From e208eff8abf11bb2a4b47e4ba1b5326961f620de Mon Sep 17 00:00:00 2001 From: Chris Burgener Date: Sun, 28 Aug 2016 18:18:44 -0400 Subject: [PATCH] Set frameStep_ to false on EmuScreen start --- UI/EmuScreen.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/UI/EmuScreen.cpp b/UI/EmuScreen.cpp index 7abfbaae24..02d9bb108c 100644 --- a/UI/EmuScreen.cpp +++ b/UI/EmuScreen.cpp @@ -86,6 +86,7 @@ EmuScreen::EmuScreen(const std::string &filename) memset(axisState_, 0, sizeof(axisState_)); saveStateSlot_ = SaveState::GetCurrentSlot(); __DisplayListenVblank(__EmuScreenVblank); + frameStep_ = false; } void EmuScreen::bootGame(const std::string &filename) {