Gundam vs gundam NP encounter limit = 0

This commit is contained in:
raven02 2013-04-04 17:57:05 +08:00
parent f75db49faf
commit b8b34d76b3

View file

@ -110,7 +110,7 @@ void PSPOskDialog::RenderKeyboard()
u32 limit = oskData.outtextlimit;
// TODO: Test more thoroughly. Encountered a game where this was 0.
if (limit <= 0)
limit = 16;
limit = 14;
const float keyboardLeftSide = (480.0f - (24.0f * KEYSPERROW)) / 2.0f;
float previewLeftSide = (480.0f - (12.0f * limit)) / 2.0f;
@ -159,7 +159,7 @@ int PSPOskDialog::Update()
u32 limit = oskData.outtextlimit;
// TODO: Test more thoroughly. Encountered a game where this was 0.
if (limit <= 0)
limit = 16;
limit = 14;
if (status == SCE_UTILITY_STATUS_INITIALIZE)
{