Commit graph

4744 commits

Author SHA1 Message Date
Henrik Rydgård
03b9f98055 Add more funcionality to CrossSIMD.h, like fast matrix mul and some conversion 2024-12-21 14:28:00 +01:00
Henrik Rydgård
de45960420 Reformat CrossSIMD.h for easier editing. Add some new methods. 2024-12-21 14:28:00 +01:00
Henrik Rydgård
c92b3b6521 Move prototype cross simd wrapper structs to CrossSIMD.h 2024-12-21 14:27:59 +01:00
Henrik Rydgård
c5ad81e3d5 Add DepthRaster.cpp/h. Rasterize depth rectangles, some triangles 2024-12-21 14:27:53 +01:00
Henrik Rydgård
58adb379ea GE debugger improvements 2024-12-20 20:31:58 +01:00
Henrik Rydgård
6481fc9989 Implement fp64's color conversion function in ConvertRGBA8888ToRGBA5551 2024-12-20 10:45:17 +01:00
Henrik Rydgård
d5bfc1b5eb Finish up this cleanup (move _M_SSE compat define out of Common.h) 2024-12-19 16:23:20 +01:00
Henrik Rydgård
d2a96dc7b5 Replace some SSE4-specific operations with SSE2 sequences. 2024-12-19 16:08:59 +01:00
Henrik Rydgård
e93c80db4e Cleaning up our SIMD header includes, using the new header 2024-12-19 16:08:48 +01:00
Henrik Rydgård
5326d87f9c Rename CrossSIMD to SIMDHeader, but also keep CrossSIMD.h (will have a future use) 2024-12-19 15:15:43 +01:00
Henrik Rydgård
c91169e702 Restore removed <algorithm> includes.
Turns out these were needed after all. For some reason, on Windows and
Mac, <algorithm> gets auto-included by something else so I don't notice
when it's missing, and MSVC's include dependency tracker doesn't see it
either.
2024-12-19 09:53:07 +01:00
Henrik Rydgård
4dd3621fa0 Remove some unnecessary <algorithm> includes. 2024-12-18 17:04:27 +01:00
Henrik Rydgård
45cf6d423e Buildfixes 2024-12-18 13:57:29 +01:00
Henrik Rydgård
3e198c53b2 More include cleanup 2024-12-18 13:57:26 +01:00
Henrik Rydgård
df6ed8cfc9 Do some cleanup of #includes in GPU 2024-12-18 13:57:26 +01:00
Henrik Rydgård
c1ffebf54c Fix some logic in LogManager, cocoa warning fix 2024-12-17 20:22:58 +01:00
Henrik Rydgård
c608184cdd ImGeDebugger: Add support to inspect depth and stencil buffers too, including hover values 2024-12-16 21:06:09 +01:00
Henrik Rydgård
ab51c2a13b Fix enabling logs 2024-12-16 12:48:48 +01:00
Henrik Rydgård
e567a58684 Remove StdioListener 2024-12-16 12:33:58 +01:00
Henrik Rydgård
8de30235f2 More cleanup. Make the log manager work even before "initialized", removng the Early phase 2024-12-16 12:33:58 +01:00
Henrik Rydgård
96cab3f267 Rework the log manager to be more robust 2024-12-16 12:33:58 +01:00
Henrik Rydgård
afbf430899 Android joystick event handling: Don't blow up java ref counting by forgetting ReleaseElements.
Also, use JNI_ABORT to avoid writing back changes (we don't make any).
2024-12-15 23:03:22 +01:00
Henrik Rydgård
111d0c872d Global rename of FBChannel to Aspect, also make it a class enum 2024-12-15 22:24:05 +01:00
Henrik Rydgård
68f61c2add ImGeDebugger: Highlight changes, show old value on hover 2024-12-14 11:03:18 +01:00
Henrik Rydgård
024cb73716 Simplify collecting time into debug counters 2024-12-13 18:26:55 +01:00
Henrik Rydgård
27122a9e64 Work on previews 2024-12-10 22:09:51 +01:00
Henrik Rydgård
e3aaf93e28 Add a new log category 2024-12-10 10:34:26 +01:00
Henrik Rydgård
bf3e1b4ee1 Add Debugger log category 2024-12-10 09:59:08 +01:00
Henrik Rydgård
b2a8b4168b Core: Minor changes to stepping (and some log changes) 2024-12-10 01:06:19 +01:00
Katharine Chui
49553bcf8d Simplify MacOS AMD GPU workaround
Based on https://github.com/KhronosGroup/MoltenVK/issues/960,
expand MacOS AMD GPU workaround to all dGPU and instead of
changing usage, just append VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
2024-12-09 14:22:56 +01:00
Katharine Chui
286580a6a0 Switch to VMA_MEMORY_USAGE_CPU_ONLY on MacOS AMD
The ideal allocation would be VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
like in 1.12.3, but vma picked an index that's actually not mappable

VMA_MEMORY_USAGE_GPU_TO_CPU selects VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
which seems to hurt performance

VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT + VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
selection with VMA_MEMORY_USAGE_CPU_ONLY would suffice for the
workaround, and get better performance
2024-12-09 12:32:31 +01:00
Katharine Chui
93009a3178 Work around metal buffer bug on MacOS + AMD GPU
With VMA_MEMORY_USAGE_CPU_TO_GPU buffers, metal buffer appears 0
filled in metal trace during vkCmdCopyBufferToImage triggered
MTLBlitCommandEncoder instance method.

Allocate VMA_MEMORY_USAGE_GPU_TO_CPU instead on MacOS + AMD GPU
2024-12-08 22:13:33 +01:00
Henrik Rydgård
080798b5dd Move out two more functions from Core.cpp. Clean up Windows includes 2024-12-08 12:12:02 +01:00
Henrik Rydgård
b3346df646 ImDebugger: Add a window to inspect upcoming CoreTiming events 2024-12-07 16:28:27 +01:00
Henrik Rydgård
5d0316db6f Tune some log verbosity, remove timestamp on outputdebugstring logs 2024-12-03 22:11:01 +01:00
Henrik Rydgård
3ffff831c7 Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows. 2024-12-03 21:39:42 +01:00
Henrik Rydgård
0f97578a35 Replace a bad function 2024-12-03 20:33:12 +01:00
Henrik Rydgård
2b8414b437 Move irrelevant code out of Core.cpp 2024-12-02 13:26:41 +01:00
Henrik Rydgård
e94defbb15 Get the CORE_RUNNING_GE coreState working! 2024-12-01 22:49:18 +01:00
Henrik Rydgård
7f13bc1a34 Add new log category for texture replacements 2024-12-01 14:17:01 +01:00
Henrik Rydgård
cf88d8b693 Fix bug in ini parsing on non-Windows 2024-11-30 13:51:38 +01:00
Henrik Rydgård
36d10b89e2 Remove locks on safe zip file operations (that don't involve the file pointer) 2024-11-30 11:55:36 +01:00
Henrik Rydgård
1f108a0e8c Remove the java-side directory listing filtering, didn't work. 2024-11-30 02:44:01 +01:00
Henrik Rydgård
d88d161822 Fix crash in logging 2024-11-30 02:44:01 +01:00
Henrik Rydgård
ed296e4587 ZipFileReader: Save the zip path so we can log it 2024-11-30 02:44:01 +01:00
Henrik Rydgård
755b062abd Minor perf improvement in ini file parser 2024-11-30 02:43:58 +01:00
Henrik Rydgård
5eeb15b30a Use Exists instead of GetFileInfo in more cases 2024-11-30 00:39:38 +01:00
Henrik Rydgård
011f73fedb Remove unnecessary check when creating subdir chains 2024-11-30 00:37:15 +01:00
Henrik Rydgård
e4adc112ff ImDebugger: Add a basic texture browser 2024-11-29 19:30:38 +01:00
Henrik Rydgård
48bc04b7e1 Add a separate bool for I/O logging 2024-11-29 16:00:34 +01:00