Remove more remains of D3D9

This commit is contained in:
Henrik Rydgård 2025-02-05 17:59:43 -06:00
parent 2d59bb8d9a
commit aea4f49b6e
16 changed files with 38 additions and 119 deletions

View file

@ -608,12 +608,6 @@ source_group(LOONGARCH64 FILES ${CommonLOONGARCH64})
if(WIN32)
set(CommonD3D
Common/GPU/D3D9/D3D9ShaderCompiler.cpp
Common/GPU/D3D9/D3D9ShaderCompiler.h
Common/GPU/D3D9/D3D9StateCache.cpp
Common/GPU/D3D9/D3D9StateCache.h
Common/GPU/D3D9/thin3d_d3d9.cpp
Common/GPU/D3D9/D3DCompilerLoader.cpp
Common/GPU/D3D11/thin3d_d3d11.cpp
Common/GPU/D3D11/D3D11Loader.cpp
Common/GPU/D3D11/D3D11Loader.h
@ -1510,7 +1504,7 @@ else()
endif()
if(WIN32)
target_link_libraries(Common winmm d3d9 dsound dxguid Version)
target_link_libraries(Common winmm dsound dxguid Version)
endif()
if(NOT LIBRETRO)
@ -1863,21 +1857,6 @@ set(GPU_VULKAN
GPU/Vulkan/VulkanUtil.h
)
set(GPU_D3D9
GPU/Directx9/DrawEngineDX9.cpp
GPU/Directx9/DrawEngineDX9.h
GPU/Directx9/FramebufferManagerDX9.cpp
GPU/Directx9/FramebufferManagerDX9.h
GPU/Directx9/GPU_DX9.cpp
GPU/Directx9/GPU_DX9.h
GPU/Directx9/ShaderManagerDX9.cpp
GPU/Directx9/ShaderManagerDX9.h
GPU/Directx9/StateMappingDX9.cpp
GPU/Directx9/StateMappingDX9.h
GPU/Directx9/TextureCacheDX9.cpp
GPU/Directx9/TextureCacheDX9.h
)
set(GPU_D3D11
GPU/D3D11/DrawEngineD3D11.cpp
GPU/D3D11/DrawEngineD3D11.h
@ -1898,7 +1877,7 @@ set(GPU_D3D11
# We build Vulkan even on Apple to avoid annoying build differences.
set(GPU_IMPLS ${GPU_GLES} ${GPU_VULKAN})
if(WIN32)
list(APPEND GPU_IMPLS ${GPU_D3D9} ${GPU_D3D11})
list(APPEND GPU_IMPLS ${GPU_D3D11})
endif()
set(GPU_SOURCES
@ -2672,8 +2651,6 @@ set(WindowsFiles
Windows/EmuThread.cpp
Windows/EmuThread.h
Windows/GeDebugger/GeDebugger.cpp
Windows/GPU/D3D9Context.cpp
Windows/GPU/D3D9Context.h
Windows/GPU/D3D11Context.cpp
Windows/GPU/D3D11Context.h
Windows/GPU/WindowsGLContext.cpp
@ -2722,7 +2699,7 @@ set(WindowsFiles
list(APPEND LinkCommon ${CoreLibName} ${CMAKE_THREAD_LIBS_INIT})
if(WIN32)
list(APPEND LinkCommon kernel32 user32 gdi32 shell32 comctl32 dsound xinput d3d9 winmm dinput8 ole32 winspool ksuser dwmapi mf uxtheme mfplat mfreadwrite mfuuid shlwapi)
list(APPEND LinkCommon kernel32 user32 gdi32 shell32 comctl32 dsound xinput winmm dinput8 ole32 winspool ksuser dwmapi mf uxtheme mfplat mfreadwrite mfuuid shlwapi)
#setup_target_project(${TargetBin} Windows)
list(APPEND NativeAppSource ${WindowsFiles})
endif()
@ -2779,8 +2756,6 @@ if(HEADLESS)
list(APPEND HeadlessSource
headless/WindowsHeadlessHost.cpp
headless/WindowsHeadlessHost.h
Windows/GPU/D3D9Context.cpp
Windows/GPU/D3D9Context.h
Windows/GPU/D3D11Context.cpp
Windows/GPU/D3D11Context.h
Windows/GPU/WindowsGLContext.cpp

View file

@ -357,12 +357,6 @@ D3D11DrawContext::D3D11DrawContext(ID3D11Device *device, ID3D11DeviceContext *de
caps_.isTilingGPU = false;
// Hide D3D9 when we know it likely won't work well.
caps_.supportsD3D9 = true;
if (!strcmp(adapterDesc_.c_str(), "Intel(R) Iris(R) Xe Graphics")) {
caps_.supportsD3D9 = false;
}
#ifndef __LIBRETRO__ // their build server uses an old SDK
if (swapChain_) {
DXGI_SWAP_CHAIN_DESC swapChainDesc;
@ -373,6 +367,7 @@ D3D11DrawContext::D3D11DrawContext(ID3D11Device *device, ID3D11DeviceContext *de
}
}
#endif
// Temp texture for read-back of small images. Custom textures are created on demand for larger ones.
// TODO: Should really benchmark if this extra complexity has any benefit.
D3D11_TEXTURE2D_DESC packDesc{};

View file

@ -633,14 +633,6 @@ OpenGLContext::OpenGLContext(bool canChangeSwapInterval) : renderManager_(frameT
break;
}
// Hide D3D9 when we know it likely won't work well.
#if PPSSPP_PLATFORM(WINDOWS)
caps_.supportsD3D9 = true;
if (!strcmp(gl_extensions.model, "Intel(R) Iris(R) Xe Graphics")) {
caps_.supportsD3D9 = false;
}
#endif
// Very rough heuristic!
caps_.isTilingGPU = gl_extensions.IsGLES && caps_.vendor != GPUVendor::VENDOR_NVIDIA && caps_.vendor != GPUVendor::VENDOR_INTEL;

View file

@ -39,9 +39,6 @@ const char * const hlsl_preamble_fs =
static const char * const hlsl_d3d11_preamble_fs =
"#define DISCARD discard\n"
"#define DISCARD_BELOW(x) clip(x);\n";
static const char * const hlsl_d3d9_preamble_fs =
"#define DISCARD clip(-1)\n"
"#define DISCARD_BELOW(x) clip(x)\n";
static const char * const vulkan_glsl_preamble_vs =
"#extension GL_ARB_separate_shader_objects : enable\n"
@ -524,6 +521,8 @@ ShaderWriter &ShaderWriter::LoadTexture2D(const char *sampName, const char *uv,
ShaderWriter &ShaderWriter::GetTextureSize(const char *szVariable, const char *texName) {
switch (lang_.shaderLanguage) {
case HLSL_D3D11:
F(" float2 %s; %s.GetDimensions(%s.x, %s.y);", szVariable, texName, szVariable, szVariable);
break;
default:
// Note: we ignore the sampler. make sure you bound samplers to the textures correctly.
F("vec2 %s = textureSize(%s, 0);", szVariable, texName);

View file

@ -978,14 +978,6 @@ VKContext::VKContext(VulkanContext *vulkan, bool useRenderThread)
caps_.verySlowShaderCompiler = true;
}
// Hide D3D9 when we know it likely won't work well.
#if PPSSPP_PLATFORM(WINDOWS)
caps_.supportsD3D9 = true;
if (!strcmp(deviceProps.deviceName, "Intel(R) Iris(R) Xe Graphics")) {
caps_.supportsD3D9 = false;
}
#endif
// VkSampleCountFlagBits is arranged correctly for our purposes.
// Only support MSAA levels that have support for all three of color, depth, stencil.

View file

@ -265,7 +265,6 @@ enum class Aspect {
STENCIL_BIT = 4,
// Implementation specific
SURFACE_BIT = 32, // Used in conjunction with the others in D3D9 to get surfaces through get_api_texture
VIEW_BIT = 64, // Used in conjunction with the others in D3D11 to get shader resource views through get_api_texture
FORMAT_BIT = 128, // Actually retrieves the native format instead. D3D11 only.
};
@ -621,9 +620,6 @@ struct DeviceCaps {
bool provokingVertexLast; // GL behavior, what the PSP does
bool verySlowShaderCompiler;
// From the other backends, we can detect if D3D9 support is known bad (like on Xe) and disable it.
bool supportsD3D9;
// Old style, for older GL or Direct3D 9.
u32 clipPlanesSupported;
@ -828,7 +824,6 @@ public:
// * Vulkan: VkImageView
// * D3D11: ID3D11ShaderResourceView*
// * OpenGL: GLRTexture
// * D3D9: LPDIRECT3DTEXTURE9
virtual void BindNativeTexture(int sampler, void *nativeTexture) = 0;
// Only supports a single dynamic uniform buffer, for maximum compatibility with the old APIs and ease of emulation.

View file

@ -27,7 +27,6 @@ namespace Draw {
DrawContext *T3DCreateGLContext(bool canChangeSwapInterval);
#ifdef _WIN32
DrawContext *T3DCreateDX9Context(IDirect3D9 *d3d, IDirect3D9Ex *d3dEx, int adapterId, IDirect3DDevice9 *device, IDirect3DDevice9Ex *deviceEx);
DrawContext *T3DCreateD3D11Context(ID3D11Device *device, ID3D11DeviceContext *context, ID3D11Device1 *device1, ID3D11DeviceContext1 *context1, IDXGISwapChain *swapChain, D3D_FEATURE_LEVEL featureLevel, HWND hWnd, const std::vector<std::string> &adapterNames, int maxInflightFrames);
#endif

View file

@ -38,7 +38,7 @@
// There's code here that simply expands transformed RECTANGLES into plain triangles.
// We're gonna have to keep software transforming RECTANGLES, unless we use a geom shader which we can't on OpenGL ES 2.0 or DX9.
// We're gonna have to keep software transforming RECTANGLES, unless we use a geom shader which we can't on OpenGL ES 2.0.
// Usually, though, these primitives don't use lighting etc so it's no biggie performance wise, but it would be nice to get rid of
// this code.

View file

@ -3010,7 +3010,7 @@ void TextureCacheCommon::LoadTextureLevel(TexCacheEntry &entry, uint8_t *data, s
if (decPitch != stride) {
// Rearrange in place to match the requested pitch.
// (it can only be larger than w * bpp, and a match is likely.)
// Note! This is bad because it reads the mapped memory! TODO: Look into if DX9 does this right.
// Note! This is bad because it reads the mapped memory!
for (int y = scaledH - 1; y >= 0; --y) {
memcpy((u8 *)data + stride * y, (u8 *)data + decPitch * y, scaledW *4);
}

View file

@ -249,7 +249,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;d3d9.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86/lib</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@ -289,7 +289,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;d3d9.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86_64/lib</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
@ -325,7 +325,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;d3d9.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;oleaut32.lib;comdlg32.lib;shell32.lib;user32.lib;gdi32.lib;advapi32.lib;ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;oleaut32.lib;comdlg32.lib;shell32.lib;user32.lib;gdi32.lib;advapi32.lib;ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows/aarch64/lib</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
@ -359,7 +359,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;d3d9.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;oleaut32.lib;comdlg32.lib;shell32.lib;user32.lib;gdi32.lib;advapi32.lib;ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;oleaut32.lib;comdlg32.lib;shell32.lib;user32.lib;gdi32.lib;advapi32.lib;ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows/arm/lib</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
@ -397,7 +397,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;d3d9.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -446,7 +446,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;d3d9.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86_64/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@ -489,7 +489,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;d3d9.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;oleaut32.lib;comdlg32.lib;shell32.lib;user32.lib;gdi32.lib;advapi32.lib;ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;oleaut32.lib;comdlg32.lib;shell32.lib;user32.lib;gdi32.lib;advapi32.lib;ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows/aarch64/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@ -530,7 +530,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;d3d9.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;oleaut32.lib;comdlg32.lib;shell32.lib;user32.lib;gdi32.lib;advapi32.lib;ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>dwmapi.lib;winhttp.lib;uxtheme.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;comctl32.lib;dxguid.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;oleaut32.lib;comdlg32.lib;shell32.lib;user32.lib;gdi32.lib;advapi32.lib;ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>../ffmpeg/Windows/arm/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
@ -1762,4 +1762,4 @@
<UserProperties RESOURCE_FILE="DaSh.rc" />
</VisualStudio>
</ProjectExtensions>
</Project>
</Project>

View file

@ -1020,8 +1020,8 @@ int WINAPI WinMain(HINSTANCE _hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLin
const std::wstring restOfOption = wideArgs[i].substr(gpuBackend.size());
// Force software rendering off, as picking gles implies HW acceleration.
// Once software rendering supports Direct3D9/11, we can add more options for software,
// such as "software-gles", "software-d3d9", and "software-d3d11", or something similar.
// We could add more options for software such as "software-gles",
// "software-vulkan" and "software-d3d11", or something similar.
// For now, software rendering force-activates OpenGL.
if (restOfOption == L"directx11") {
g_Config.iGPUBackend = (int)GPUBackend::DIRECT3D11;

View file

@ -191,7 +191,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<BaseAddress>0x00400000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<FixedBaseAddress>true</FixedBaseAddress>
@ -225,7 +225,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<BaseAddress>0x00400000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<FixedBaseAddress>true</FixedBaseAddress>
@ -258,7 +258,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/aarch64/lib</AdditionalLibraryDirectories>
</Link>
@ -289,7 +289,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/arm/lib</AdditionalLibraryDirectories>
</Link>
@ -323,7 +323,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<BaseAddress>0x00400000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<FixedBaseAddress>true</FixedBaseAddress>
@ -362,7 +362,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<BaseAddress>0x00400000</BaseAddress>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<FixedBaseAddress>true</FixedBaseAddress>
@ -400,7 +400,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/aarch64/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
@ -435,7 +435,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;ole32.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Winmm.lib;Ws2_32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;shell32.lib;advapi32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/arm/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
@ -529,4 +529,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View file

@ -68,22 +68,6 @@ protected:
retro_hw_render_callback hw_render_ = {};
};
#ifdef _WIN32
class LibretroD3D9Context : public LibretroHWRenderContext {
public:
LibretroD3D9Context() : LibretroHWRenderContext(RETRO_HW_CONTEXT_DIRECT3D, 9) {}
bool Init() override { return false; }
void CreateDrawContext() override {
draw_ = Draw::T3DCreateDX9Context(nullptr, nullptr, 0, nullptr, nullptr);
draw_->CreatePresets();
}
GPUCore GetGPUCore() override { return GPUCORE_DIRECTX9; }
const char *Ident() override { return "DirectX 9"; }
};
#endif
class LibretroSoftwareContext : public LibretroGraphicsContext {
public:
LibretroSoftwareContext() {}

View file

@ -398,14 +398,14 @@ else ifneq (,$(findstring windows_msvc2019,$(platform)))
FFMPEGLIBDIR := $(FFMPEGDIR)/Windows/$(TARGET_ARCH)/lib
FFMPEGLDFLAGS += -LIBPATH:$(FFMPEGLIBDIR)
GL_LIB := opengl32.lib
LDFLAGS += ws2_32.lib user32.lib shell32.lib avcodec.lib avutil.lib swresample.lib swscale.lib avformat.lib advapi32.lib winmm.lib gdi32.lib d3d9.lib Iphlpapi.lib
LDFLAGS += ws2_32.lib user32.lib shell32.lib avcodec.lib avutil.lib swresample.lib swscale.lib avformat.lib advapi32.lib winmm.lib gdi32.lib Iphlpapi.lib
# Windows
else ifneq (,$(findstring win,$(platform)))
TARGET := $(TARGET_NAME)_libretro.dll
CFLAGS += -D_UNICODE -DUNICODE
CXXFLAGS += -fpermissive -Wno-multichar -D_UNICODE -DUNICODE -DARMIPS_USE_STD_FILESYSTEM
LDFLAGS += -shared -Wl,--no-undefined -static-libgcc -static-libstdc++ -Wl,--version-script=link.T -lwinmm -lgdi32 -lwsock32 -lws2_32 -ld3d9
LDFLAGS += -shared -Wl,--no-undefined -static-libgcc -static-libstdc++ -Wl,--version-script=link.T -lwinmm -lgdi32 -lwsock32 -lws2_32
GL_LIB := -lopengl32
PLATFORM_EXT = win32
FFMPEGINCFLAGS += -I$(FFMPEGDIR)/Windows/$(TARGET_ARCH)/include

View file

@ -982,14 +982,6 @@ SOURCES_CXX += \
ifeq ($(PLATFORM_EXT), win32)
SOURCES_CXX += \
$(GPUDIR)/Directx9/DrawEngineDX9.cpp \
$(GPUDIR)/Directx9/FramebufferManagerDX9.cpp \
$(GPUDIR)/Directx9/GPU_DX9.cpp \
$(GPUDIR)/Directx9/ShaderManagerDX9.cpp \
$(GPUDIR)/Directx9/StateMappingDX9.cpp \
$(GPUDIR)/Directx9/TextureCacheDX9.cpp
SOURCES_CXX += \
$(GPUDIR)/D3D11/DrawEngineD3D11.cpp \
$(GPUDIR)/D3D11/FramebufferManagerD3D11.cpp \
@ -1001,10 +993,6 @@ SOURCES_CXX += \
$(LIBRETRODIR)/LibretroD3D11Context.cpp
SOURCES_CXX += \
$(COMMONDIR)/GPU/D3D9/D3D9ShaderCompiler.cpp \
$(COMMONDIR)/GPU/D3D9/D3D9StateCache.cpp \
$(COMMONDIR)/GPU/D3D9/D3DCompilerLoader.cpp \
$(COMMONDIR)/GPU/D3D9/thin3d_d3d9.cpp \
$(COMMONDIR)/GPU/D3D11/D3D11Loader.cpp \
$(COMMONDIR)/GPU/D3D11/thin3d_d3d11.cpp

View file

@ -181,7 +181,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86/lib</AdditionalLibraryDirectories>
</Link>
@ -205,7 +205,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86_64/lib</AdditionalLibraryDirectories>
</Link>
@ -229,7 +229,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/aarch64/lib</AdditionalLibraryDirectories>
</Link>
@ -254,7 +254,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/arm/lib</AdditionalLibraryDirectories>
</Link>
@ -283,7 +283,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86/lib</AdditionalLibraryDirectories>
</Link>
@ -313,7 +313,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/x86_64/lib</AdditionalLibraryDirectories>
</Link>
@ -343,7 +343,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/aarch64/lib</AdditionalLibraryDirectories>
</Link>
@ -373,7 +373,7 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;d3d9.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winhttp.lib;mf.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;shlwapi.lib;Ws2_32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;dsound.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;comctl32.lib;dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions>/ignore:4049 /ignore:4217 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>../ffmpeg/Windows/arm/lib</AdditionalLibraryDirectories>
</Link>