This commit is contained in:
Henrik Rydgard 2013-11-30 19:09:27 +01:00
parent 9c6e7e2958
commit c42ee6d12e

View file

@ -462,10 +462,6 @@ void LinkedShader::UpdateUniforms(u32 vertType) {
glUniform4fv(u_uvscaleoffset, 1, uvscaleoff);
}
// Transform
if (dirty & DIRTY_WORLDMATRIX) {
SetMatrix4x3(u_world, gstate.worldMatrix);
}
// Transform
if (dirty & DIRTY_WORLDMATRIX) {
SetMatrix4x3(u_world, gstate.worldMatrix);