd14450424
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CreateSema: Truncate and validate like the PSP.
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2012-11-16 01:26:04 -08:00 |
|
Unknown W. Brackets
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0ab19c18e5
|
Wrap sceKernelCreateSema().
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2012-11-16 00:06:44 -08:00 |
|
Unknown W. Brackets
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4191d40187
|
Add notes about PRIORITY attribute.
Not supported yet.
|
2012-11-15 23:55:23 -08:00 |
|
Henrik Rydgard
|
2bed15f122
|
The mystery VFPU op turned out to be vmax. Bug in decoding table, sigh.
|
2012-11-15 13:19:04 +01:00 |
|
Henrik Rydgard
|
a8709b5df1
|
Merge branch 'master' of github.com:hrydgard/ppsspp
|
2012-11-15 10:16:07 +01:00 |
|
Henrik Rydgard
|
90654bcd0e
|
VFPU fixes, misc
|
2012-11-15 10:15:40 +01:00 |
|
Henrik Rydgård
|
4b07194098
|
Merge pull request #53 from Orphis/clut5551
Windows build fix + clut fix
|
2012-11-15 00:29:36 -08:00 |
|
Florent Castelli
|
cace547f8a
|
Fix colors for textures with 5551 clut
Fixes NAMCO logo in the Tales of Eternia intro, which is now red.
|
2012-11-15 01:51:40 +01:00 |
|
Florent Castelli
|
65a89d08b8
|
Define XUSER_MAX_COUNT for those who don't have the DirectX SDK
|
2012-11-15 01:51:39 +01:00 |
|
Henrik Rydgård
|
790451905b
|
Merge pull request #52 from tmaul/master
Make sceUtility tests pass.
|
2012-11-14 15:09:33 -08:00 |
|
kev :)
|
d0fdd4c172
|
Make sceUtility test pass (assuming the last line is wrong)
It has to be more correct than before even if its still not 100%
|
2012-11-14 23:05:58 +00:00 |
|
Henrik Rydgård
|
f6ebad2f81
|
Merge pull request #51 from tmaul/master
Make the directory test pass
|
2012-11-14 13:30:57 -08:00 |
|
kev :)
|
3764f48bee
|
Make the directory test pass
The test for this might need to be extended to see what happens with
multiple sub folders and large files, and i do question the expected
size of '..'
|
2012-11-14 21:24:57 +00:00 |
|
Henrik Rydgård
|
1e854170e4
|
Merge pull request #50 from tmaul/master
Some stubs and some stub changes
|
2012-11-14 11:11:09 -08:00 |
|
Henrik Rydgard
|
45693c2dc1
|
Merge branch 'master' of github.com:hrydgard/ppsspp
|
2012-11-14 20:08:42 +01:00 |
|