diff --git a/GPU/GLES/ShaderManager.cpp b/GPU/GLES/ShaderManager.cpp index b4ed786d3d..68ba3d207d 100644 --- a/GPU/GLES/ShaderManager.cpp +++ b/GPU/GLES/ShaderManager.cpp @@ -462,10 +462,6 @@ void LinkedShader::UpdateUniforms(u32 vertType) { glUniform4fv(u_uvscaleoffset, 1, uvscaleoff); } - // Transform - if (dirty & DIRTY_WORLDMATRIX) { - SetMatrix4x3(u_world, gstate.worldMatrix); - } // Transform if (dirty & DIRTY_WORLDMATRIX) { SetMatrix4x3(u_world, gstate.worldMatrix);