Set frameStep_ to false on EmuScreen start

This commit is contained in:
Chris Burgener 2016-08-28 18:18:44 -04:00
parent 842a29b0ae
commit e208eff8ab

View file

@ -86,6 +86,7 @@ EmuScreen::EmuScreen(const std::string &filename)
memset(axisState_, 0, sizeof(axisState_));
saveStateSlot_ = SaveState::GetCurrentSlot();
__DisplayListenVblank(__EmuScreenVblank);
frameStep_ = false;
}
void EmuScreen::bootGame(const std::string &filename) {