diff --git a/Core/HLE/sceKernel.cpp b/Core/HLE/sceKernel.cpp index 70d1f13ca6..3115991370 100644 --- a/Core/HLE/sceKernel.cpp +++ b/Core/HLE/sceKernel.cpp @@ -869,6 +869,11 @@ const HLEFunction ThreadManForUser[] = // Shouldn't hook this up. No games should import this function manually and call it. // {0x6E9EA350, _sceKernelReturnFromCallback,"_sceKernelReturnFromCallback"}, + {0X71EC4271, &WrapU_UU, "sceKernelLibcGettimeofday", 'x', "xx" }, + {0X79D1C3FA, &WrapI_V, "sceKernelDcacheWritebackAll", 'i', "" }, + {0X91E4F6A7, &WrapU_V, "sceKernelLibcClock", 'x', "" }, + {0XB435DEC5, &WrapI_V, "sceKernelDcacheWritebackInvalidateAll", 'i', "" }, + }; const HLEFunction ThreadManForKernel[] =