Merge pull request #3302 from raven02/patch-7

Matching all category in each section for translation
This commit is contained in:
Henrik Rydgård 2013-08-21 07:13:33 -07:00
commit e12fdd8bfc

View file

@ -309,7 +309,7 @@ void GameSettingsScreen::CreateViews() {
controlsSettingsScroll->Add(controlsSettings);
tabHolder->AddTab(ms->T("Controls"), controlsSettingsScroll);
controlsSettings->Add(new ItemHeader(ms->T("Controls")));
controlsSettings->Add(new Choice(gs->T("Control Mapping")))->OnClick.Handle(this, &GameSettingsScreen::OnControlMapping);
controlsSettings->Add(new Choice(c->T("Control Mapping")))->OnClick.Handle(this, &GameSettingsScreen::OnControlMapping);
controlsSettings->Add(new CheckBox(&g_Config.bAccelerometerToAnalogHoriz, c->T("Tilt", "Tilt to Analog (horizontal)")));
controlsSettings->Add(new ItemHeader(c->T("OnScreen", "On-Screen Touch Controls")));
controlsSettings->Add(new CheckBox(&g_Config.bShowTouchControls, c->T("OnScreen", "On-Screen Touch Controls")));
@ -341,12 +341,14 @@ void GameSettingsScreen::CreateViews() {
systemSettings->Add(new CheckBox(&g_Config.bSeparateCPUThread, s->T("Multithreaded (experimental)")))->SetEnabled(!PSP_IsInited());
systemSettings->Add(new CheckBox(&g_Config.bSeparateIOThread, s->T("I/O on thread (experimental)")))->SetEnabled(!PSP_IsInited());
#endif
systemSettings->Add(new PopupSliderChoice(&g_Config.iLockedCPUSpeed, 0, 1000, gs->T("Change CPU Clock", "Change CPU Clock (0 = default)"), screenManager()));
systemSettings->Add(new PopupSliderChoice(&g_Config.iLockedCPUSpeed, 0, 1000, s->T("Change CPU Clock", "Change CPU Clock (0 = default)"), screenManager()));
enableReports_ = g_Config.sReportHost != "default";
#ifndef ANDROID
systemSettings->Add(new ItemHeader(s->T("Cheats", "Cheats (experimental, see forums)")));
// Need to move the cheat config dir somewhere where it can be read/written on android
systemSettings->Add(new CheckBox(&g_Config.bEnableCheats, s->T("Enable Cheats")));
systemSettings->Add(new Choice(s->T("Reload Cheats")))->OnClick.Handle(this, &GameSettingsScreen::OnReloadCheats);
#endif
@ -354,13 +356,9 @@ void GameSettingsScreen::CreateViews() {
systemSettings->SetSpacing(0);
systemSettings->Add(new ItemHeader(g->T("General")));
systemSettings->Add(new Choice(s->T("System Language", "Language")))->OnClick.Handle(this, &GameSettingsScreen::OnLanguage);
#ifndef ANDROID
// Need to move the cheat config dir somewhere where it can be read/written on android
systemSettings->Add(new CheckBox(&g_Config.bEnableCheats, s->T("Enable Cheats")));
#endif
#ifdef _WIN32
// Screenshot functionality is not yet available on non-Windows
systemSettings->Add(new CheckBox(&g_Config.bScreenshotsAsPNG, gs->T("Screenshots as PNG")));
systemSettings->Add(new CheckBox(&g_Config.bScreenshotsAsPNG, s->T("Screenshots as PNG")));
#endif
// TODO: Come up with a way to display a keyboard for mobile users,
@ -375,11 +373,11 @@ void GameSettingsScreen::CreateViews() {
systemSettings->Add(new ItemHeader(s->T("PSP Settings")));
systemSettings->Add(new CheckBox(&g_Config.bDayLightSavings, s->T("Day Light Saving")));
static const char *dateFormat[] = { "YYYYMMDD", "MMDDYYYY", "DDMMYYYY"};
systemSettings->Add(new PopupMultiChoice(&g_Config.iDateFormat, gs->T("Date Format"), dateFormat, 1, 3, s, screenManager()));
systemSettings->Add(new PopupMultiChoice(&g_Config.iDateFormat, s->T("Date Format"), dateFormat, 1, 3, s, screenManager()));
static const char *timeFormat[] = { "12HR", "24HR"};
systemSettings->Add(new PopupMultiChoice(&g_Config.iTimeFormat, gs->T("Time Format"), timeFormat, 1, 2, s, screenManager()));
systemSettings->Add(new PopupMultiChoice(&g_Config.iTimeFormat, s->T("Time Format"), timeFormat, 1, 2, s, screenManager()));
static const char *buttonPref[] = { "Use O to confirm", "Use X to confirm" };
systemSettings->Add(new PopupMultiChoice(&g_Config.iButtonPreference, gs->T("Confirmation Button"), buttonPref, 0, 2, s, screenManager()));
systemSettings->Add(new PopupMultiChoice(&g_Config.iButtonPreference, s->T("Confirmation Button"), buttonPref, 0, 2, s, screenManager()));
}
UI::EventReturn GameSettingsScreen::OnReloadCheats(UI::EventParams &e) {